xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Sin.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "inputVal"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "expected"
10*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 2 "colorGreen"
11*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 3 "colorRed"
12*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
13*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
14*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
15*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
16*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
17*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
18*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
19*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
20*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
21*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 Offset 32
22*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
23*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 3 Offset 48
24*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %25 RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %30 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %31 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %34 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %35 RelaxedPrecision
33*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %39 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %41 RelaxedPrecision
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %42 RelaxedPrecision
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %44 RelaxedPrecision
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %45 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %52 RelaxedPrecision
39*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %54 RelaxedPrecision
40*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %55 RelaxedPrecision
41*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %58 RelaxedPrecision
42*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %59 RelaxedPrecision
43*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %66 RelaxedPrecision
44*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %68 RelaxedPrecision
45*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %70 RelaxedPrecision
46*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %78 RelaxedPrecision
47*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %79 RelaxedPrecision
48*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %85 RelaxedPrecision
49*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %86 RelaxedPrecision
50*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %94 RelaxedPrecision
51*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %95 RelaxedPrecision
52*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %103 RelaxedPrecision
53*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %114 RelaxedPrecision
54*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %117 RelaxedPrecision
55*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %118 RelaxedPrecision
56*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
57*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
58*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
59*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
60*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float %v4float
61*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
62*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
63*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
64*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
65*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
66*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
67*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
68*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
69*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
70*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
71*c8dee2aaSAndroid Build Coastguard Worker      %false = OpConstantFalse %bool
72*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
73*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
74*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
75*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
76*c8dee2aaSAndroid Build Coastguard Worker     %v2bool = OpTypeVector %bool 2
77*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
78*c8dee2aaSAndroid Build Coastguard Worker     %v3bool = OpTypeVector %bool 3
79*c8dee2aaSAndroid Build Coastguard Worker     %v4bool = OpTypeVector %bool 4
80*c8dee2aaSAndroid Build Coastguard Worker         %92 = OpConstantComposite %v3float %float_0 %float_0 %float_0
81*c8dee2aaSAndroid Build Coastguard Worker        %101 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
82*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
83*c8dee2aaSAndroid Build Coastguard Worker      %int_2 = OpConstant %int 2
84*c8dee2aaSAndroid Build Coastguard Worker      %int_3 = OpConstant %int 3
85*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
86*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
87*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
88*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
89*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
90*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
91*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
92*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
93*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
94*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
95*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
96*c8dee2aaSAndroid Build Coastguard Worker        %107 = OpVariable %_ptr_Function_v4float Function
97*c8dee2aaSAndroid Build Coastguard Worker         %26 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
98*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpLoad %v4float %26
99*c8dee2aaSAndroid Build Coastguard Worker         %31 = OpCompositeExtract %float %30 0
100*c8dee2aaSAndroid Build Coastguard Worker         %25 = OpExtInst %float %1 Sin %31
101*c8dee2aaSAndroid Build Coastguard Worker         %32 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
102*c8dee2aaSAndroid Build Coastguard Worker         %34 = OpLoad %v4float %32
103*c8dee2aaSAndroid Build Coastguard Worker         %35 = OpCompositeExtract %float %34 0
104*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpFOrdEqual %bool %25 %35
105*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %38 None
106*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %36 %37 %38
107*c8dee2aaSAndroid Build Coastguard Worker         %37 = OpLabel
108*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
109*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpLoad %v4float %40
110*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpVectorShuffle %v2float %41 %41 0 1
111*c8dee2aaSAndroid Build Coastguard Worker         %39 = OpExtInst %v2float %1 Sin %42
112*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
113*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpLoad %v4float %43
114*c8dee2aaSAndroid Build Coastguard Worker         %45 = OpVectorShuffle %v2float %44 %44 0 1
