xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Fma.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
5*c8dee2aaSAndroid Build Coastguard Workeruniform float testArray[5];
6*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
7*c8dee2aaSAndroid Build Coastguard Worker    float one = testArray[0];
8*c8dee2aaSAndroid Build Coastguard Worker    float two = testArray[1];
9*c8dee2aaSAndroid Build Coastguard Worker    float three = testArray[2];
10*c8dee2aaSAndroid Build Coastguard Worker    float four = testArray[3];
11*c8dee2aaSAndroid Build Coastguard Worker    float five = testArray[4];
12*c8dee2aaSAndroid Build Coastguard Worker    return fma(one, two, three) == 5.0 && fma(three, four, five) == 17.0 ? colorGreen : colorRed;
13*c8dee2aaSAndroid Build Coastguard Worker}
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