1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testMatrix2x2" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %inputVal "inputVal" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 ColMajor 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 MatrixStride 16 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 32 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 48 23*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %87 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %90 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %91 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 31*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 32*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 33*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 34*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 35*c8dee2aaSAndroid Build Coastguard Worker%mat2v2float = OpTypeMatrix %v2float 2 36*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %mat2v2float %v4float %v4float 37*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 38*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 39*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 40*c8dee2aaSAndroid Build Coastguard Worker %14 = OpTypeFunction %void 41*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 42*c8dee2aaSAndroid Build Coastguard Worker %17 = OpConstantComposite %v2float %float_0 %float_0 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 44*c8dee2aaSAndroid Build Coastguard Worker %21 = OpTypeFunction %v4float %_ptr_Function_v2float 45*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 46*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float 47*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 48*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 49*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 50*c8dee2aaSAndroid Build Coastguard Worker %float_n1 = OpConstant %float -1 51*c8dee2aaSAndroid Build Coastguard Worker %38 = OpConstantComposite %v4float %float_1 %float_1 %float_n1 %float_n1 52*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 53*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 54*c8dee2aaSAndroid Build Coastguard Worker %uint = OpTypeInt 32 0 55*c8dee2aaSAndroid Build Coastguard Worker%uint_1065353216 = OpConstant %uint 1065353216 56*c8dee2aaSAndroid Build Coastguard Worker %v2uint = OpTypeVector %uint 2 57*c8dee2aaSAndroid Build Coastguard Worker%uint_1073741824 = OpConstant %uint 1073741824 58*c8dee2aaSAndroid Build Coastguard Worker %53 = OpConstantComposite %v2uint %uint_1065353216 %uint_1073741824 59*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 60*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 61*c8dee2aaSAndroid Build Coastguard Worker %v3uint = OpTypeVector %uint 3 62*c8dee2aaSAndroid Build Coastguard Worker%uint_3225419776 = OpConstant %uint 3225419776 63*c8dee2aaSAndroid Build Coastguard Worker %65 = OpConstantComposite %v3uint %uint_1065353216 %uint_1073741824 %uint_3225419776 64*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 65*c8dee2aaSAndroid Build Coastguard Worker %v4uint = OpTypeVector %uint 4 66*c8dee2aaSAndroid Build Coastguard Worker%uint_3229614080 = OpConstant %uint 3229614080 67*c8dee2aaSAndroid Build Coastguard Worker %75 = OpConstantComposite %v4uint %uint_1065353216 %uint_1073741824 %uint_3225419776 %uint_3229614080 68*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 69*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 70*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 71*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 72*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %14 73*c8dee2aaSAndroid Build Coastguard Worker %15 = OpLabel 74*c8dee2aaSAndroid Build Coastguard Worker %18 = OpVariable %_ptr_Function_v2float Function 75*c8dee2aaSAndroid Build Coastguard Worker OpStore %18 %17 76*c8dee2aaSAndroid Build Coastguard Worker %20 = OpFunctionCall %v4float %main %18 77*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %20 78*c8dee2aaSAndroid Build Coastguard Worker OpReturn 79*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 80*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %21 81*c8dee2aaSAndroid Build Coastguard Worker %22 = OpFunctionParameter %_ptr_Function_v2float 82*c8dee2aaSAndroid Build