xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Refract.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform float a;
4*c8dee2aaSAndroid Build Coastguard Workeruniform float b;
5*c8dee2aaSAndroid Build Coastguard Workeruniform float c;
6*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 d;
7*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 e;
8*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
9*c8dee2aaSAndroid Build Coastguard Worker    vec4 result = vec4(refract(6e+26, 2.0, 2.0));
10*c8dee2aaSAndroid Build Coastguard Worker    result.x = refract(a, b, c);
11*c8dee2aaSAndroid Build Coastguard Worker    result = refract(d, e, c);
12*c8dee2aaSAndroid Build Coastguard Worker    result.xy = vec2(0.5, -0.8660254);
13*c8dee2aaSAndroid Build Coastguard Worker    result.xyz = vec3(0.5, 0.0, -0.8660254);
14*c8dee2aaSAndroid Build Coastguard Worker    result = vec4(0.5, 0.0, 0.0, -0.8660254);
15*c8dee2aaSAndroid Build Coastguard Worker    return result;
16*c8dee2aaSAndroid Build Coastguard Worker}
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