1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 testMatrix2x2; 4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 5*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed; 6*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 7*c8dee2aaSAndroid Build Coastguard Worker vec4 inputVal = testMatrix2x2 + vec4(2.0, -2.0, 1.0, 8.0); 8*c8dee2aaSAndroid Build Coastguard Worker vec4 expected = vec4(3.0, 3.0, 5.0, 13.0); 9*c8dee2aaSAndroid Build Coastguard Worker const float allowedDelta = 0.05; 10*c8dee2aaSAndroid Build Coastguard Worker return ((((((abs(length(inputVal.x) - expected.x) < allowedDelta && abs(length(inputVal.xy) - expected.y) < allowedDelta) && abs(length(inputVal.xyz) - expected.z) < allowedDelta) && abs(length(inputVal) - expected.w) < allowedDelta) && abs(3.0 - expected.x) < allowedDelta) && abs(3.0 - expected.y) < allowedDelta) && abs(5.0 - expected.z) < allowedDelta) && abs(13.0 - expected.w) < allowedDelta ? colorGreen : colorRed; 11*c8dee2aaSAndroid Build Coastguard Worker} 12