1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "a" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "b" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "c" 11*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 3 "d" 12*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 4 "e" 13*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 5 "f" 14*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 15*c8dee2aaSAndroid Build Coastguard Worker OpName %expectTTFF "expectTTFF" 16*c8dee2aaSAndroid Build Coastguard Worker OpName %expectFFTT "expectFFTT" 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 23*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 25*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 3 Offset 40 26*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 4 Offset 48 27*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 5 Offset 64 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %30 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %50 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %62 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %65 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %69 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %71 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 40*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 41*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 42*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 43*c8dee2aaSAndroid Build Coastguard Worker %uint = OpTypeInt 32 0 44*c8dee2aaSAndroid Build Coastguard Worker %v2uint = OpTypeVector %uint 2 45*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 46*c8dee2aaSAndroid Build Coastguard Worker %v3int = OpTypeVector %int 3 47*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v2uint %v2uint %v3int %v3int 48*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 49*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 50*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 51*c8dee2aaSAndroid Build Coastguard Worker %15 = OpTypeFunction %void 52*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 53*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 54*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4bool = OpTypePointer Function %v4bool 55*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 56*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 57*c8dee2aaSAndroid Build Coastguard Worker %23 = OpConstantComposite %v4bool %true %true %false %false 58*c8dee2aaSAndroid Build Coastguard Worker %25 = OpConstantComposite %v4bool %false %false %true %true 59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 60*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 61*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 62*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 63*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 64*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_float = OpTypePointer Output %float 65*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v2uint = OpTypePointer Uniform %v2uint 66*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 67*c8dee2aaSAndroid Build Coastguard Worker %int_3 = OpConstant %int 3 68*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 69*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v3int = OpTypePointer Uniform %v3int 70*c8dee2aaSAndroid Build Coastguard Worker %int_4 = OpConstant %int 4 71*c8dee2aaSAndroid Build Coastguard Worker %int_5 = OpConstant %int 5 72*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 73*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %15 74*c8dee2aaSAndroid Build Coastguard Worker %16 = OpLabel 75*c8dee2aaSAndroid Build Coastguard Worker %expectTTFF = OpVariable %_ptr_Function_v4bool Function 76*c8dee2aaSAndroid Build Coastguard Worker %expectFFTT = OpVariable %_ptr_Function_v4bool Function 77*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectTTFF %23 78*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectFFTT %25 79*c8dee2aaSAndroid Build Coastguard Worker %27 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 80*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %v4float %27 81*c8dee2aaSAndroid Build Coastguard Worker %31 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 82*c8dee2aaSAndroid Build Coastguard Worker %33 = OpLoad %v4float %31 83*c8dee2aaSAndroid Build Coastguard Worker %26 = OpFOrdLessThanEqual %v4bool %30 %33 84*c8dee2aaSAndroid Build Coastguard Worker %34 = OpCompositeExtract %bool %26 0 85*c8dee2aaSAndroid Build Coastguard Worker %35 = OpSelect %float %34 %float_1 %float_0 86*c8dee2aaSAndroid Build Coastguard Worker %38 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0 87*c8dee2aaSAndroid Build Coastguard Worker OpStore %38 %35 88*c8dee2aaSAndroid Build Coastguard Worker %41 = OpAccessChain %_ptr_Uniform_v2uint %7 %int_2 89*c8dee2aaSAndroid Build Coastguard Worker %44 = OpLoad %v2uint %41 90*c8dee2aaSAndroid Build Coastguard Worker %45 = OpAccessChain %_ptr_Uniform_v2uint %7 %int_3 91*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLoad %v2uint %45 92*c8dee2aaSAndroid Build Coastguard Worker %40 = OpULessThanEqual %v2bool %44 %47 93*c8dee2aaSAndroid Build Coastguard Worker %49 = OpCompositeExtract %bool %40 1 94*c8dee2aaSAndroid Build Coastguard Worker %50 = OpSelect %float %49 %float_1 %float_0 95*c8dee2aaSAndroid Build Coastguard Worker %51 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_1 96*c8dee2aaSAndroid Build Coastguard Worker OpStore %51 %50 97*c8dee2aaSAndroid Build Coastguard Worker %53 = OpAccessChain %_ptr_Uniform_v3int %7 %int_4 98*c8dee2aaSAndroid Build Coastguard Worker %56 = OpLoad %v3int %53 99*c8dee2aaSAndroid Build Coastguard Worker %57 = OpAccessChain %_ptr_Uniform_v3int %7 %int_5 100*c8dee2aaSAndroid Build Coastguard Worker %59 = OpLoad %v3int %57 101*c8dee2aaSAndroid Build Coastguard Worker %52 = OpSLessThanEqual %v3bool %56 %59 102*c8dee2aaSAndroid Build Coastguard Worker %61 = OpCompositeExtract %bool %52 2 103*c8dee2aaSAndroid Build Coastguard Worker %62 = OpSelect %float %61 %float_1 %float_0 104*c8dee2aaSAndroid Build Coastguard Worker %63 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_2 105*c8dee2aaSAndroid Build Coastguard Worker OpStore %63 %62 106*c8dee2aaSAndroid Build Coastguard Worker %65 = OpLoad %v4bool %expectTTFF 107*c8dee2aaSAndroid Build Coastguard Worker %64 = OpAny %bool %65 108*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %67 None 109*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %64 %67 %66 110*c8dee2aaSAndroid Build Coastguard Worker %66 = OpLabel 111*c8dee2aaSAndroid Build Coastguard Worker %69 = OpLoad %v4bool %expectFFTT 112*c8dee2aaSAndroid Build Coastguard Worker %68 = OpAny %bool %69 113*c8dee2aaSAndroid Build Coastguard Worker OpBranch %67 114*c8dee2aaSAndroid Build Coastguard Worker %67 = OpLabel 115*c8dee2aaSAndroid Build Coastguard Worker %70 = OpPhi %bool %true %16 %68 %66 116*c8dee2aaSAndroid Build Coastguard Worker %71 = OpSelect %float %70 %float_1 %float_0 117*c8dee2aaSAndroid Build Coastguard Worker %72 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_3 118*c8dee2aaSAndroid Build Coastguard Worker OpStore %72 %71 119*c8dee2aaSAndroid Build Coastguard Worker OpReturn 120*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 121