xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Reflect.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 I;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 N;
10*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
11*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
16*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
17*c8dee2aaSAndroid Build Coastguard Worker};
18*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
19*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
20*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
21*c8dee2aaSAndroid Build Coastguard Worker    half _skTemp0;
22*c8dee2aaSAndroid Build Coastguard Worker    half _skTemp1;
23*c8dee2aaSAndroid Build Coastguard Worker    half _skTemp2;
24*c8dee2aaSAndroid Build Coastguard Worker    half _skTemp3;
25*c8dee2aaSAndroid Build Coastguard Worker    half expectedX = (_skTemp0 = 9.968786e+08h, _skTemp1 = -2e+34h, _skTemp0 - 2 * _skTemp1 * _skTemp0 * _skTemp1);
26*c8dee2aaSAndroid Build Coastguard Worker    expectedX = -49.0h;
27*c8dee2aaSAndroid Build Coastguard Worker    half2 expectedXY = half2(-169.0h, 202.0h);
28*c8dee2aaSAndroid Build Coastguard Worker    half3 expectedXYZ = half3(-379.0h, 454.0h, -529.0h);
29*c8dee2aaSAndroid Build Coastguard Worker    half4 expectedXYZW = half4(-699.0h, 838.0h, -977.0h, 1116.0h);
30*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = (((((((_skTemp2 = _uniforms.I.x, _skTemp3 = _uniforms.N.x, _skTemp2 - 2 * _skTemp3 * _skTemp2 * _skTemp3) == expectedX && all(reflect(_uniforms.I.xy, _uniforms.N.xy) == expectedXY)) && all(reflect(_uniforms.I.xyz, _uniforms.N.xyz) == expectedXYZ)) && all(reflect(_uniforms.I, _uniforms.N) == expectedXYZW)) && -49.0h == expectedX) && all(half2(-169.0h, 202.0h) == expectedXY)) && all(half3(-379.0h, 454.0h, -529.0h) == expectedXYZ)) && all(half4(-699.0h, 838.0h, -977.0h, 1116.0h) == expectedXYZW) ? _uniforms.colorGreen : _uniforms.colorRed;
31*c8dee2aaSAndroid Build Coastguard Worker    return _out;
32*c8dee2aaSAndroid Build Coastguard Worker}
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