xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/FaceForward.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "N"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "I"
10*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 2 "NRef"
11*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 3 "colorGreen"
12*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 4 "colorRed"
13*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
14*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
15*c8dee2aaSAndroid Build Coastguard Worker               OpName %huge "huge"
16*c8dee2aaSAndroid Build Coastguard Worker               OpName %huge2 "huge2"
17*c8dee2aaSAndroid Build Coastguard Worker               OpName %huge3 "huge3"
18*c8dee2aaSAndroid Build Coastguard Worker               OpName %huge4 "huge4"
19*c8dee2aaSAndroid Build Coastguard Worker               OpName %expectedPos "expectedPos"
20*c8dee2aaSAndroid Build Coastguard Worker               OpName %expectedNeg "expectedNeg"
21*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
22*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
24*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
25*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
26*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
27*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 Offset 32
29*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 3 Offset 48
31*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 4 Offset 64
33*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 4 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %25 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %expectedPos RelaxedPrecision
39*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %expectedNeg RelaxedPrecision
40*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %62 RelaxedPrecision
41*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %67 RelaxedPrecision
42*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %68 RelaxedPrecision
43*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %71 RelaxedPrecision
44*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %72 RelaxedPrecision
45*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %75 RelaxedPrecision
46*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %76 RelaxedPrecision
47*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %80 RelaxedPrecision
48*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %82 RelaxedPrecision
49*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %83 RelaxedPrecision
50*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %85 RelaxedPrecision
51*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %86 RelaxedPrecision
52*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %88 RelaxedPrecision
53*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %89 RelaxedPrecision
54*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %90 RelaxedPrecision
55*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %97 RelaxedPrecision
56*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %99 RelaxedPrecision
57*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %100 RelaxedPrecision
58*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %102 RelaxedPrecision
59*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %103 RelaxedPrecision
60*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %105 RelaxedPrecision
61*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %106 RelaxedPrecision
62*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %107 RelaxedPrecision
63*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %114 RelaxedPrecision
64*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %116 RelaxedPrecision
65*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %118 RelaxedPrecision
66*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %120 RelaxedPrecision
67*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %132 RelaxedPrecision
68*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %139 RelaxedPrecision
69*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %152 RelaxedPrecision
70*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %155 RelaxedPrecision
71*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %156 RelaxedPrecision
72*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
73*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
74*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
75*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
76*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float %v4float %v4float
77*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
78*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
79*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
80*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
81*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
