1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testInputs" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %expected "expected" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %expected RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %36 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %42 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %43 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %45 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %54 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %55 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %59 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %68 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %81 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %88 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %101 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %104 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %105 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 42*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 44*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 45*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 46*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 47*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 48*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 49*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 50*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 51*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 52*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 53*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 54*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 56*c8dee2aaSAndroid Build Coastguard Worker %float_0_75 = OpConstant %float 0.75 57*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 58*c8dee2aaSAndroid Build Coastguard Worker %27 = OpConstantComposite %v4float %float_0 %float_0 %float_0_75 %float_1 59*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 60*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 61*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 62*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 63*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 64*c8dee2aaSAndroid Build Coastguard Worker %44 = OpConstantComposite %v2float %float_1 %float_1 65*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 66*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 67*c8dee2aaSAndroid Build Coastguard Worker %57 = OpConstantComposite %v3float %float_0 %float_0 %float_0 68*c8dee2aaSAndroid Build Coastguard Worker %58 = OpConstantComposite %v3float %float_1 %float_1 %float_1 69*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 70*c8dee2aaSAndroid Build Coastguard Worker %69 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0 71*c8dee2aaSAndroid Build Coastguard Worker %70 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 72*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 73*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 74*c8dee2aaSAndroid Build Coastguard Worker %87 = OpConstantComposite %v3float %float_0 %float_0 %float_0_75 75*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 76*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 77*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 78*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 79*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 80*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 81*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 82*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 83*c8dee2aaSAndroid Build Coastguard Worker OpReturn 84*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 85*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 86*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 87*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 88*c8dee2aaSAndroid Build Coastguard Worker %expected = OpVariable %_ptr_Function_v4float Function 89*c8dee2aaSAndroid Build Coastguard Worker %95 = OpVariable %_ptr_Function_v4float Function 90*c8dee2aaSAndroid Build Coastguard Worker OpStore %expected %27 91*c8dee2aaSAndroid Build Coastguard Worker %31 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 92*c8dee2aaSAndroid Build Coastguard Worker %35 = OpLoad %v4float %31 93*c8dee2aaSAndroid Build Coastguard Worker %36 = OpCompositeExtract %float %35 0 94*c8dee2aaSAndroid Build Coastguard Worker %30 = OpExtInst %float %1 FClamp %36 %float_0 %float_1 95*c8dee2aaSAndroid Build Coastguard Worker %37 = OpFOrdEqual %bool %30 %float_0 96*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %39 None 97*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %37 %38 %39 98*c8dee2aaSAndroid Build Coastguard Worker %38 = OpLabel 99*c8dee2aaSAndroid Build Coastguard Worker %41 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 100*c8dee2aaSAndroid Build Coastguard Worker %42 = OpLoad %v4float %41 101*c8dee2aaSAndroid Build Coastguard Worker %43 = OpVectorShuffle %v2float %42 %42 0 1 102*c8dee2aaSAndroid Build Coastguard Worker %40 = OpExtInst %v2float %1 FClamp %43 %16 %44 103*c8dee2aaSAndroid Build Coastguard Worker %45 = OpVectorShuffle %v2float %27 %27 0 1 104*c8dee2aaSAndroid Build Coastguard Worker %46 = OpFOrdEqual %v2bool %40 %45 105*c8dee2aaSAndroid Build Coastguard Worker %48 = OpAll %bool %46 106*c8dee2aaSAndroid Build Coastguard Worker OpBranch %39 107*c8dee2aaSAndroid Build Coastguard Worker %39 = OpLabel 108*c8dee2aaSAndroid Build Coastguard Worker %49 = OpPhi %bool %false %22 %48 %38 109*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %51 None 110*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %49 %50 %51 111*c8dee2aaSAndroid Build Coastguard Worker %50 = OpLabel 112*c8dee2aaSAndroid Build Coastguard Worker %53 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 113*c8dee2aaSAndroid Build Coastguard Worker %54 = OpLoad %v4float %53 114*c8dee2aaSAndroid Build Coastguard Worker %55 = OpVectorShuffle %v3float %54 %54 0 1 2 115*c8dee2aaSAndroid Build Coastguard Worker %52 = OpExtInst %v3float %1 FClamp %55 %57 %58 116*c8dee2aaSAndroid Build Coastguard Worker %59 = OpVectorShuffle %v3float %27 %27 0 1 2 117*c8dee2aaSAndroid Build Coastguard Worker %60 = OpFOrdEqual %v3bool %52 %59 118*c8dee2aaSAndroid Build Coastguard Worker %62 = OpAll %bool %60 119*c8dee2aaSAndroid Build Coastguard Worker OpBranch %51 120*c8dee2aaSAndroid Build Coastguard Worker %51 = OpLabel 121*c8dee2aaSAndroid Build Coastguard Worker %63 = OpPhi %bool %false %39 %62 %50 122*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %65 None 123*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %63 %64 %65 124*c8dee2aaSAndroid Build Coastguard Worker %64 = OpLabel 125*c8dee2aaSAndroid Build Coastguard Worker %67 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 126*c8dee2aaSAndroid Build Coastguard Worker %68 = OpLoad %v4float %67 127*c8dee2aaSAndroid Build Coastguard Worker %66 = OpExtInst %v4float %1 FClamp %68 %69 %70 128*c8dee2aaSAndroid Build Coastguard Worker %71 = OpFOrdEqual %v4bool %66 %27 129*c8dee2aaSAndroid Build Coastguard Worker %73 = OpAll %bool %71 130*c8dee2aaSAndroid Build Coastguard Worker OpBranch %65 131*c8dee2aaSAndroid Build Coastguard Worker %65 = OpLabel 132*c8dee2aaSAndroid Build Coastguard Worker %74 = OpPhi %bool %false %51 %73 %64 133*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %76 None 134*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %74 %75 %76 135*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLabel 136*c8dee2aaSAndroid Build Coastguard Worker OpBranch %76 137*c8dee2aaSAndroid Build Coastguard Worker %76 = OpLabel 138*c8dee2aaSAndroid Build Coastguard Worker %78 = OpPhi %bool %false %65 %true %75 139*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %80 None 140*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %78 %79 %80 141*c8dee2aaSAndroid Build Coastguard Worker %79 = OpLabel 142*c8dee2aaSAndroid Build Coastguard Worker %81 = OpVectorShuffle %v2float %27 %27 0 1 143*c8dee2aaSAndroid Build Coastguard Worker %82 = OpFOrdEqual %v2bool %16 %81 144*c8dee2aaSAndroid Build Coastguard Worker %83 = OpAll %bool %82 145*c8dee2aaSAndroid Build Coastguard Worker OpBranch %80 146*c8dee2aaSAndroid Build Coastguard Worker %80 = OpLabel 147*c8dee2aaSAndroid Build Coastguard Worker %84 = OpPhi %bool %false %76 %83 %79 148*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %86 None 149*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %84 %85 %86 150*c8dee2aaSAndroid Build Coastguard Worker %85 = OpLabel 151*c8dee2aaSAndroid Build Coastguard Worker %88 = OpVectorShuffle %v3float %27 %27 0 1 2 152*c8dee2aaSAndroid Build Coastguard Worker %89 = OpFOrdEqual %v3bool %87 %88 153*c8dee2aaSAndroid Build Coastguard Worker %90 = OpAll %bool %89 154*c8dee2aaSAndroid Build Coastguard Worker OpBranch %86 155*c8dee2aaSAndroid Build Coastguard Worker %86 = OpLabel 156*c8dee2aaSAndroid Build Coastguard Worker %91 = OpPhi %bool %false %80 %90 %85 157*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %93 None 158*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %91 %92 %93 159*c8dee2aaSAndroid Build Coastguard Worker %92 = OpLabel 160*c8dee2aaSAndroid Build Coastguard Worker OpBranch %93 161*c8dee2aaSAndroid Build Coastguard Worker %93 = OpLabel 162*c8dee2aaSAndroid Build Coastguard Worker %94 = OpPhi %bool %false %86 %true %92 163*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %98 None 164*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %94 %96 %97 165*c8dee2aaSAndroid Build Coastguard Worker %96 = OpLabel 166*c8dee2aaSAndroid Build Coastguard Worker %99 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 167*c8dee2aaSAndroid Build Coastguard Worker %101 = OpLoad %v4float %99 168*c8dee2aaSAndroid Build Coastguard Worker OpStore %95 %101 169*c8dee2aaSAndroid Build Coastguard Worker OpBranch %98 170*c8dee2aaSAndroid Build Coastguard Worker %97 = OpLabel 171*c8dee2aaSAndroid Build Coastguard Worker %102 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 172*c8dee2aaSAndroid Build Coastguard Worker %104 = OpLoad %v4float %102 173*c8dee2aaSAndroid Build Coastguard Worker OpStore %95 %104 174*c8dee2aaSAndroid Build Coastguard Worker OpBranch %98 175*c8dee2aaSAndroid Build Coastguard Worker %98 = OpLabel 176*c8dee2aaSAndroid Build Coastguard Worker %105 = OpLoad %v4float %95 177*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %105 178*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 179