xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Normalize.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "inputVal"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "colorGreen"
10*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 2 "colorRed"
11*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
12*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
13*c8dee2aaSAndroid Build Coastguard Worker               OpName %expectedVec "expectedVec"
14*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
15*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
16*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
17*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
18*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
19*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
20*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
21*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 Offset 32
22*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %expectedVec RelaxedPrecision
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %29 RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %34 RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %35 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %39 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %41 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %42 RelaxedPrecision
33*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %43 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %50 RelaxedPrecision
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %52 RelaxedPrecision
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %53 RelaxedPrecision
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %55 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %62 RelaxedPrecision
39*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %64 RelaxedPrecision
40*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %76 RelaxedPrecision
41*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %83 RelaxedPrecision
42*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %96 RelaxedPrecision
43*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %99 RelaxedPrecision
44*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %100 RelaxedPrecision
45*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
46*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
47*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
48*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
49*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float
50*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
51*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
52*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
53*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
54*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
55*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
56*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
57*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
58*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
60*c8dee2aaSAndroid Build Coastguard Worker    %float_1 = OpConstant %float 1
61*c8dee2aaSAndroid Build Coastguard Worker         %26 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_0
62*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
63*c8dee2aaSAndroid Build Coastguard Worker      %false = OpConstantFalse %bool
64*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
65*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
66*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
67*c8dee2aaSAndroid Build Coastguard Worker     %v2bool = OpTypeVector %bool 2
68*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
69*c8dee2aaSAndroid Build Coastguard Worker     %v3bool = OpTypeVector %bool 3
70*c8dee2aaSAndroid Build Coastguard Worker     %v4bool = OpTypeVector %bool 4
71*c8dee2aaSAndroid Build Coastguard Worker       %true = OpConstantTrue %bool
72*c8dee2aaSAndroid Build Coastguard Worker         %75 = OpConstantComposite %v2float %float_0 %float_1
73*c8dee2aaSAndroid Build Coastguard Worker         %82 = OpConstantComposite %v3float %float_0 %float_1 %float_0
74*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
75*c8dee2aaSAndroid Build Coastguard Worker      %int_2 = OpConstant %int 2
76*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
77*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
78*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
79*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
80*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
81*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
82*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
83*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
84*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
85*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
86*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
87*c8dee2aaSAndroid Build Coastguard Worker%expectedVec = OpVariable %_ptr_Function_v4float Function
88*c8dee2aaSAndroid Build Coastguard Worker         %90 = OpVariable %_ptr_Function_v4float Function
89*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expectedVec %26
90*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
91*c8dee2aaSAndroid Build Coastguard Worker         %34 = OpLoad %v4float %30
92*c8dee2aaSAndroid Build Coastguard Worker         %35 = OpCompositeExtract %float %34 0
93*c8dee2aaSAndroid Build Coastguard Worker         %29 = OpExtInst %float %1 Normalize %35
94*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpFOrdEqual %bool %29 %float_1
95*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %38 None
96*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %36 %37 %38
97*c8dee2aaSAndroid Build Coastguard Worker         %37 = OpLabel
98*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
99*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpLoad %v4float %40
