1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 testInputs; 4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 5*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed; 6*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 7*c8dee2aaSAndroid Build Coastguard Worker ivec4 intValues = ivec4(testInputs * 100.0); 8*c8dee2aaSAndroid Build Coastguard Worker ivec4 intGreen = ivec4(colorGreen * 100.0); 9*c8dee2aaSAndroid Build Coastguard Worker ivec4 expectedA = ivec4(-125, 0, 50, 50); 10*c8dee2aaSAndroid Build Coastguard Worker ivec4 expectedB = ivec4(-125, 0, 0, 100); 11*c8dee2aaSAndroid Build Coastguard Worker return ((((((((((((((min(intValues.x, 50) == expectedA.x && min(intValues.xy, 50) == expectedA.xy) && min(intValues.xyz, 50) == expectedA.xyz) && min(intValues, 50) == expectedA) && -125 == expectedA.x) && ivec2(-125, 0) == expectedA.xy) && ivec3(-125, 0, 50) == expectedA.xyz) && ivec4(-125, 0, 50, 50) == expectedA) && min(intValues.x, intGreen.x) == expectedB.x) && min(intValues.xy, intGreen.xy) == expectedB.xy) && min(intValues.xyz, intGreen.xyz) == expectedB.xyz) && min(intValues, intGreen) == expectedB) && -125 == expectedB.x) && ivec2(-125, 0) == expectedB.xy) && ivec3(-125, 0, 0) == expectedB.xyz) && ivec4(-125, 0, 0, 100) == expectedB ? colorGreen : colorRed; 12*c8dee2aaSAndroid Build Coastguard Worker} 13