82*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
83*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
84*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
85*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
86*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_float = OpTypePointer Function %float
87*c8dee2aaSAndroid Build Coastguard Worker    %float_1 = OpConstant %float 1
88*c8dee2aaSAndroid Build Coastguard Worker%float_1_00000002e_30 = OpConstant %float 1.00000002e+30
89*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpConstantComposite %v2float %float_1 %float_1
90*c8dee2aaSAndroid Build Coastguard Worker         %31 = OpConstantComposite %v2float %float_1_00000002e_30 %float_1_00000002e_30
91*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
92*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v3float = OpTypePointer Function %v3float
93*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpConstantComposite %v3float %float_1 %float_1 %float_1
94*c8dee2aaSAndroid Build Coastguard Worker         %37 = OpConstantComposite %v3float %float_1_00000002e_30 %float_1_00000002e_30 %float_1_00000002e_30
95*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
96*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
97*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpConstantComposite %v4float %float_1_00000002e_30 %float_1_00000002e_30 %float_1_00000002e_30 %float_1_00000002e_30
98*c8dee2aaSAndroid Build Coastguard Worker    %float_2 = OpConstant %float 2
99*c8dee2aaSAndroid Build Coastguard Worker    %float_3 = OpConstant %float 3
100*c8dee2aaSAndroid Build Coastguard Worker    %float_4 = OpConstant %float 4
101*c8dee2aaSAndroid Build Coastguard Worker         %54 = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4
102*c8dee2aaSAndroid Build Coastguard Worker   %float_n1 = OpConstant %float -1
103*c8dee2aaSAndroid Build Coastguard Worker   %float_n2 = OpConstant %float -2
104*c8dee2aaSAndroid Build Coastguard Worker   %float_n3 = OpConstant %float -3
105*c8dee2aaSAndroid Build Coastguard Worker   %float_n4 = OpConstant %float -4
106*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpConstantComposite %v4float %float_n1 %float_n2 %float_n3 %float_n4
107*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
108*c8dee2aaSAndroid Build Coastguard Worker      %false = OpConstantFalse %bool
109*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
110*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
111*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
112*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
113*c8dee2aaSAndroid Build Coastguard Worker      %int_2 = OpConstant %int 2
114*c8dee2aaSAndroid Build Coastguard Worker     %v2bool = OpTypeVector %bool 2
115*c8dee2aaSAndroid Build Coastguard Worker     %v3bool = OpTypeVector %bool 3
116*c8dee2aaSAndroid Build Coastguard Worker     %v4bool = OpTypeVector %bool 4
117*c8dee2aaSAndroid Build Coastguard Worker       %true = OpConstantTrue %bool
118*c8dee2aaSAndroid Build Coastguard Worker        %131 = OpConstantComposite %v2float %float_n1 %float_n2
119*c8dee2aaSAndroid Build Coastguard Worker        %138 = OpConstantComposite %v3float %float_1 %float_2 %float_3
120*c8dee2aaSAndroid Build Coastguard Worker      %int_3 = OpConstant %int 3
121*c8dee2aaSAndroid Build Coastguard Worker      %int_4 = OpConstant %int 4
122*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
123*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
124*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
125*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
126*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
127*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
128*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
129*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
130*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
131*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
132*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
133*c8dee2aaSAndroid Build Coastguard Worker       %huge = OpVariable %_ptr_Function_float Function
134*c8dee2aaSAndroid Build Coastguard Worker      %huge2 = OpVariable %_ptr_Function_v2float Function
135*c8dee2aaSAndroid Build Coastguard Worker      %huge3 = OpVariable %_ptr_Function_v3float Function
136*c8dee2aaSAndroid Build Coastguard Worker      %huge4 = OpVariable %_ptr_Function_v4float Function
137*c8dee2aaSAndroid Build Coastguard Worker%expectedPos = OpVariable %_ptr_Function_v4float Function
138*c8dee2aaSAndroid Build Coastguard Worker%expectedNeg = OpVariable %_ptr_Function_v4float Function
139*c8dee2aaSAndroid Build Coastguard Worker        %146 = OpVariable %_ptr_Function_v4float Function
140*c8dee2aaSAndroid Build Coastguard Worker         %25 = OpExtInst %float %1 FaceForward %float_1 %float_1_00000002e_30 %float_1_00000002e_30
