xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Smoothstep.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1136 instructions
2
3[immutable slots]
4i0 = 0xBFA00000 (-1.25)
5i1 = 0
6i2 = 0x3F400000 (0.75)
7i3 = 0x40100000 (2.25)
8i4 = 0
9i5 = 0
10i6 = 0x3F580000 (0.84375)
11i7 = 0x3F800000 (1.0)
12i8 = 0x3F800000 (1.0)
13i9 = 0
14i10 = 0x3F800000 (1.0)
15i11 = 0x3F800000 (1.0)
16
17store_src_rg                   coords = src.rg
18init_lane_masks                CondMask = LoopMask = RetMask = true
19copy_constant                  $0 = 0
20cmpeq_imm_float                $0 = equal($0, 0)
21splat_2_constants              $1..2 = 0
22splat_2_constants              $3..4 = 0
23cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
24bitwise_and_int                $1 &= $2
25bitwise_and_int                $0 &= $1
26copy_3_immutables_unmasked     $1..3 = i4..6 [0, 0, 0x3F580000 (0.84375)]
27copy_3_immutables_unmasked     $4..6 = i4..6 [0, 0, 0x3F580000 (0.84375)]
28cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
29bitwise_and_int                $2 &= $3
30bitwise_and_int                $1 &= $2
31bitwise_and_int                $0 &= $1
32copy_4_immutables_unmasked     $1..4 = i4..7 [0, 0, 0x3F580000 (0.84375), 0x3F800000 (1.0)]
33copy_4_immutables_unmasked     $5..8 = i4..7 [0, 0, 0x3F580000 (0.84375), 0x3F800000 (1.0)]
34cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
35bitwise_and_2_ints             $1..2 &= $3..4
36bitwise_and_int                $1 &= $2
37bitwise_and_int                $0 &= $1
38copy_constant                  $1 = 0
39cmpeq_imm_float                $1 = equal($1, 0)
40bitwise_and_int                $0 &= $1
41splat_2_constants              $1..2 = 0
42splat_2_constants              $3..4 = 0
43cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
44bitwise_and_int                $1 &= $2
45bitwise_and_int                $0 &= $1
46copy_3_immutables_unmasked     $1..3 = i4..6 [0, 0, 0x3F580000 (0.84375)]
47copy_3_immutables_unmasked     $4..6 = i4..6 [0, 0, 0x3F580000 (0.84375)]
48cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
49bitwise_and_int                $2 &= $3
50bitwise_and_int                $1 &= $2
51bitwise_and_int                $0 &= $1
52copy_4_immutables_unmasked     $1..4 = i4..7 [0, 0, 0x3F580000 (0.84375), 0x3F800000 (1.0)]
53copy_4_immutables_unmasked     $5..8 = i4..7 [0, 0, 0x3F580000 (0.84375), 0x3F800000 (1.0)]
54cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
55bitwise_and_2_ints             $1..2 &= $3..4
56bitwise_and_int                $1 &= $2
57bitwise_and_int                $0 &= $1
58copy_uniform                   $1 = colorRed(1)
59copy_uniform                   $2 = colorGreen(1)
60copy_constant                  $3 = 0xBFA00000 (-1.25)
61smoothstep_n_floats            $1 = smoothstep($1, $2, $3)
62cmpeq_imm_float                $1 = equal($1, 0)
63bitwise_and_int                $0 &= $1
64copy_uniform                   $1 = colorRed(1)
65copy_slot_unmasked             $2 = $1
66copy_uniform                   $3 = colorGreen(1)
67copy_slot_unmasked             $4 = $3
68copy_2_immutables_unmasked     $5..6 = i0..1 [0xBFA00000 (-1.25), 0]
69smoothstep_n_floats            $1..2 = smoothstep($1..2, $3..4, $5..6)
70splat_2_constants              $3..4 = 0
71cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
72bitwise_and_int                $1 &= $2
73bitwise_and_int                $0 &= $1
74copy_uniform                   $1 = colorRed(1)
75swizzle_3                      $1..3 = ($1..3).xxx
76copy_uniform                   $4 = colorGreen(1)
77swizzle_3                      $4..6 = ($4..6).xxx
78copy_3_immutables_unmasked     $7..9 = i0..2 [0xBFA00000 (-1.25), 0, 0x3F400000 (0.75)]
79smoothstep_n_floats            $1..3 = smoothstep($1..3, $4..6, $7..9)
80copy_3_immutables_unmasked     $4..6 = i4..6 [0, 0, 0x3F580000 (0.84375)]
81cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
82bitwise_and_int                $2 &= $3
83bitwise_and_int                $1 &= $2
84bitwise_and_int                $0 &= $1
85copy_uniform                   $1 = colorRed(1)
