1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorBlack : packoffset(c2); 6*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorWhite : packoffset(c3); 7*c8dee2aaSAndroid Build Coastguard Worker float4 _7_testInputs : packoffset(c4); 8*c8dee2aaSAndroid Build Coastguard Worker}; 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 14*c8dee2aaSAndroid Build Coastguard Worker{ 15*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 16*c8dee2aaSAndroid Build Coastguard Worker}; 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 19*c8dee2aaSAndroid Build Coastguard Worker{ 20*c8dee2aaSAndroid Build Coastguard Worker float4 expectedBW = float4(0.5f, 0.5f, 0.5f, 1.0f); 21*c8dee2aaSAndroid Build Coastguard Worker float4 expectedWT = float4(1.0f, 0.5f, 1.0f, 2.25f); 22*c8dee2aaSAndroid Build Coastguard Worker float4 _33 = lerp(_7_colorGreen, _7_colorRed, 0.0f.xxxx); 23*c8dee2aaSAndroid Build Coastguard Worker bool _60 = false; 24*c8dee2aaSAndroid Build Coastguard Worker if (all(bool4(_33.x == float4(0.0f, 1.0f, 0.0f, 1.0f).x, _33.y == float4(0.0f, 1.0f, 0.0f, 1.0f).y, _33.z == float4(0.0f, 1.0f, 0.0f, 1.0f).z, _33.w == float4(0.0f, 1.0f, 0.0f, 1.0f).w))) 25*c8dee2aaSAndroid Build Coastguard Worker { 26*c8dee2aaSAndroid Build Coastguard Worker float4 _49 = lerp(_7_colorGreen, _7_colorRed, 0.25f.xxxx); 27*c8dee2aaSAndroid Build Coastguard Worker _60 = all(bool4(_49.x == float4(0.25f, 0.75f, 0.0f, 1.0f).x, _49.y == float4(0.25f, 0.75f, 0.0f, 1.0f).y, _49.z == float4(0.25f, 0.75f, 0.0f, 1.0f).z, _49.w == float4(0.25f, 0.75f, 0.0f, 1.0f).w)); 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker else 30*c8dee2aaSAndroid Build Coastguard Worker { 31*c8dee2aaSAndroid Build Coastguard Worker _60 = false; 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker bool _72 = false; 34*c8dee2aaSAndroid Build Coastguard Worker if (_60) 35*c8dee2aaSAndroid Build Coastguard Worker { 36*c8dee2aaSAndroid Build Coastguard Worker float4 _63 = lerp(_7_colorGreen, _7_colorRed, 0.75f.xxxx); 37*c8dee2aaSAndroid Build Coastguard Worker _72 = all(bool4(_63.x == float4(0.75f, 0.25f, 0.0f, 1.0f).x, _63.y == float4(0.75f, 0.25f, 0.0f, 1.0f).y, _63.z == float4(0.75f, 0.25f, 0.0f, 1.0f).z, _63.w == float4(0.75f, 0.25f, 0.0f, 1.0f).w)); 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker else 40*c8dee2aaSAndroid Build Coastguard Worker { 41*c8dee2aaSAndroid Build Coastguard Worker _72 = false; 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker bool _84 = false; 44*c8dee2aaSAndroid Build Coastguard Worker if (_72) 45*c8dee2aaSAndroid Build Coastguard Worker { 46*c8dee2aaSAndroid Build Coastguard Worker float4 _75 = lerp(_7_colorGreen, _7_colorRed, 1.0f.xxxx); 47*c8dee2aaSAndroid Build Coastguard Worker _84 = all(bool4(_75.x == float4(1.0f, 0.0f, 0.0f, 1.0f).x, _75.y == float4(1.0f, 0.0f, 0.0f, 1.0f).y, _75.z == float4(1.0f, 0.0f, 0.0f, 1.0f).z, _75.w == float4(1.0f, 0.0f, 0.0f, 1.0f).w)); 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker else 50*c8dee2aaSAndroid Build Coastguard Worker { 51*c8dee2aaSAndroid Build Coastguard Worker _84 = false; 52*c8dee2aaSAndroid Build Coastguard Worker } 53*c8dee2aaSAndroid Build Coastguard Worker bool _97 = false; 54*c8dee2aaSAndroid Build Coastguard Worker if (_84) 55*c8dee2aaSAndroid Build Coastguard Worker { 56*c8dee2aaSAndroid Build Coastguard Worker _97 = lerp(_7_colorBlack.x, _7_colorWhite.x, 0.5f) == 0.5f; 57*c8dee2aaSAndroid Build Coastguard Worker } 58*c8dee2aaSAndroid Build Coastguard Worker else 59*c8dee2aaSAndroid Build Coastguard Worker { 60*c8dee2aaSAndroid Build Coastguard Worker _97 = false; 61*c8dee2aaSAndroid Build Coastguard Worker } 62*c8dee2aaSAndroid Build Coastguard Worker bool _112 = false; 63*c8dee2aaSAndroid Build Coastguard Worker if (_97) 64*c8dee2aaSAndroid Build Coastguard Worker { 65*c8dee2aaSAndroid Build Coastguard Worker float2 _100 = lerp(_7_colorBlack.xy, _7_colorWhite.xy, 0.5f.xx); 66*c8dee2aaSAndroid Build Coastguard Worker _112 = all(bool2(_100.