100*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpVectorShuffle %v2float %41 %41 0 1
101*c8dee2aaSAndroid Build Coastguard Worker         %39 = OpExtInst %v2float %1 Normalize %42
102*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpVectorShuffle %v2float %26 %26 0 1
103*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpFOrdEqual %v2bool %39 %43
104*c8dee2aaSAndroid Build Coastguard Worker         %46 = OpAll %bool %44
105*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %38
106*c8dee2aaSAndroid Build Coastguard Worker         %38 = OpLabel
107*c8dee2aaSAndroid Build Coastguard Worker         %47 = OpPhi %bool %false %22 %46 %37
108*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %49 None
109*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %47 %48 %49
110*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpLabel
111*c8dee2aaSAndroid Build Coastguard Worker         %51 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
112*c8dee2aaSAndroid Build Coastguard Worker         %52 = OpLoad %v4float %51
113*c8dee2aaSAndroid Build Coastguard Worker         %53 = OpVectorShuffle %v3float %52 %52 0 1 2
114*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpExtInst %v3float %1 Normalize %53
115*c8dee2aaSAndroid Build Coastguard Worker         %55 = OpVectorShuffle %v3float %26 %26 0 1 2
116*c8dee2aaSAndroid Build Coastguard Worker         %56 = OpFOrdEqual %v3bool %50 %55
117*c8dee2aaSAndroid Build Coastguard Worker         %58 = OpAll %bool %56
118*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %49
119*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpLabel
120*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpPhi %bool %false %38 %58 %48
121*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %61 None
122*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %59 %60 %61
123*c8dee2aaSAndroid Build Coastguard Worker         %60 = OpLabel
124*c8dee2aaSAndroid Build Coastguard Worker         %63 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
125*c8dee2aaSAndroid Build Coastguard Worker         %64 = OpLoad %v4float %63
126*c8dee2aaSAndroid Build Coastguard Worker         %62 = OpExtInst %v4float %1 Normalize %64
127*c8dee2aaSAndroid Build Coastguard Worker         %65 = OpFOrdEqual %v4bool %62 %26
128*c8dee2aaSAndroid Build Coastguard Worker         %67 = OpAll %bool %65
129*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %61
130*c8dee2aaSAndroid Build Coastguard Worker         %61 = OpLabel
131*c8dee2aaSAndroid Build Coastguard Worker         %68 = OpPhi %bool %false %49 %67 %60
132*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %70 None
133*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %68 %69 %70
134*c8dee2aaSAndroid Build Coastguard Worker         %69 = OpLabel
135*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %70
136*c8dee2aaSAndroid Build Coastguard Worker         %70 = OpLabel
137*c8dee2aaSAndroid Build Coastguard Worker         %72 = OpPhi %bool %false %61 %true %69
138*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %74 None
139*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %72 %73 %74
140*c8dee2aaSAndroid Build Coastguard Worker         %73 = OpLabel
141*c8dee2aaSAndroid Build Coastguard Worker         %76 = OpVectorShuffle %v2float %26 %26 1 0
142*c8dee2aaSAndroid Build Coastguard Worker         %77 = OpFOrdEqual %v2bool %75 %76
143*c8dee2aaSAndroid Build Coastguard Worker         %78 = OpAll %bool %77
144*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %74
145*c8dee2aaSAndroid Build Coastguard Worker         %74 = OpLabel
146*c8dee2aaSAndroid Build Coastguard Worker         %79 = OpPhi %bool %false %70 %78 %73
147*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %81 None
148*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %79 %80 %81
149*c8dee2aaSAndroid Build Coastguard Worker         %80 = OpLabel
150*c8dee2aaSAndroid Build Coastguard Worker         %83 = OpVectorShuffle %v3float %26 %26 2 0 1
151*c8dee2aaSAndroid Build Coastguard Worker         %84 = OpFOrdEqual %v3bool %82 %83
152*c8dee2aaSAndroid Build Coastguard Worker         %85 = OpAll %bool %84
153*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %81
154*c8dee2aaSAndroid Build Coastguard Worker         %81 = OpLabel
155*c8dee2aaSAndroid Build Coastguard Worker         %86 = OpPhi %bool %false %74 %85 %80
156*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %88 None
157*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %86 %87 %88
158*c8dee2aaSAndroid Build Coastguard Worker         %87 = OpLabel
159*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %88
160*c8dee2aaSAndroid Build Coastguard Worker         %88 = OpLabel
161*c8dee2aaSAndroid Build Coastguard Worker         %89 = OpPhi %bool %false %81 %true %87
162*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %93 None
163*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %89 %91 %92
164*c8dee2aaSAndroid Build Coastguard Worker         %91 = OpLabel
165*c8dee2aaSAndroid Build Coastguard Worker         %94 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
166*c8dee2aaSAndroid Build Coastguard Worker         %96 = OpLoad %v4float %94
167*c8dee2aaSAndroid Build Coastguard Worker               OpStore %90 %96
168*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %93
169*c8dee2aaSAndroid Build Coastguard Worker         %92 = OpLabel
170*c8dee2aaSAndroid Build Coastguard Worker         %97 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
171*c8dee2aaSAndroid Build Coastguard Worker         %99 = OpLoad %v4float %97
172*c8dee2aaSAndroid Build Coastguard Worker               OpStore %90 %99
173*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %93
174*c8dee2aaSAndroid Build Coastguard Worker         %93 = OpLabel
175*c8dee2aaSAndroid Build Coastguard Worker        %100 = OpLoad %v4float %90
176*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %100
177*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
178