86swizzle_4                      $1..4 = ($1..4).xxxx
87copy_uniform                   $5 = colorGreen(1)
88swizzle_4                      $5..8 = ($5..8).xxxx
89copy_4_immutables_unmasked     $9..12 = i0..3 [0xBFA00000 (-1.25), 0, 0x3F400000 (0.75), 0x40100000 (2.25)]
90smoothstep_n_floats            $1..4 = smoothstep($1..4, $5..8, $9..12)
91copy_4_immutables_unmasked     $5..8 = i4..7 [0, 0, 0x3F580000 (0.84375), 0x3F800000 (1.0)]
92cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
93bitwise_and_2_ints             $1..2 &= $3..4
94bitwise_and_int                $1 &= $2
95bitwise_and_int                $0 &= $1
96copy_constant                  $1 = 0x3F800000 (1.0)
97cmpeq_imm_float                $1 = equal($1, 0x3F800000 (1.0))
98bitwise_and_int                $0 &= $1
99copy_2_immutables_unmasked     $1..2 = i8..9 [0x3F800000 (1.0), 0]
100copy_2_immutables_unmasked     $3..4 = i8..9 [0x3F800000 (1.0), 0]
101cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
102bitwise_and_int                $1 &= $2
103bitwise_and_int                $0 &= $1
104copy_3_immutables_unmasked     $1..3 = i8..10 [0x3F800000 (1.0), 0, 0x3F800000 (1.0)]
105copy_3_immutables_unmasked     $4..6 = i8..10 [0x3F800000 (1.0), 0, 0x3F800000 (1.0)]
106cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
107bitwise_and_int                $2 &= $3
108bitwise_and_int                $1 &= $2
109bitwise_and_int                $0 &= $1
110copy_4_immutables_unmasked     $1..4 = i8..11 [0x3F800000 (1.0), 0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
111copy_4_immutables_unmasked     $5..8 = i8..11 [0x3F800000 (1.0), 0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
112cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
113bitwise_and_2_ints             $1..2 &= $3..4
114bitwise_and_int                $1 &= $2
115bitwise_and_int                $0 &= $1
116copy_uniform                   $1 = colorRed(0)
117copy_uniform                   $2 = colorGreen(0)
118copy_constant                  $3 = 0xBFA00000 (-1.25)
119smoothstep_n_floats            $1 = smoothstep($1, $2, $3)
120cmpeq_imm_float                $1 = equal($1, 0x3F800000 (1.0))
121bitwise_and_int                $0 &= $1
122copy_2_uniforms                $1..2 = colorRed(0..1)
123copy_2_uniforms                $3..4 = colorGreen(0..1)
124copy_2_immutables_unmasked     $5..6 = i0..1 [0xBFA00000 (-1.25), 0]
125smoothstep_n_floats            $1..2 = smoothstep($1..2, $3..4, $5..6)
126copy_2_immutables_unmasked     $3..4 = i8..9 [0x3F800000 (1.0), 0]
127cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
128bitwise_and_int                $1 &= $2
129bitwise_and_int                $0 &= $1
130copy_3_uniforms                $1..3 = colorRed(0..2)
131copy_3_uniforms                $4..6 = colorGreen(0..2)
132copy_3_immutables_unmasked     $7..9 = i0..2 [0xBFA00000 (-1.25), 0, 0x3F400000 (0.75)]
133smoothstep_n_floats            $1..3 = smoothstep($1..3, $4..6, $7..9)
134copy_3_immutables_unmasked     $4..6 = i8..10 [0x3F800000 (1.0), 0, 0x3F800000 (1.0)]
135cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
136bitwise_and_int                $2 &= $3
137bitwise_and_int                $1 &= $2
138bitwise_and_int                $0 &= $1
139copy_4_uniforms                $1..4 = colorRed
140copy_4_uniforms                $5..8 = colorGreen
141copy_4_immutables_unmasked     $9..12 = i0..3 [0xBFA00000 (-1.25), 0, 0x3F400000 (0.75), 0x40100000 (2.25)]
142smoothstep_n_floats            $1..4 = smoothstep($1..4, $5..8, $9..12)
143copy_4_immutables_unmasked     $5..8 = i8..11 [0x3F800000 (1.0), 0, 0x3F800000 (1.0), 0x3F800000 (1.0)]
144cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
145bitwise_and_2_ints             $1..2 &= $3..4
146bitwise_and_int                $1 &= $2
147bitwise_and_int                $0 &= $1
148swizzle_4                      $0..3 = ($0..3).xxxx
149copy_4_uniforms                $4..7 = colorRed
150copy_4_uniforms                $8..11 = colorGreen
151mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
152load_src                       src.rgba = $0..3
153