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.x, _100.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.y)); 67*c8dee2aaSAndroid Build Coastguard Worker } 68*c8dee2aaSAndroid Build Coastguard Worker else 69*c8dee2aaSAndroid Build Coastguard Worker { 70*c8dee2aaSAndroid Build Coastguard Worker _112 = false; 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker bool _128 = false; 73*c8dee2aaSAndroid Build Coastguard Worker if (_112) 74*c8dee2aaSAndroid Build Coastguard Worker { 75*c8dee2aaSAndroid Build Coastguard Worker float3 _115 = lerp(_7_colorBlack.xyz, _7_colorWhite.xyz, 0.5f.xxx); 76*c8dee2aaSAndroid Build Coastguard Worker _128 = all(bool3(_115.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.x, _115.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.y, _115.z == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.z)); 77*c8dee2aaSAndroid Build Coastguard Worker } 78*c8dee2aaSAndroid Build Coastguard Worker else 79*c8dee2aaSAndroid Build Coastguard Worker { 80*c8dee2aaSAndroid Build Coastguard Worker _128 = false; 81*c8dee2aaSAndroid Build Coastguard Worker } 82*c8dee2aaSAndroid Build Coastguard Worker bool _139 = false; 83*c8dee2aaSAndroid Build Coastguard Worker if (_128) 84*c8dee2aaSAndroid Build Coastguard Worker { 85*c8dee2aaSAndroid Build Coastguard Worker float4 _131 = lerp(_7_colorBlack, _7_colorWhite, 0.5f.xxxx); 86*c8dee2aaSAndroid Build Coastguard Worker _139 = all(bool4(_131.x == float4(0.5f, 0.5f, 0.5f, 1.0f).x, _131.y == float4(0.5f, 0.5f, 0.5f, 1.0f).y, _131.z == float4(0.5f, 0.5f, 0.5f, 1.0f).z, _131.w == float4(0.5f, 0.5f, 0.5f, 1.0f).w)); 87*c8dee2aaSAndroid Build Coastguard Worker } 88*c8dee2aaSAndroid Build Coastguard Worker else 89*c8dee2aaSAndroid Build Coastguard Worker { 90*c8dee2aaSAndroid Build Coastguard Worker _139 = false; 91*c8dee2aaSAndroid Build Coastguard Worker } 92*c8dee2aaSAndroid Build Coastguard Worker bool _143 = false; 93*c8dee2aaSAndroid Build Coastguard Worker if (_139) 94*c8dee2aaSAndroid Build Coastguard Worker { 95*c8dee2aaSAndroid Build Coastguard Worker _143 = true; 96*c8dee2aaSAndroid Build Coastguard Worker } 97*c8dee2aaSAndroid Build Coastguard Worker else 98*c8dee2aaSAndroid Build Coastguard Worker { 99*c8dee2aaSAndroid Build Coastguard Worker _143 = false; 100*c8dee2aaSAndroid Build Coastguard Worker } 101*c8dee2aaSAndroid Build Coastguard Worker bool _149 = false; 102*c8dee2aaSAndroid Build Coastguard Worker if (_143) 103*c8dee2aaSAndroid Build Coastguard Worker { 104*c8dee2aaSAndroid Build Coastguard Worker _149 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.y)); 105*c8dee2aaSAndroid Build Coastguard Worker } 106*c8dee2aaSAndroid Build Coastguard Worker else 107*c8dee2aaSAndroid Build Coastguard Worker { 108*c8dee2aaSAndroid Build Coastguard Worker _149 = false; 109*c8dee2aaSAndroid Build Coastguard Worker } 110*c8dee2aaSAndroid Build Coastguard Worker bool _155 = false; 111*c8dee2aaSAndroid Build Coastguard Worker if (_149) 112*c8dee2aaSAndroid Build Coastguard Worker { 113*c8dee2aaSAndroid Build Coastguard Worker _155 = all(bool3(0.5f.xxx.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.x, 0.5f.xxx.