1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed; 5*c8dee2aaSAndroid Build Coastguard Workeruniform mat2 testMatrix2x2; 6*c8dee2aaSAndroid Build Coastguard Workeruniform mat3 testMatrix3x3; 7*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 8*c8dee2aaSAndroid Build Coastguard Worker mat2 h22 = mat2(1000000.0, 1000000.0, 1000000.0, 1000000.0); 9*c8dee2aaSAndroid Build Coastguard Worker const mat2 hugeM22 = mat2(1e+30, 1e+30, 1e+30, 1e+30); 10*c8dee2aaSAndroid Build Coastguard Worker h22 = matrixCompMult(hugeM22, hugeM22); 11*c8dee2aaSAndroid Build Coastguard Worker h22 = mat2(0.0, 5.0, 10.0, 15.0); 12*c8dee2aaSAndroid Build Coastguard Worker mat2 f22 = matrixCompMult(testMatrix2x2, mat2(1.0)); 13*c8dee2aaSAndroid Build Coastguard Worker mat3 h33 = matrixCompMult(testMatrix3x3, mat3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0, 2.0, 2.0, 2.0)); 14*c8dee2aaSAndroid Build Coastguard Worker return (h22 == mat2(0.0, 5.0, 10.0, 15.0) && f22 == mat2(1.0, 0.0, 0.0, 4.0)) && h33 == mat3(2.0, 4.0, 6.0, 8.0, 10.0, 12.0, 14.0, 16.0, 18.0) ? colorGreen : colorRed; 15*c8dee2aaSAndroid Build Coastguard Worker} 16