xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/LessThan.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 a;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 b;
10*c8dee2aaSAndroid Build Coastguard Worker    uint2 c;
11*c8dee2aaSAndroid Build Coastguard Worker    uint2 d;
12*c8dee2aaSAndroid Build Coastguard Worker    int3 e;
13*c8dee2aaSAndroid Build Coastguard Worker    int3 f;
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
16*c8dee2aaSAndroid Build Coastguard Worker};
17*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
18*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
19*c8dee2aaSAndroid Build Coastguard Worker};
20*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
21*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
22*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
23*c8dee2aaSAndroid Build Coastguard Worker    bool4 expectTTFF = bool4(true, true, false, false);
24*c8dee2aaSAndroid Build Coastguard Worker    bool4 expectFFTT = bool4(false, false, true, true);
25*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor.x = half((_uniforms.a < _uniforms.b).x);
26*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor.y = half((_uniforms.c < _uniforms.d).y);
27*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor.z = half((_uniforms.e < _uniforms.f).z);
28*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor.w = half(any(expectTTFF) || any(expectFFTT));
29*c8dee2aaSAndroid Build Coastguard Worker    return _out;
30*c8dee2aaSAndroid Build Coastguard Worker}
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