1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity); 2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code); 3*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut { 4*c8dee2aaSAndroid Build Coastguard Worker @location(0) sk_FragColor: vec4<f32>, 5*c8dee2aaSAndroid Build Coastguard Worker}; 6*c8dee2aaSAndroid Build Coastguard Workerstruct _GlobalUniforms { 7*c8dee2aaSAndroid Build Coastguard Worker a: vec4<f32>, 8*c8dee2aaSAndroid Build Coastguard Worker b: vec4<f32>, 9*c8dee2aaSAndroid Build Coastguard Worker c: vec2<u32>, 10*c8dee2aaSAndroid Build Coastguard Worker d: vec2<u32>, 11*c8dee2aaSAndroid Build Coastguard Worker e: vec3<i32>, 12*c8dee2aaSAndroid Build Coastguard Worker f: vec3<i32>, 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Worker@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 15*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(_stageOut: ptr<function, FSOut>) { 16*c8dee2aaSAndroid Build Coastguard Worker { 17*c8dee2aaSAndroid Build Coastguard Worker const expectTTFF: vec4<bool> = vec4<bool>(true, true, false, false); 18*c8dee2aaSAndroid Build Coastguard Worker const expectFFTT: vec4<bool> = vec4<bool>(false, false, true, true); 19*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor.x = f32((_globalUniforms.a < _globalUniforms.b).x); 20*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor.y = f32((_globalUniforms.c < _globalUniforms.d).y); 21*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor.z = f32((_globalUniforms.e < _globalUniforms.f).z); 22*c8dee2aaSAndroid Build Coastguard Worker let _skTemp0 = any(expectTTFF); 23*c8dee2aaSAndroid Build Coastguard Worker let _skTemp1 = any(expectFFTT); 24*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor.w = f32(_skTemp0 || _skTemp1); 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker} 27*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main() -> FSOut { 28*c8dee2aaSAndroid Build Coastguard Worker var _stageOut: FSOut; 29*c8dee2aaSAndroid Build Coastguard Worker _skslMain(&_stageOut); 30*c8dee2aaSAndroid Build Coastguard Worker return _stageOut; 31*c8dee2aaSAndroid Build Coastguard Worker} 32