1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "a" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "b" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "c" 11*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 3 "d" 12*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 4 "e" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 14*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 15*c8dee2aaSAndroid Build Coastguard Worker OpName %result "result" 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 4 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 8 24*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 3 Offset 16 26*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 4 Offset 32 28*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 4 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %result RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %25 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %28 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %29 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %34 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %37 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %40 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %43 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %47 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %50 RelaxedPrecision 42*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 43*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %56 RelaxedPrecision 44*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %57 RelaxedPrecision 45*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %60 RelaxedPrecision 46*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %61 RelaxedPrecision 47*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 48*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 49*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 50*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 51*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %float %float %float %v4float %v4float 52*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 53*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 54*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 55*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 56*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 57*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 58*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 60*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 61*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 62*c8dee2aaSAndroid Build Coastguard Worker%float_6_00000015e_26 = OpConstant %float 6.00000015e+26 63*c8dee2aaSAndroid Build Coastguard Worker %float_2 = OpConstant %float 2 64*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_float = OpTypePointer Uniform %float 65*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 66*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 67*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 68*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 69*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_float = OpTypePointer Function %float 70*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 71*c8dee2aaSAndroid Build Coastguard Worker %int_3 = OpConstant %int 3 72*c8dee2aaSAndroid Build Coastguard Worker %int_4 = OpConstant %int 4 73*c8dee2aaSAndroid Build Coastguard Worker %float_0_5 = OpConstant %float 0.5 74*c8dee2aaSAndroid Build Coastguard Worker%float_n0_866025388 = OpConstant %float -0.866025388 75*c8dee2aaSAndroid Build Coastguard Worker %55 = OpConstantComposite %v2float %float_0_5 %float_n0_866025388 76*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 77*c8dee2aaSAndroid Build Coastguard Worker %59 = OpConstantComposite %v3float %float_0_5 %float_0 %float_n0_866025388 78*c8dee2aaSAndroid Build Coastguard Worker %62 = OpConstantComposite %v4float %float_0_5 %float_0 %float_0 %float_n0_866025388 79*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 80*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 81*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 82*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 83*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 84*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 85*c8dee2aaSAndroid Build Coastguard Worker OpReturn 86*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 87*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 88*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 89*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 90*c8dee2aaSAndroid Build Coastguard Worker %result = OpVariable %_ptr_Function_v4float Function 91*c8dee2aaSAndroid Build Coastguard Worker %25 = OpExtInst %float %1 Refract %float_6_00000015e_26 %float_2 %float_2 92*c8dee2aaSAndroid Build Coastguard Worker %28 = OpCompositeConstruct %v4float %25 %25 %25 %25 93*c8dee2aaSAndroid Build Coastguard Worker OpStore %result %28 94*c8dee2aaSAndroid Build Coastguard Worker %30 = OpAccessChain %_ptr_Uniform_float %7 %int_0 95*c8dee2aaSAndroid Build Coastguard Worker %34 = OpLoad %float %30 96*c8dee2aaSAndroid Build Coastguard Worker %35 = OpAccessChain %_ptr_Uniform_float %7 %int_1 97*c8dee2aaSAndroid Build Coastguard Worker %37 = OpLoad %float %35 98*c8dee2aaSAndroid Build Coastguard Worker %38 = OpAccessChain %_ptr_Uniform_float %7 %int_2 99*c8dee2aaSAndroid Build Coastguard Worker %40 = OpLoad %float %38 100*c8dee2aaSAndroid Build Coastguard Worker %29 = OpExtInst %float %1 Refract %34 %37 %40 101*c8dee2aaSAndroid Build Coastguard Worker %41 = OpAccessChain %_ptr_Function_float %result %int_0 102*c8dee2aaSAndroid Build Coastguard Worker OpStore %41 %29 103*c8dee2aaSAndroid Build Coastguard Worker %44 = OpAccessChain %_ptr_Uniform_v4float %7 %int_3 104*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLoad %v4float %44 105*c8dee2aaSAndroid Build Coastguard Worker %48 = OpAccessChain %_ptr_Uniform_v4float %7 %int_4 106*c8dee2aaSAndroid Build Coastguard Worker %50 = OpLoad %v4float %48 107*c8dee2aaSAndroid Build Coastguard Worker %51 = OpAccessChain %_ptr_Uniform_float %7 %int_2 108*c8dee2aaSAndroid Build Coastguard Worker %52 = OpLoad %float %51 109*c8dee2aaSAndroid Build Coastguard Worker %43 = OpExtInst %v4float %1 Refract %47 %50 %52 110*c8dee2aaSAndroid Build Coastguard Worker OpStore %result %43 111*c8dee2aaSAndroid Build Coastguard Worker %56 = OpLoad %v4float %result 112*c8dee2aaSAndroid Build Coastguard Worker %57 = OpVectorShuffle %v4float %56 %55 4 5 2 3 113*c8dee2aaSAndroid Build Coastguard Worker OpStore %result %57 114*c8dee2aaSAndroid Build Coastguard Worker %60 = OpLoad %v4float %result 115*c8dee2aaSAndroid Build Coastguard Worker %61 = OpVectorShuffle %v4float %60 %59 4 5 6 3 116*c8dee2aaSAndroid Build Coastguard Worker OpStore %result %61 117*c8dee2aaSAndroid Build Coastguard Worker OpStore %result %62 118*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %62 119*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 120