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.y, 0.5f.xxx.z == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.z)); 114*c8dee2aaSAndroid Build Coastguard Worker } 115*c8dee2aaSAndroid Build Coastguard Worker else 116*c8dee2aaSAndroid Build Coastguard Worker { 117*c8dee2aaSAndroid Build Coastguard Worker _155 = false; 118*c8dee2aaSAndroid Build Coastguard Worker } 119*c8dee2aaSAndroid Build Coastguard Worker bool _158 = false; 120*c8dee2aaSAndroid Build Coastguard Worker if (_155) 121*c8dee2aaSAndroid Build Coastguard Worker { 122*c8dee2aaSAndroid Build Coastguard Worker _158 = true; 123*c8dee2aaSAndroid Build Coastguard Worker } 124*c8dee2aaSAndroid Build Coastguard Worker else 125*c8dee2aaSAndroid Build Coastguard Worker { 126*c8dee2aaSAndroid Build Coastguard Worker _158 = false; 127*c8dee2aaSAndroid Build Coastguard Worker } 128*c8dee2aaSAndroid Build Coastguard Worker bool _170 = false; 129*c8dee2aaSAndroid Build Coastguard Worker if (_158) 130*c8dee2aaSAndroid Build Coastguard Worker { 131*c8dee2aaSAndroid Build Coastguard Worker _170 = lerp(_7_colorWhite.x, _7_testInputs.x, 0.0f) == 1.0f; 132*c8dee2aaSAndroid Build Coastguard Worker } 133*c8dee2aaSAndroid Build Coastguard Worker else 134*c8dee2aaSAndroid Build Coastguard Worker { 135*c8dee2aaSAndroid Build Coastguard Worker _170 = false; 136*c8dee2aaSAndroid Build Coastguard Worker } 137*c8dee2aaSAndroid Build Coastguard Worker bool _184 = false; 138*c8dee2aaSAndroid Build Coastguard Worker if (_170) 139*c8dee2aaSAndroid Build Coastguard Worker { 140*c8dee2aaSAndroid Build Coastguard Worker float2 _173 = lerp(_7_colorWhite.xy, _7_testInputs.xy, float2(0.0f, 0.5f)); 141*c8dee2aaSAndroid Build Coastguard Worker _184 = all(bool2(_173.x == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.x, _173.y == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.y)); 142*c8dee2aaSAndroid Build Coastguard Worker } 143*c8dee2aaSAndroid Build Coastguard Worker else 144*c8dee2aaSAndroid Build Coastguard Worker { 145*c8dee2aaSAndroid Build Coastguard Worker _184 = false; 146*c8dee2aaSAndroid Build Coastguard Worker } 147*c8dee2aaSAndroid Build Coastguard Worker bool _198 = false; 148*c8dee2aaSAndroid Build Coastguard Worker if (_184) 149*c8dee2aaSAndroid Build Coastguard Worker { 150*c8dee2aaSAndroid Build Coastguard Worker float3 _187 = lerp(_7_colorWhite.xyz, _7_testInputs.xyz, float3(0.0f, 0.5f, 0.0f)); 151*c8dee2aaSAndroid Build Coastguard Worker _198 = all(bool3(_187.x == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.x, _187.y == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.y, _187.z == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.z)); 152*c8dee2aaSAndroid Build Coastguard Worker } 153*c8dee2aaSAndroid Build Coastguard Worker else 154*c8dee2aaSAndroid Build Coastguard Worker { 155*c8dee2aaSAndroid Build Coastguard Worker _198 = false; 156*c8dee2aaSAndroid Build Coastguard Worker } 157*c8dee2aaSAndroid Build Coastguard Worker bool _209 = false; 158*c8dee2aaSAndroid Build Coastguard Worker if (_198) 159*c8dee2aaSAndroid Build Coastguard Worker { 160*c8dee2aaSAndroid Build Coastguard Worker float4 _201 = lerp(_7_colorWhite, _7_testInputs, float4(0.0f, 0.5f, 0.0f, 1.0f)); 161*c8dee2aaSAndroid Build Coastguard Worker _209 = all(bool4(_201.x == float4(1.0f, 0.5f, 1.0f, 2.25f).x, _201.y == float4(1.0f, 0.5f, 1.0f, 2.25f).y, _201.z == float4(1.0f, 0.5f, 1.0f, 2.25f).z, _201.w == float4(1.0f, 0.5f, 1.0f, 2.25f).w)); 162*c8dee2aaSAndroid Build Coastguard Worker } 163*c8dee2aaSAndroid Build Coastguard Worker else 164*c8dee2aaSAndroid Build Coastguard Worker { 165*c8dee2aaSAndroid Build Coastguard Worker _209 = false; 166*c8dee2aaSAndroid Build Coastguard Worker } 167*c8dee2aaSAndroid Build Coastguard