115*c8dee2aaSAndroid Build Coastguard Worker         %46 = OpFOrdEqual %v2bool %39 %45
116*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpAll %bool %46
117*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %38
118*c8dee2aaSAndroid Build Coastguard Worker         %38 = OpLabel
119*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpPhi %bool %false %22 %48 %37
120*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %51 None
121*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %49 %50 %51
122*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpLabel
123*c8dee2aaSAndroid Build Coastguard Worker         %53 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
124*c8dee2aaSAndroid Build Coastguard Worker         %54 = OpLoad %v4float %53
125*c8dee2aaSAndroid Build Coastguard Worker         %55 = OpVectorShuffle %v3float %54 %54 0 1 2
126*c8dee2aaSAndroid Build Coastguard Worker         %52 = OpExtInst %v3float %1 Sin %55
127*c8dee2aaSAndroid Build Coastguard Worker         %57 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
128*c8dee2aaSAndroid Build Coastguard Worker         %58 = OpLoad %v4float %57
129*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpVectorShuffle %v3float %58 %58 0 1 2
130*c8dee2aaSAndroid Build Coastguard Worker         %60 = OpFOrdEqual %v3bool %52 %59
131*c8dee2aaSAndroid Build Coastguard Worker         %62 = OpAll %bool %60
132*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %51
133*c8dee2aaSAndroid Build Coastguard Worker         %51 = OpLabel
134*c8dee2aaSAndroid Build Coastguard Worker         %63 = OpPhi %bool %false %38 %62 %50
135*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %65 None
136*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %63 %64 %65
137*c8dee2aaSAndroid Build Coastguard Worker         %64 = OpLabel
138*c8dee2aaSAndroid Build Coastguard Worker         %67 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
139*c8dee2aaSAndroid Build Coastguard Worker         %68 = OpLoad %v4float %67
140*c8dee2aaSAndroid Build Coastguard Worker         %66 = OpExtInst %v4float %1 Sin %68
141*c8dee2aaSAndroid Build Coastguard Worker         %69 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
142*c8dee2aaSAndroid Build Coastguard Worker         %70 = OpLoad %v4float %69
143*c8dee2aaSAndroid Build Coastguard Worker         %71 = OpFOrdEqual %v4bool %66 %70
144*c8dee2aaSAndroid Build Coastguard Worker         %73 = OpAll %bool %71
145*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %65
146*c8dee2aaSAndroid Build Coastguard Worker         %65 = OpLabel
147*c8dee2aaSAndroid Build Coastguard Worker         %74 = OpPhi %bool %false %51 %73 %64
148*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %76 None
149*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %74 %75 %76
150*c8dee2aaSAndroid Build Coastguard Worker         %75 = OpLabel
151*c8dee2aaSAndroid Build Coastguard Worker         %77 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
152*c8dee2aaSAndroid Build Coastguard Worker         %78 = OpLoad %v4float %77
153*c8dee2aaSAndroid Build Coastguard Worker         %79 = OpCompositeExtract %float %78 0
154*c8dee2aaSAndroid Build Coastguard Worker         %80 = OpFOrdEqual %bool %float_0 %79
155*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %76
156*c8dee2aaSAndroid Build Coastguard Worker         %76 = OpLabel
157*c8dee2aaSAndroid Build Coastguard Worker         %81 = OpPhi %bool %false %65 %80 %75
158*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %83 None
159*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %81 %82 %83
160*c8dee2aaSAndroid Build Coastguard Worker         %82 = OpLabel
161*c8dee2aaSAndroid Build Coastguard Worker         %84 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
162*c8dee2aaSAndroid Build Coastguard Worker         %85 = OpLoad %v4float %84
163*c8dee2aaSAndroid Build Coastguard Worker         %86 = OpVectorShuffle %v2float %85 %85 0 1
164*c8dee2aaSAndroid Build Coastguard Worker         %87 = OpFOrdEqual %v2bool %16 %86
165*c8dee2aaSAndroid Build Coastguard Worker         %88 = OpAll %bool %87
166*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %83
167*c8dee2aaSAndroid Build Coastguard Worker         %83 = OpLabel
168*c8dee2aaSAndroid Build Coastguard Worker         %89 = OpPhi %bool %false %76 %88 %82
169*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %91 None
170*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %89 %90 %91
171*c8dee2aaSAndroid Build Coastguard Worker         %90 = OpLabel
172*c8dee2aaSAndroid Build Coastguard Worker         %93 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
173*c8dee2aaSAndroid Build Coastguard Worker         %94 = OpLoad %v4float %93
174*c8dee2aaSAndroid Build Coastguard Worker         %95 = OpVectorShuffle %v3float %94 %94 0 1 2
175*c8dee2aaSAndroid Build Coastguard Worker         %96 = OpFOrdEqual %v3bool %92 %95
176*c8dee2aaSAndroid Build Coastguard Worker         %97 = OpAll %bool %96
177*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %91
178*c8dee2aaSAndroid Build Coastguard Worker         %91 = OpLabel
179*c8dee2aaSAndroid Build Coastguard Worker         %98 = OpPhi %bool %false %83 %97 %90
180*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %100 None
181*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %98 %99 %100
182*c8dee2aaSAndroid Build Coastguard Worker         %99 = OpLabel
183*c8dee2aaSAndroid Build Coastguard Worker        %102 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
184*c8dee2aaSAndroid Build Coastguard Worker        %103 = OpLoad %v4float %102
185*c8dee2aaSAndroid Build Coastguard Worker        %104 = OpFOrdEqual %v4bool %101 %103
186*c8dee2aaSAndroid Build Coastguard Worker        %105 = OpAll %bool %104
187*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %100
188*c8dee2aaSAndroid Build Coastguard Worker        %100 = OpLabel
189*c8dee2aaSAndroid Build Coastguard Worker        %106 = OpPhi %bool %false %91 %105 %99
190*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %111 None
191*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %106 %109 %110
192*c8dee2aaSAndroid Build Coastguard Worker        %109 = OpLabel
193*c8dee2aaSAndroid Build Coastguard Worker        %112 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
194*c8dee2aaSAndroid Build Coastguard Worker        %114 = OpLoad %v4float %112
195*c8dee2aaSAndroid Build Coastguard Worker               OpStore %107 %114
196*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %111
197*c8dee2aaSAndroid Build Coastguard Worker        %110 = OpLabel
198*c8dee2aaSAndroid Build Coastguard Worker        %115 = OpAccessChain %_ptr_Uniform_v4float %7 %int_3
199*c8dee2aaSAndroid Build Coastguard Worker        %117 = OpLoad %v4float %115
200*c8dee2aaSAndroid Build Coastguard Worker               OpStore %107 %117
201*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %111
202*c8dee2aaSAndroid Build Coastguard Worker        %111 = OpLabel
203*c8dee2aaSAndroid Build Coastguard Worker        %118 = OpLoad %v4float %107
204*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %118
205*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
206