xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/SignFloat.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "testInputs"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "colorGreen"
10*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 2 "colorRed"
11*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
12*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
13*c8dee2aaSAndroid Build Coastguard Worker               OpName %expected "expected"
14*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
15*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
16*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
17*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
18*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
19*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
20*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
21*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 Offset 32
22*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %expected RelaxedPrecision
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %30 RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %35 RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %36 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %40 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %42 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %43 RelaxedPrecision
33*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %44 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %51 RelaxedPrecision
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %53 RelaxedPrecision
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %54 RelaxedPrecision
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %56 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %63 RelaxedPrecision
39*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %65 RelaxedPrecision
40*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %77 RelaxedPrecision
41*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %84 RelaxedPrecision
42*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %97 RelaxedPrecision
43*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %100 RelaxedPrecision
44*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %101 RelaxedPrecision
45*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
46*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
47*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
48*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
49*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float
50*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
51*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
52*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
53*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
54*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
55*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
56*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
57*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
58*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
60*c8dee2aaSAndroid Build Coastguard Worker   %float_n1 = OpConstant %float -1
61*c8dee2aaSAndroid Build Coastguard Worker    %float_1 = OpConstant %float 1
62*c8dee2aaSAndroid Build Coastguard Worker         %27 = OpConstantComposite %v4float %float_n1 %float_0 %float_1 %float_1
63*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
64*c8dee2aaSAndroid Build Coastguard Worker      %false = OpConstantFalse %bool
65*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
66*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
67*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
68*c8dee2aaSAndroid Build Coastguard Worker     %v2bool = OpTypeVector %bool 2
69*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
70*c8dee2aaSAndroid Build Coastguard Worker     %v3bool = OpTypeVector %bool 3
71*c8dee2aaSAndroid Build Coastguard Worker     %v4bool = OpTypeVector %bool 4
72*c8dee2aaSAndroid Build Coastguard Worker       %true = OpConstantTrue %bool
73*c8dee2aaSAndroid Build Coastguard Worker         %76 = OpConstantComposite %v2float %float_n1 %float_0
74*c8dee2aaSAndroid Build Coastguard Worker         %83 = OpConstantComposite %v3float %float_n1 %float_0 %float_1
75*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
76*c8dee2aaSAndroid Build Coastguard Worker      %int_2 = OpConstant %int 2
77*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
78*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
79*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
80*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
81*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
82*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
83*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
84*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
85*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
86*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
87*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
88*c8dee2aaSAndroid Build Coastguard Worker   %expected = OpVariable %_ptr_Function_v4float Function
89*c8dee2aaSAndroid Build Coastguard Worker         %91 = OpVariable %_ptr_Function_v4float Function
90*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expected %27
91*c8dee2aaSAndroid Build Coastguard Worker         %31 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
92*c8dee2aaSAndroid Build Coastguard Worker         %35 = OpLoad %v4float %31
93*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpCompositeExtract %float %35 0
94*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpExtInst %float %1 FSign %36
95*c8dee2aaSAndroid Build Coastguard Worker         %37 = OpFOrdEqual %bool %30 %float_n1
96*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %39 None
97*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %37 %38 %39
98*c8dee2aaSAndroid Build Coastguard Worker         %38 = OpLabel
99*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