Coastguard Worker %23 = OpLabel 83*c8dee2aaSAndroid Build Coastguard Worker %inputVal = OpVariable %_ptr_Function_v4float Function 84*c8dee2aaSAndroid Build Coastguard Worker %80 = OpVariable %_ptr_Function_v4float Function 85*c8dee2aaSAndroid Build Coastguard Worker %26 = OpAccessChain %_ptr_Uniform_mat2v2float %7 %int_0 86*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %mat2v2float %26 87*c8dee2aaSAndroid Build Coastguard Worker %31 = OpCompositeExtract %float %30 0 0 88*c8dee2aaSAndroid Build Coastguard Worker %32 = OpCompositeExtract %float %30 0 1 89*c8dee2aaSAndroid Build Coastguard Worker %33 = OpCompositeExtract %float %30 1 0 90*c8dee2aaSAndroid Build Coastguard Worker %34 = OpCompositeExtract %float %30 1 1 91*c8dee2aaSAndroid Build Coastguard Worker %35 = OpCompositeConstruct %v4float %31 %32 %33 %34 92*c8dee2aaSAndroid Build Coastguard Worker %39 = OpFMul %v4float %35 %38 93*c8dee2aaSAndroid Build Coastguard Worker OpStore %inputVal %39 94*c8dee2aaSAndroid Build Coastguard Worker %43 = OpCompositeExtract %float %39 0 95*c8dee2aaSAndroid Build Coastguard Worker %42 = OpBitcast %uint %43 96*c8dee2aaSAndroid Build Coastguard Worker %46 = OpIEqual %bool %42 %uint_1065353216 97*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %48 None 98*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %46 %47 %48 99*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLabel 100*c8dee2aaSAndroid Build Coastguard Worker %50 = OpVectorShuffle %v2float %39 %39 0 1 101*c8dee2aaSAndroid Build Coastguard Worker %49 = OpBitcast %v2uint %50 102*c8dee2aaSAndroid Build Coastguard Worker %54 = OpIEqual %v2bool %49 %53 103*c8dee2aaSAndroid Build Coastguard Worker %56 = OpAll %bool %54 104*c8dee2aaSAndroid Build Coastguard Worker OpBranch %48 105*c8dee2aaSAndroid Build Coastguard Worker %48 = OpLabel 106*c8dee2aaSAndroid Build Coastguard Worker %57 = OpPhi %bool %false %23 %56 %47 107*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %59 None 108*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %57 %58 %59 109*c8dee2aaSAndroid Build Coastguard Worker %58 = OpLabel 110*c8dee2aaSAndroid Build Coastguard Worker %61 = OpVectorShuffle %v3float %39 %39 0 1 2 111*c8dee2aaSAndroid Build Coastguard Worker %60 = OpBitcast %v3uint %61 112*c8dee2aaSAndroid Build Coastguard Worker %66 = OpIEqual %v3bool %60 %65 113*c8dee2aaSAndroid Build Coastguard Worker %68 = OpAll %bool %66 114*c8dee2aaSAndroid Build Coastguard Worker OpBranch %59 115*c8dee2aaSAndroid Build Coastguard Worker %59 = OpLabel 116*c8dee2aaSAndroid Build Coastguard Worker %69 = OpPhi %bool %false %48 %68 %58 117*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %71 None 118*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %69 %70 %71 119*c8dee2aaSAndroid Build Coastguard Worker %70 = OpLabel 120*c8dee2aaSAndroid Build Coastguard Worker %72 = OpBitcast %v4uint %39 121*c8dee2aaSAndroid Build Coastguard Worker %76 = OpIEqual %v4bool %72 %75 122*c8dee2aaSAndroid Build Coastguard Worker %78 = OpAll %bool %76 123*c8dee2aaSAndroid Build Coastguard Worker OpBranch %71 124*c8dee2aaSAndroid Build Coastguard Worker %71 = OpLabel 125*c8dee2aaSAndroid Build Coastguard Worker %79 = OpPhi %bool %false %59 %78 %70 126*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %83 None 127*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %79 %81 %82 128*c8dee2aaSAndroid Build Coastguard Worker %81 = OpLabel 129*c8dee2aaSAndroid Build Coastguard Worker %84 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 130*c8dee2aaSAndroid Build Coastguard Worker %87 = OpLoad %v4float %84 131*c8dee2aaSAndroid Build Coastguard Worker OpStore %80 %87 132*c8dee2aaSAndroid Build Coastguard Worker OpBranch %83 133*c8dee2aaSAndroid Build Coastguard Worker %82 = OpLabel 134*c8dee2aaSAndroid Build Coastguard Worker %88 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 135*c8dee2aaSAndroid Build Coastguard Worker %90 = OpLoad %v4float %88 136*c8dee2aaSAndroid Build Coastguard Worker OpStore %80 %90 137*c8dee2aaSAndroid Build Coastguard Worker OpBranch %83 138*c8dee2aaSAndroid Build Coastguard Worker %83 = OpLabel 139*c8dee2aaSAndroid Build Coastguard Worker %91 = OpLoad %v4float %80 140*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %91 141*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 142