1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "inputVal" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %expectedVec "expectedVec" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %expectedVec RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %29 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %34 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %41 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %42 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %43 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %50 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %53 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %55 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %62 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %64 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %76 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %83 RelaxedPrecision 42*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %96 RelaxedPrecision 43*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %99 RelaxedPrecision 44*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %100 RelaxedPrecision 45*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 46*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 47*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 48*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 49*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 50*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 51*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 52*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 53*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 54*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 55*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 56*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 57*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 58*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 60*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 61*c8dee2aaSAndroid Build Coastguard Worker %26 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_0 62*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 63*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 64*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 65*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 66*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 67*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 68*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 69*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 70*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 71*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 72*c8dee2aaSAndroid Build Coastguard Worker %75 = OpConstantComposite %v2float %float_0 %float_1 73*c8dee2aaSAndroid Build Coastguard Worker %82 = OpConstantComposite %v3float %float_0 %float_1 %float_0 74*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 75*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 76*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 77*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 78*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 79*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 80*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 81*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 82*c8dee2aaSAndroid Build Coastguard Worker OpReturn 83*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 84*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 85*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 86*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 87*c8dee2aaSAndroid Build Coastguard Worker%expectedVec = OpVariable %_ptr_Function_v4float Function 88*c8dee2aaSAndroid Build Coastguard Worker %90 = OpVariable %_ptr_Function_v4float Function 89*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectedVec %26 90*c8dee2aaSAndroid Build Coastguard Worker %30 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 91*c8dee2aaSAndroid Build Coastguard Worker %34 = OpLoad %v4float %30 92*c8dee2aaSAndroid Build Coastguard Worker %35 = OpCompositeExtract %float %34 0 93*c8dee2aaSAndroid Build Coastguard Worker %29 = OpExtInst %float %1 Normalize %35 94*c8dee2aaSAndroid Build Coastguard Worker %36 = OpFOrdEqual %bool %29 %float_1 95*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %38 None 96*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %36 %37 %38 97*c8dee2aaSAndroid Build Coastguard Worker %37 = OpLabel 98*c8dee2aaSAndroid Build Coastguard Worker %40 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 99*c8dee2aaSAndroid Build Coastguard Worker %41 = OpLoad %v4float %40 100*c8dee2aaSAndroid Build Coastguard Worker %42 = OpVectorShuffle %v2float %41 %41 0 1 101*c8dee2aaSAndroid Build Coastguard Worker %39 = OpExtInst %v2float %1 Normalize %42 102*c8dee2aaSAndroid Build Coastguard Worker %43 = OpVectorShuffle %v2float %26 %26 0 1 103*c8dee2aaSAndroid Build Coastguard Worker %44 = OpFOrdEqual %v2bool %39 %43 104*c8dee2aaSAndroid Build Coastguard Worker %46 = OpAll %bool %44 105*c8dee2aaSAndroid Build