100*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpLoad %v4float %41
101*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpVectorShuffle %v2float %42 %42 0 1
102*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpExtInst %v2float %1 FSign %43
103*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpVectorShuffle %v2float %27 %27 0 1
104*c8dee2aaSAndroid Build Coastguard Worker         %45 = OpFOrdEqual %v2bool %40 %44
105*c8dee2aaSAndroid Build Coastguard Worker         %47 = OpAll %bool %45
106*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %39
107*c8dee2aaSAndroid Build Coastguard Worker         %39 = OpLabel
108*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpPhi %bool %false %22 %47 %38
109*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %50 None
110*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %48 %49 %50
111*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpLabel
112*c8dee2aaSAndroid Build Coastguard Worker         %52 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
113*c8dee2aaSAndroid Build Coastguard Worker         %53 = OpLoad %v4float %52
114*c8dee2aaSAndroid Build Coastguard Worker         %54 = OpVectorShuffle %v3float %53 %53 0 1 2
115*c8dee2aaSAndroid Build Coastguard Worker         %51 = OpExtInst %v3float %1 FSign %54
116*c8dee2aaSAndroid Build Coastguard Worker         %56 = OpVectorShuffle %v3float %27 %27 0 1 2
117*c8dee2aaSAndroid Build Coastguard Worker         %57 = OpFOrdEqual %v3bool %51 %56
118*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpAll %bool %57
119*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %50
120*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpLabel
121*c8dee2aaSAndroid Build Coastguard Worker         %60 = OpPhi %bool %false %39 %59 %49
122*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %62 None
123*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %60 %61 %62
124*c8dee2aaSAndroid Build Coastguard Worker         %61 = OpLabel
125*c8dee2aaSAndroid Build Coastguard Worker         %64 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
126*c8dee2aaSAndroid Build Coastguard Worker         %65 = OpLoad %v4float %64
127*c8dee2aaSAndroid Build Coastguard Worker         %63 = OpExtInst %v4float %1 FSign %65
128*c8dee2aaSAndroid Build Coastguard Worker         %66 = OpFOrdEqual %v4bool %63 %27
129*c8dee2aaSAndroid Build Coastguard Worker         %68 = OpAll %bool %66
130*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %62
131*c8dee2aaSAndroid Build Coastguard Worker         %62 = OpLabel
132*c8dee2aaSAndroid Build Coastguard Worker         %69 = OpPhi %bool %false %50 %68 %61
133*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %71 None
134*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %69 %70 %71
135*c8dee2aaSAndroid Build Coastguard Worker         %70 = OpLabel
136*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %71
137*c8dee2aaSAndroid Build Coastguard Worker         %71 = OpLabel
138*c8dee2aaSAndroid Build Coastguard Worker         %73 = OpPhi %bool %false %62 %true %70
139*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %75 None
140*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %73 %74 %75
141*c8dee2aaSAndroid Build Coastguard Worker         %74 = OpLabel
142*c8dee2aaSAndroid Build Coastguard Worker         %77 = OpVectorShuffle %v2float %27 %27 0 1
143*c8dee2aaSAndroid Build Coastguard Worker         %78 = OpFOrdEqual %v2bool %76 %77
144*c8dee2aaSAndroid Build Coastguard Worker         %79 = OpAll %bool %78
145*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %75
146*c8dee2aaSAndroid Build Coastguard Worker         %75 = OpLabel
147*c8dee2aaSAndroid Build Coastguard Worker         %80 = OpPhi %bool %false %71 %79 %74
148*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %82 None
149*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %80 %81 %82
150*c8dee2aaSAndroid Build Coastguard Worker         %81 = OpLabel
151*c8dee2aaSAndroid Build Coastguard Worker         %84 = OpVectorShuffle %v3float %27 %27 0 1 2
152*c8dee2aaSAndroid Build Coastguard Worker         %85 = OpFOrdEqual %v3bool %83 %84
153*c8dee2aaSAndroid Build Coastguard Worker         %86 = OpAll %bool %85
154*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %82
155*c8dee2aaSAndroid Build Coastguard Worker         %82 = OpLabel
156*c8dee2aaSAndroid Build Coastguard Worker         %87 = OpPhi %bool %false %75 %86 %81
157*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %89 None
158*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %87 %88 %89
159*c8dee2aaSAndroid Build Coastguard Worker         %88 = OpLabel
160*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %89
161*c8dee2aaSAndroid Build Coastguard Worker         %89 = OpLabel
162*c8dee2aaSAndroid Build Coastguard Worker         %90 = OpPhi %bool %false %82 %true %88
163*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %94 None
164*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %90 %92 %93
165*c8dee2aaSAndroid Build Coastguard Worker         %92 = OpLabel
166*c8dee2aaSAndroid Build Coastguard Worker         %95 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
167*c8dee2aaSAndroid Build Coastguard Worker         %97 = OpLoad %v4float %95
168*c8dee2aaSAndroid Build Coastguard Worker               OpStore %91 %97
169*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %94
170*c8dee2aaSAndroid Build Coastguard Worker         %93 = OpLabel
171*c8dee2aaSAndroid Build Coastguard Worker         %98 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
172*c8dee2aaSAndroid Build Coastguard Worker        %100 = OpLoad %v4float %98
173*c8dee2aaSAndroid Build Coastguard Worker               OpStore %91 %100
174*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %94
175*c8dee2aaSAndroid Build Coastguard Worker         %94 = OpLabel
176*c8dee2aaSAndroid Build Coastguard Worker        %101 = OpLoad %v4float %91
177*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %101
178*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
179