1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorGreen" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorRed" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "testInputs" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %xy "xy" 14*c8dee2aaSAndroid Build Coastguard Worker OpName %zw "zw" 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %68 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %71 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %72 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 30*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 31*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 32*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 33*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 34*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 35*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 36*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 37*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 38*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 39*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 40*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 41*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 42*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 43*c8dee2aaSAndroid Build Coastguard Worker %uint = OpTypeInt 32 0 44*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_uint = OpTypePointer Function %uint 45*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 46*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 47*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 48*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 49*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 50*c8dee2aaSAndroid Build Coastguard Worker %float_n1 = OpConstant %float -1 51*c8dee2aaSAndroid Build Coastguard Worker %45 = OpConstantComposite %v2float %float_n1 %float_0 52*c8dee2aaSAndroid Build Coastguard Worker%float_0_015625 = OpConstant %float 0.015625 53*c8dee2aaSAndroid Build Coastguard Worker %48 = OpConstantComposite %v2float %float_0_015625 %float_0_015625 54*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 55*c8dee2aaSAndroid Build Coastguard Worker %float_0_75 = OpConstant %float 0.75 56*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 57*c8dee2aaSAndroid Build Coastguard Worker %58 = OpConstantComposite %v2float %float_0_75 %float_1 58*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 59*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 60*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 61*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 62*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 63*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 64*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 65*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 66*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 67*c8dee2aaSAndroid Build Coastguard Worker OpReturn 68*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 69*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 70*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 71*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 72*c8dee2aaSAndroid Build Coastguard Worker %xy = OpVariable %_ptr_Function_uint Function 73*c8dee2aaSAndroid Build Coastguard Worker %zw = OpVariable %_ptr_Function_uint Function 74*c8dee2aaSAndroid Build Coastguard Worker %61 = OpVariable %_ptr_Function_v4float Function 75*c8dee2aaSAndroid Build Coastguard Worker %27 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 76*c8dee2aaSAndroid Build Coastguard Worker %31 = OpLoad %v4float %27 77*c8dee2aaSAndroid Build Coastguard Worker %32 = OpVectorShuffle %v2float %31 %31 0 1 78*c8dee2aaSAndroid Build Coastguard Worker %26 = OpExtInst %uint %1 PackSnorm2x16 %32 79*c8dee2aaSAndroid Build Coastguard Worker OpStore %xy %26 80*c8dee2aaSAndroid Build Coastguard Worker %35 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 81*c8dee2aaSAndroid Build Coastguard Worker %36 = OpLoad %v4float %35 82*c8dee2aaSAndroid Build Coastguard Worker %37 = OpVectorShuffle %v2float %36 %36 2 3 83*c8dee2aaSAndroid Build Coastguard Worker %34 = OpExtInst %uint %1 PackSnorm2x16 %37 84*c8dee2aaSAndroid Build Coastguard Worker OpStore %zw %34 85*c8dee2aaSAndroid Build Coastguard Worker %43 = OpExtInst %v2float %1 UnpackSnorm2x16 %26 86*c8dee2aaSAndroid Build Coastguard Worker %46 = OpFSub %v2float %43 %45 87*c8dee2aaSAndroid Build Coastguard Worker %42 = OpExtInst %v2float %1 FAbs %46 88*c8dee2aaSAndroid Build Coastguard Worker %41 = OpFOrdLessThan %v2bool %42 %48 89*c8dee2aaSAndroid Build Coastguard Worker %40 = OpAll %bool %41 90*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %51 None 91*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %40 %50 %51 92*c8dee2aaSAndroid Build Coastguard Worker %50 = OpLabel 93*c8dee2aaSAndroid Build Coastguard Worker %55 = OpExtInst %v2float %1 UnpackSnorm2x16 %34 94*c8dee2aaSAndroid Build Coastguard Worker %59 = OpFSub %v2float %55 %58 95*c8dee2aaSAndroid Build Coastguard Worker %54 = OpExtInst %v2float %1 FAbs %59 96*c8dee2aaSAndroid Build Coastguard Worker %53 = OpFOrdLessThan %v2bool %54 %48 97*c8dee2aaSAndroid Build Coastguard Worker %52 = OpAll %bool %53 98*c8dee2aaSAndroid Build Coastguard Worker OpBranch %51 99*c8dee2aaSAndroid Build Coastguard Worker %51 = OpLabel 100*c8dee2aaSAndroid Build Coastguard Worker %60 = OpPhi %bool %false %22 %52 %50 101*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %65 None 102*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %60 %63 %64 103*c8dee2aaSAndroid Build Coastguard Worker %63 = OpLabel 104*c8dee2aaSAndroid Build Coastguard Worker %66 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 105*c8dee2aaSAndroid Build Coastguard Worker %68 = OpLoad %v4float %66 106*c8dee2aaSAndroid Build Coastguard Worker OpStore %61 %68 107*c8dee2aaSAndroid Build Coastguard Worker OpBranch %65 108*c8dee2aaSAndroid Build Coastguard Worker %64 = OpLabel 109*c8dee2aaSAndroid Build Coastguard Worker %69 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 110*c8dee2aaSAndroid Build Coastguard Worker %71 = OpLoad %v4float %69 111*c8dee2aaSAndroid Build Coastguard Worker OpStore %61 %71 112*c8dee2aaSAndroid Build Coastguard Worker OpBranch %65 113*c8dee2aaSAndroid Build Coastguard Worker %65 = OpLabel 114*c8dee2aaSAndroid Build Coastguard Worker %72 = OpLoad %v4float %61 115*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %72 116*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 117