1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testInputs" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 16*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %75 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %78 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %79 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 28*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 29*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 30*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 31*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 32*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 33*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 34*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 35*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 36*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 37*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 38*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 39*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 40*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 41*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 42*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 44*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 45*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 46*c8dee2aaSAndroid Build Coastguard Worker %float_0_75 = OpConstant %float 0.75 47*c8dee2aaSAndroid Build Coastguard Worker %40 = OpConstantComposite %v2float %float_0_75 %float_0 48*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 49*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 50*c8dee2aaSAndroid Build Coastguard Worker %52 = OpConstantComposite %v3float %float_0_75 %float_0 %float_0_75 51*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 52*c8dee2aaSAndroid Build Coastguard Worker %float_0_25 = OpConstant %float 0.25 53*c8dee2aaSAndroid Build Coastguard Worker %63 = OpConstantComposite %v4float %float_0_75 %float_0 %float_0_75 %float_0_25 54*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 56*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 57*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 58*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 59*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 60*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 61*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 62*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 63*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 64*c8dee2aaSAndroid Build Coastguard Worker OpReturn 65*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 66*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 67*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 68*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 69*c8dee2aaSAndroid Build Coastguard Worker %68 = OpVariable %_ptr_Function_v4float Function 70*c8dee2aaSAndroid Build Coastguard Worker %26 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 71*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %v4float %26 72*c8dee2aaSAndroid Build Coastguard Worker %31 = OpCompositeExtract %float %30 0 73*c8dee2aaSAndroid Build Coastguard Worker %25 = OpExtInst %float %1 Fract %31 74*c8dee2aaSAndroid Build Coastguard Worker %33 = OpFOrdEqual %bool %25 %float_0_75 75*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %35 None 76*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %33 %34 %35 77*c8dee2aaSAndroid Build Coastguard Worker %34 = OpLabel 78*c8dee2aaSAndroid Build Coastguard Worker %37 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 79*c8dee2aaSAndroid Build Coastguard Worker %38 = OpLoad %v4float %37 80*c8dee2aaSAndroid Build Coastguard Worker %39 = OpVectorShuffle %v2float %38 %38 0 1 81*c8dee2aaSAndroid Build Coastguard Worker %36 = OpExtInst %v2float %1 Fract %39 82*c8dee2aaSAndroid Build Coastguard Worker %41 = OpFOrdEqual %v2bool %36 %40 83*c8dee2aaSAndroid Build Coastguard Worker %43 = OpAll %bool %41 84*c8dee2aaSAndroid Build Coastguard Worker OpBranch %35 85*c8dee2aaSAndroid Build Coastguard Worker %35 = OpLabel 86*c8dee2aaSAndroid Build Coastguard Worker %44 = OpPhi %bool %false %22 %43 %34 87*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %46 None 88*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %44 %45 %46 89*c8dee2aaSAndroid Build Coastguard Worker %45 = OpLabel 90*c8dee2aaSAndroid Build Coastguard Worker %48 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 91*c8dee2aaSAndroid Build Coastguard Worker %49 = OpLoad %v4float %48 92*c8dee2aaSAndroid Build Coastguard Worker %50 = OpVectorShuffle %v3float %49 %49 0 1 2 93*c8dee2aaSAndroid Build Coastguard Worker %47 = OpExtInst %v3float %1 Fract %50 94*c8dee2aaSAndroid Build Coastguard Worker %53 = OpFOrdEqual %v3bool %47 %52 95*c8dee2aaSAndroid Build Coastguard Worker %55 = OpAll %bool %53 96*c8dee2aaSAndroid Build Coastguard Worker OpBranch %46 97*c8dee2aaSAndroid Build Coastguard Worker %46 = OpLabel 98*c8dee2aaSAndroid Build Coastguard Worker %56 = OpPhi %bool %false %35 %55 %45 99*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %58 None 100*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %56 %57 %58 101*c8dee2aaSAndroid Build Coastguard Worker %57 = OpLabel 102*c8dee2aaSAndroid Build Coastguard Worker %60 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 103*c8dee2aaSAndroid Build Coastguard Worker %61 = OpLoad %v4float %60 104*c8dee2aaSAndroid Build Coastguard Worker %59 = OpExtInst %v4float %1 Fract %61 105*c8dee2aaSAndroid Build Coastguard Worker %64 = OpFOrdEqual %v4bool %59 %63 106*c8dee2aaSAndroid Build Coastguard Worker %66 = OpAll %bool %64 107*c8dee2aaSAndroid Build Coastguard Worker OpBranch %58 108*c8dee2aaSAndroid Build Coastguard Worker %58 = OpLabel 109*c8dee2aaSAndroid Build Coastguard Worker %67 = OpPhi %bool %false %46 %66 %57 110*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %72 None 111*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %67 %70 %71 112*c8dee2aaSAndroid Build Coastguard Worker %70 = OpLabel 113*c8dee2aaSAndroid Build Coastguard Worker %73 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 114*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLoad %v4float %73 115*c8dee2aaSAndroid Build Coastguard Worker OpStore %68 %75 116*c8dee2aaSAndroid Build Coastguard Worker OpBranch %72 117*c8dee2aaSAndroid Build Coastguard Worker %71 = OpLabel 118*c8dee2aaSAndroid Build Coastguard Worker %76 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 119*c8dee2aaSAndroid Build Coastguard Worker %78 = OpLoad %v4float %76 120*c8dee2aaSAndroid Build Coastguard Worker OpStore %68 %78 121*c8dee2aaSAndroid Build Coastguard Worker OpBranch %72 122*c8dee2aaSAndroid Build Coastguard Worker %72 = OpLabel 123*c8dee2aaSAndroid Build Coastguard Worker %79 = OpLoad %v4float %68 124*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %79 125*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 126