1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_testMatrix2x2 : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c2); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker float4 _35 = _7_testMatrix2x2 + float4(2.0f, -2.0f, 1.0f, 8.0f); 19*c8dee2aaSAndroid Build Coastguard Worker float4 inputVal = _35; 20*c8dee2aaSAndroid Build Coastguard Worker float4 expected = float4(3.0f, 3.0f, 5.0f, 13.0f); 21*c8dee2aaSAndroid Build Coastguard Worker bool _56 = false; 22*c8dee2aaSAndroid Build Coastguard Worker if (abs(length(_35.x) - 3.0f) < 0.0500000007450580596923828125f) 23*c8dee2aaSAndroid Build Coastguard Worker { 24*c8dee2aaSAndroid Build Coastguard Worker _56 = abs(length(_35.xy) - 3.0f) < 0.0500000007450580596923828125f; 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker else 27*c8dee2aaSAndroid Build Coastguard Worker { 28*c8dee2aaSAndroid Build Coastguard Worker _56 = false; 29*c8dee2aaSAndroid Build Coastguard Worker } 30*c8dee2aaSAndroid Build Coastguard Worker bool _65 = false; 31*c8dee2aaSAndroid Build Coastguard Worker if (_56) 32*c8dee2aaSAndroid Build Coastguard Worker { 33*c8dee2aaSAndroid Build Coastguard Worker _65 = abs(length(_35.xyz) - 5.0f) < 0.0500000007450580596923828125f; 34*c8dee2aaSAndroid Build Coastguard Worker } 35*c8dee2aaSAndroid Build Coastguard Worker else 36*c8dee2aaSAndroid Build Coastguard Worker { 37*c8dee2aaSAndroid Build Coastguard Worker _65 = false; 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker bool _72 = false; 40*c8dee2aaSAndroid Build Coastguard Worker if (_65) 41*c8dee2aaSAndroid Build Coastguard Worker { 42*c8dee2aaSAndroid Build Coastguard Worker _72 = abs(length(_35) - 13.0f) < 0.0500000007450580596923828125f; 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker else 45*c8dee2aaSAndroid Build Coastguard Worker { 46*c8dee2aaSAndroid Build Coastguard Worker _72 = false; 47*c8dee2aaSAndroid Build Coastguard Worker } 48*c8dee2aaSAndroid Build Coastguard Worker bool _78 = false; 49*c8dee2aaSAndroid Build Coastguard Worker if (_72) 50*c8dee2aaSAndroid Build Coastguard Worker { 51*c8dee2aaSAndroid Build Coastguard Worker _78 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; 52*c8dee2aaSAndroid Build Coastguard Worker } 53*c8dee2aaSAndroid Build Coastguard Worker else 54*c8dee2aaSAndroid Build Coastguard Worker { 55*c8dee2aaSAndroid Build Coastguard Worker _78 = false; 56*c8dee2aaSAndroid Build Coastguard Worker } 57*c8dee2aaSAndroid Build Coastguard Worker bool _84 = false; 58*c8dee2aaSAndroid Build Coastguard Worker if (_78) 59*c8dee2aaSAndroid Build Coastguard Worker { 60*c8dee2aaSAndroid Build Coastguard Worker _84 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; 61*c8dee2aaSAndroid Build Coastguard Worker } 62*c8dee2aaSAndroid Build Coastguard Worker else 63*c8dee2aaSAndroid Build Coastguard Worker { 64*c8dee2aaSAndroid Build Coastguard Worker _84 = false; 65*c8dee2aaSAndroid Build Coastguard Worker } 66*c8dee2aaSAndroid Build Coastguard Worker bool _90 = false; 67*c8dee2aaSAndroid Build Coastguard Worker if (_84) 68*c8dee2aaSAndroid Build Coastguard Worker { 69*c8dee2aaSAndroid Build Coastguard Worker _90 = abs(5.0f - 5.0f) < 0.0500000007450580596923828125f; 70*c8dee2aaSAndroid Build Coastguard Worker } 71*c8dee2aaSAndroid Build Coastguard Worker else 72*c8dee2aaSAndroid Build Coastguard Worker { 73*c8dee2aaSAndroid Build Coastguard Worker _90 = false; 74*c8dee2aaSAndroid Build Coastguard Worker } 75*c8dee2aaSAndroid Build Coastguard Worker bool _96 = false; 76*c8dee2aaSAndroid Build Coastguard Worker if (_90) 77*c8dee2aaSAndroid Build Coastguard Worker { 78*c8dee2aaSAndroid Build Coastguard Worker _96 = abs(13.0f - 13.0f) < 0.0500000007450580596923828125f; 79*c8dee2aaSAndroid Build Coastguard Worker } 80*c8dee2aaSAndroid Build Coastguard Worker else 81*c8dee2aaSAndroid Build Coastguard Worker { 82*c8dee2aaSAndroid Build Coastguard Worker _96 = false; 83*c8dee2aaSAndroid Build Coastguard Worker } 84*c8dee2aaSAndroid Build Coastguard Worker float4 _97 = 0.0f.xxxx; 85*c8dee2aaSAndroid Build Coastguard Worker if (_96) 86*c8dee2aaSAndroid Build Coastguard Worker { 87*c8dee2aaSAndroid Build Coastguard Worker _97 = _7_colorGreen; 88*c8dee2aaSAndroid Build Coastguard Worker } 89*c8dee2aaSAndroid Build Coastguard Worker else 90*c8dee2aaSAndroid Build Coastguard Worker { 91*c8dee2aaSAndroid Build Coastguard Worker _97 = _7_colorRed; 92*c8dee2aaSAndroid Build Coastguard Worker } 93*c8dee2aaSAndroid Build Coastguard Worker return _97; 94*c8dee2aaSAndroid Build Coastguard Worker} 95*c8dee2aaSAndroid Build Coastguard Worker 96*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 97*c8dee2aaSAndroid Build Coastguard Worker{ 98*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 99*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 100*c8dee2aaSAndroid Build Coastguard Worker} 101*c8dee2aaSAndroid Build Coastguard Worker 102*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 103*c8dee2aaSAndroid Build Coastguard Worker{ 104*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 105*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 106*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 107*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 108*c8dee2aaSAndroid Build Coastguard Worker} 109