1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_testInputs : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c2); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker int4 expected = int4(-1, 0, 0, 1); 19*c8dee2aaSAndroid Build Coastguard Worker bool _56 = false; 20*c8dee2aaSAndroid Build Coastguard Worker if (sign(int(_7_testInputs.x)) == (-1)) 21*c8dee2aaSAndroid Build Coastguard Worker { 22*c8dee2aaSAndroid Build Coastguard Worker int2 _42 = sign(int2(int(_7_testInputs.xy.x), int(_7_testInputs.xy.y))); 23*c8dee2aaSAndroid Build Coastguard Worker _56 = all(bool2(_42.x == int4(-1, 0, 0, 1).xy.x, _42.y == int4(-1, 0, 0, 1).xy.y)); 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker else 26*c8dee2aaSAndroid Build Coastguard Worker { 27*c8dee2aaSAndroid Build Coastguard Worker _56 = false; 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker bool _76 = false; 30*c8dee2aaSAndroid Build Coastguard Worker if (_56) 31*c8dee2aaSAndroid Build Coastguard Worker { 32*c8dee2aaSAndroid Build Coastguard Worker int3 _59 = sign(int3(int(_7_testInputs.xyz.x), int(_7_testInputs.xyz.y), int(_7_testInputs.xyz.z))); 33*c8dee2aaSAndroid Build Coastguard Worker _76 = all(bool3(_59.x == int4(-1, 0, 0, 1).xyz.x, _59.y == int4(-1, 0, 0, 1).xyz.y, _59.z == int4(-1, 0, 0, 1).xyz.z)); 34*c8dee2aaSAndroid Build Coastguard Worker } 35*c8dee2aaSAndroid Build Coastguard Worker else 36*c8dee2aaSAndroid Build Coastguard Worker { 37*c8dee2aaSAndroid Build Coastguard Worker _76 = false; 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker bool _94 = false; 40*c8dee2aaSAndroid Build Coastguard Worker if (_76) 41*c8dee2aaSAndroid Build Coastguard Worker { 42*c8dee2aaSAndroid Build Coastguard Worker int4 _79 = sign(int4(int(_7_testInputs.x), int(_7_testInputs.y), int(_7_testInputs.z), int(_7_testInputs.w))); 43*c8dee2aaSAndroid Build Coastguard Worker _94 = all(bool4(_79.x == int4(-1, 0, 0, 1).x, _79.y == int4(-1, 0, 0, 1).y, _79.z == int4(-1, 0, 0, 1).z, _79.w == int4(-1, 0, 0, 1).w)); 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker else 46*c8dee2aaSAndroid Build Coastguard Worker { 47*c8dee2aaSAndroid Build Coastguard Worker _94 = false; 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker bool _98 = false; 50*c8dee2aaSAndroid Build Coastguard Worker if (_94) 51*c8dee2aaSAndroid Build Coastguard Worker { 52*c8dee2aaSAndroid Build Coastguard Worker _98 = true; 53*c8dee2aaSAndroid Build Coastguard Worker } 54*c8dee2aaSAndroid Build Coastguard Worker else 55*c8dee2aaSAndroid Build Coastguard Worker { 56*c8dee2aaSAndroid Build Coastguard Worker _98 = false; 57*c8dee2aaSAndroid Build Coastguard Worker } 58*c8dee2aaSAndroid Build Coastguard Worker bool _105 = false; 59*c8dee2aaSAndroid Build Coastguard Worker if (_98) 60*c8dee2aaSAndroid Build Coastguard Worker { 61*c8dee2aaSAndroid Build Coastguard Worker _105 = all(bool2(int2(-1, 0).x == int4(-1, 0, 0, 1).xy.x, int2(-1, 0).y == int4(-1, 0, 0, 1).xy.y)); 62*c8dee2aaSAndroid Build Coastguard Worker } 63*c8dee2aaSAndroid Build Coastguard Worker else 64*c8dee2aaSAndroid Build Coastguard Worker { 65*c8dee2aaSAndroid Build Coastguard Worker _105 = false; 66*c8dee2aaSAndroid Build Coastguard Worker } 67*c8dee2aaSAndroid Build Coastguard Worker bool _112 = false; 68*c8dee2aaSAndroid Build Coastguard Worker if (_105) 69*c8dee2aaSAndroid Build Coastguard Worker { 70*c8dee2aaSAndroid Build Coastguard Worker _112 = all(bool3(int3(-1, 0, 0).x == int4(-1, 0, 0, 1).xyz.x, int3(-1, 0, 0).y == int4(-1, 0, 0, 1).xyz.y, int3(-1, 0, 0).z == int4(-1, 0, 0, 1).xyz.z)); 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker else 73*c8dee2aaSAndroid Build Coastguard Worker { 74*c8dee2aaSAndroid Build Coastguard Worker _112 = false; 75*c8dee2aaSAndroid Build Coastguard Worker } 76*c8dee2aaSAndroid Build Coastguard Worker bool _115 = false; 77*c8dee2aaSAndroid Build Coastguard Worker if (_112) 78*c8dee2aaSAndroid Build Coastguard Worker { 79*c8dee2aaSAndroid Build Coastguard Worker _115 = true; 80*c8dee2aaSAndroid Build Coastguard Worker } 81*c8dee2aaSAndroid Build Coastguard Worker else 82*c8dee2aaSAndroid Build Coastguard Worker { 83*c8dee2aaSAndroid Build Coastguard Worker _115 = false; 84*c8dee2aaSAndroid Build Coastguard Worker } 85*c8dee2aaSAndroid Build Coastguard Worker float4 _116 = 0.0f.xxxx; 86*c8dee2aaSAndroid Build Coastguard Worker if (_115) 87*c8dee2aaSAndroid Build Coastguard Worker { 88*c8dee2aaSAndroid Build Coastguard Worker _116 = _7_colorGreen; 89*c8dee2aaSAndroid Build Coastguard Worker } 90*c8dee2aaSAndroid Build Coastguard Worker else 91*c8dee2aaSAndroid Build Coastguard Worker { 92*c8dee2aaSAndroid Build Coastguard Worker _116 = _7_colorRed; 93*c8dee2aaSAndroid Build Coastguard Worker } 94*c8dee2aaSAndroid Build Coastguard Worker return _116; 95*c8dee2aaSAndroid Build Coastguard Worker} 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 98*c8dee2aaSAndroid Build Coastguard Worker{ 99*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 100*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 101*c8dee2aaSAndroid Build Coastguard Worker} 102*c8dee2aaSAndroid Build Coastguard Worker 103*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 104*c8dee2aaSAndroid Build Coastguard Worker{ 105*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 106*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 107*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 108*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 109*c8dee2aaSAndroid Build Coastguard Worker} 110