Worker bool _212 = false; 168*c8dee2aaSAndroid Build Coastguard Worker if (_209) 169*c8dee2aaSAndroid Build Coastguard Worker { 170*c8dee2aaSAndroid Build Coastguard Worker _212 = true; 171*c8dee2aaSAndroid Build Coastguard Worker } 172*c8dee2aaSAndroid Build Coastguard Worker else 173*c8dee2aaSAndroid Build Coastguard Worker { 174*c8dee2aaSAndroid Build Coastguard Worker _212 = false; 175*c8dee2aaSAndroid Build Coastguard Worker } 176*c8dee2aaSAndroid Build Coastguard Worker bool _219 = false; 177*c8dee2aaSAndroid Build Coastguard Worker if (_212) 178*c8dee2aaSAndroid Build Coastguard Worker { 179*c8dee2aaSAndroid Build Coastguard Worker _219 = all(bool2(float2(1.0f, 0.5f).x == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.x, float2(1.0f, 0.5f).y == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.y)); 180*c8dee2aaSAndroid Build Coastguard Worker } 181*c8dee2aaSAndroid Build Coastguard Worker else 182*c8dee2aaSAndroid Build Coastguard Worker { 183*c8dee2aaSAndroid Build Coastguard Worker _219 = false; 184*c8dee2aaSAndroid Build Coastguard Worker } 185*c8dee2aaSAndroid Build Coastguard Worker bool _226 = false; 186*c8dee2aaSAndroid Build Coastguard Worker if (_219) 187*c8dee2aaSAndroid Build Coastguard Worker { 188*c8dee2aaSAndroid Build Coastguard Worker _226 = all(bool3(float3(1.0f, 0.5f, 1.0f).x == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.x, float3(1.0f, 0.5f, 1.0f).y == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.y, float3(1.0f, 0.5f, 1.0f).z == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.z)); 189*c8dee2aaSAndroid Build Coastguard Worker } 190*c8dee2aaSAndroid Build Coastguard Worker else 191*c8dee2aaSAndroid Build Coastguard Worker { 192*c8dee2aaSAndroid Build Coastguard Worker _226 = false; 193*c8dee2aaSAndroid Build Coastguard Worker } 194*c8dee2aaSAndroid Build Coastguard Worker bool _229 = false; 195*c8dee2aaSAndroid Build Coastguard Worker if (_226) 196*c8dee2aaSAndroid Build Coastguard Worker { 197*c8dee2aaSAndroid Build Coastguard Worker _229 = true; 198*c8dee2aaSAndroid Build Coastguard Worker } 199*c8dee2aaSAndroid Build Coastguard Worker else 200*c8dee2aaSAndroid Build Coastguard Worker { 201*c8dee2aaSAndroid Build Coastguard Worker _229 = false; 202*c8dee2aaSAndroid Build Coastguard Worker } 203*c8dee2aaSAndroid Build Coastguard Worker float4 _230 = 0.0f.xxxx; 204*c8dee2aaSAndroid Build Coastguard Worker if (_229) 205*c8dee2aaSAndroid Build Coastguard Worker { 206*c8dee2aaSAndroid Build Coastguard Worker _230 = _7_colorGreen; 207*c8dee2aaSAndroid Build Coastguard Worker } 208*c8dee2aaSAndroid Build Coastguard Worker else 209*c8dee2aaSAndroid Build Coastguard Worker { 210*c8dee2aaSAndroid Build Coastguard Worker _230 = _7_colorRed; 211*c8dee2aaSAndroid Build Coastguard Worker } 212*c8dee2aaSAndroid Build Coastguard Worker return _230; 213*c8dee2aaSAndroid Build Coastguard Worker} 214*c8dee2aaSAndroid Build Coastguard Worker 215*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 216*c8dee2aaSAndroid Build Coastguard Worker{ 217*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 218*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 219*c8dee2aaSAndroid Build Coastguard Worker} 220*c8dee2aaSAndroid Build Coastguard Worker 221*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 222*c8dee2aaSAndroid Build Coastguard Worker{ 223*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 224*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 225*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 226*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 227*c8dee2aaSAndroid Build Coastguard Worker} 228