Coastguard Worker OpBranch %38 106*c8dee2aaSAndroid Build Coastguard Worker %38 = OpLabel 107*c8dee2aaSAndroid Build Coastguard Worker %47 = OpPhi %bool %false %22 %46 %37 108*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %49 None 109*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %47 %48 %49 110*c8dee2aaSAndroid Build Coastguard Worker %48 = OpLabel 111*c8dee2aaSAndroid Build Coastguard Worker %51 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 112*c8dee2aaSAndroid Build Coastguard Worker %52 = OpLoad %v4float %51 113*c8dee2aaSAndroid Build Coastguard Worker %53 = OpVectorShuffle %v3float %52 %52 0 1 2 114*c8dee2aaSAndroid Build Coastguard Worker %50 = OpExtInst %v3float %1 Normalize %53 115*c8dee2aaSAndroid Build Coastguard Worker %55 = OpVectorShuffle %v3float %26 %26 0 1 2 116*c8dee2aaSAndroid Build Coastguard Worker %56 = OpFOrdEqual %v3bool %50 %55 117*c8dee2aaSAndroid Build Coastguard Worker %58 = OpAll %bool %56 118*c8dee2aaSAndroid Build Coastguard Worker OpBranch %49 119*c8dee2aaSAndroid Build Coastguard Worker %49 = OpLabel 120*c8dee2aaSAndroid Build Coastguard Worker %59 = OpPhi %bool %false %38 %58 %48 121*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %61 None 122*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %59 %60 %61 123*c8dee2aaSAndroid Build Coastguard Worker %60 = OpLabel 124*c8dee2aaSAndroid Build Coastguard Worker %63 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 125*c8dee2aaSAndroid Build Coastguard Worker %64 = OpLoad %v4float %63 126*c8dee2aaSAndroid Build Coastguard Worker %62 = OpExtInst %v4float %1 Normalize %64 127*c8dee2aaSAndroid Build Coastguard Worker %65 = OpFOrdEqual %v4bool %62 %26 128*c8dee2aaSAndroid Build Coastguard Worker %67 = OpAll %bool %65 129*c8dee2aaSAndroid Build Coastguard Worker OpBranch %61 130*c8dee2aaSAndroid Build Coastguard Worker %61 = OpLabel 131*c8dee2aaSAndroid Build Coastguard Worker %68 = OpPhi %bool %false %49 %67 %60 132*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %70 None 133*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %68 %69 %70 134*c8dee2aaSAndroid Build Coastguard Worker %69 = OpLabel 135*c8dee2aaSAndroid Build Coastguard Worker OpBranch %70 136*c8dee2aaSAndroid Build Coastguard Worker %70 = OpLabel 137*c8dee2aaSAndroid Build Coastguard Worker %72 = OpPhi %bool %false %61 %true %69 138*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %74 None 139*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %72 %73 %74 140*c8dee2aaSAndroid Build Coastguard Worker %73 = OpLabel 141*c8dee2aaSAndroid Build Coastguard Worker %76 = OpVectorShuffle %v2float %26 %26 1 0 142*c8dee2aaSAndroid Build Coastguard Worker %77 = OpFOrdEqual %v2bool %75 %76 143*c8dee2aaSAndroid Build Coastguard Worker %78 = OpAll %bool %77 144*c8dee2aaSAndroid Build Coastguard Worker OpBranch %74 145*c8dee2aaSAndroid Build Coastguard Worker %74 = OpLabel 146*c8dee2aaSAndroid Build Coastguard Worker %79 = OpPhi %bool %false %70 %78 %73 147*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %81 None 148*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %79 %80 %81 149*c8dee2aaSAndroid Build Coastguard Worker %80 = OpLabel 150*c8dee2aaSAndroid Build Coastguard Worker %83 = OpVectorShuffle %v3float %26 %26 2 0 1 151*c8dee2aaSAndroid Build Coastguard Worker %84 = OpFOrdEqual %v3bool %82 %83 152*c8dee2aaSAndroid Build Coastguard Worker %85 = OpAll %bool %84 153*c8dee2aaSAndroid Build Coastguard Worker OpBranch %81 154*c8dee2aaSAndroid Build Coastguard Worker %81 = OpLabel 155*c8dee2aaSAndroid Build Coastguard Worker %86 = OpPhi %bool %false %74 %85 %80 156*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %88 None 157*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %86 %87 %88 158*c8dee2aaSAndroid Build Coastguard Worker %87 = OpLabel 159*c8dee2aaSAndroid Build Coastguard Worker OpBranch %88 160*c8dee2aaSAndroid Build Coastguard Worker %88 = OpLabel 161*c8dee2aaSAndroid Build Coastguard Worker %89 = OpPhi %bool %false %81 %true %87 162*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %93 None 163*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %89 %91 %92 164*c8dee2aaSAndroid Build Coastguard Worker %91 = OpLabel 165*c8dee2aaSAndroid Build Coastguard Worker %94 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 166*c8dee2aaSAndroid Build Coastguard Worker %96 = OpLoad %v4float %94 167*c8dee2aaSAndroid Build Coastguard Worker OpStore %90 %96 168*c8dee2aaSAndroid Build Coastguard Worker OpBranch %93 169*c8dee2aaSAndroid Build Coastguard Worker %92 = OpLabel 170*c8dee2aaSAndroid Build Coastguard Worker %97 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 171*c8dee2aaSAndroid Build Coastguard Worker %99 = OpLoad %v4float %97 172*c8dee2aaSAndroid Build Coastguard Worker OpStore %90 %99 173*c8dee2aaSAndroid Build Coastguard Worker OpBranch %93 174*c8dee2aaSAndroid Build Coastguard Worker %93 = OpLabel 175*c8dee2aaSAndroid Build Coastguard Worker %100 = OpLoad %v4float %90 176*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %100 177*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 178