141*c8dee2aaSAndroid Build Coastguard Worker               OpStore %huge %25
142*c8dee2aaSAndroid Build Coastguard Worker         %29 = OpExtInst %v2float %1 FaceForward %30 %31 %31
143*c8dee2aaSAndroid Build Coastguard Worker               OpStore %huge2 %29
144*c8dee2aaSAndroid Build Coastguard Worker         %35 = OpExtInst %v3float %1 FaceForward %36 %37 %37
145*c8dee2aaSAndroid Build Coastguard Worker               OpStore %huge3 %35
146*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpExtInst %v4float %1 FaceForward %41 %42 %42
147*c8dee2aaSAndroid Build Coastguard Worker               OpStore %huge4 %40
148*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpCompositeConstruct %v4float %25 %25 %25 %25
149*c8dee2aaSAndroid Build Coastguard Worker         %45 = OpVectorShuffle %v4float %29 %29 0 0 0 0
150*c8dee2aaSAndroid Build Coastguard Worker         %46 = OpFAdd %v4float %44 %45
151*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expectedPos %46
152*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpVectorShuffle %v4float %35 %35 0 0 0 0
153*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpVectorShuffle %v4float %40 %40 0 0 0 0
154*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpFAdd %v4float %48 %49
155*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expectedNeg %50
156*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expectedPos %54
157*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expectedNeg %59
158*c8dee2aaSAndroid Build Coastguard Worker         %63 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
159*c8dee2aaSAndroid Build Coastguard Worker         %67 = OpLoad %v4float %63
160*c8dee2aaSAndroid Build Coastguard Worker         %68 = OpCompositeExtract %float %67 0
161*c8dee2aaSAndroid Build Coastguard Worker         %69 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
162*c8dee2aaSAndroid Build Coastguard Worker         %71 = OpLoad %v4float %69
163*c8dee2aaSAndroid Build Coastguard Worker         %72 = OpCompositeExtract %float %71 0
164*c8dee2aaSAndroid Build Coastguard Worker         %73 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
165*c8dee2aaSAndroid Build Coastguard Worker         %75 = OpLoad %v4float %73
166*c8dee2aaSAndroid Build Coastguard Worker         %76 = OpCompositeExtract %float %75 0
167*c8dee2aaSAndroid Build Coastguard Worker         %62 = OpExtInst %float %1 FaceForward %68 %72 %76
168*c8dee2aaSAndroid Build Coastguard Worker         %77 = OpFOrdEqual %bool %62 %float_n1
169*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %79 None
170*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %77 %78 %79
171*c8dee2aaSAndroid Build Coastguard Worker         %78 = OpLabel
172*c8dee2aaSAndroid Build Coastguard Worker         %81 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
173*c8dee2aaSAndroid Build Coastguard Worker         %82 = OpLoad %v4float %81
174*c8dee2aaSAndroid Build Coastguard Worker         %83 = OpVectorShuffle %v2float %82 %82 0 1
175*c8dee2aaSAndroid Build Coastguard Worker         %84 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
176*c8dee2aaSAndroid Build Coastguard Worker         %85 = OpLoad %v4float %84
177*c8dee2aaSAndroid Build Coastguard Worker         %86 = OpVectorShuffle %v2float %85 %85 0 1
178*c8dee2aaSAndroid Build Coastguard Worker         %87 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
179*c8dee2aaSAndroid Build Coastguard Worker         %88 = OpLoad %v4float %87
180*c8dee2aaSAndroid Build Coastguard Worker         %89 = OpVectorShuffle %v2float %88 %88 0 1
181*c8dee2aaSAndroid Build Coastguard Worker         %80 = OpExtInst %v2float %1 FaceForward %83 %86 %89
182*c8dee2aaSAndroid Build Coastguard Worker         %90 = OpVectorShuffle %v2float %59 %59 0 1
183*c8dee2aaSAndroid Build Coastguard Worker         %91 = OpFOrdEqual %v2bool %80 %90
184*c8dee2aaSAndroid Build Coastguard Worker         %93 = OpAll %bool %91
185*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %79
186*c8dee2aaSAndroid Build Coastguard Worker         %79 = OpLabel
187*c8dee2aaSAndroid Build Coastguard Worker         %94 = OpPhi %bool %false %22 %93 %78
188*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %96 None
189*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %94 %95 %96
190*c8dee2aaSAndroid Build Coastguard Worker         %95 = OpLabel
191*c8dee2aaSAndroid Build Coastguard Worker         %98 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
192*c8dee2aaSAndroid Build Coastguard Worker         %99 = OpLoad %v4float %98
193*c8dee2aaSAndroid Build Coastguard Worker        %100 = OpVectorShuffle %v3float %99 %99 0 1 2
194*c8dee2aaSAndroid Build Coastguard Worker        %101 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
195*c8dee2aaSAndroid Build Coastguard Worker        %102 = OpLoad %v4float %101
196*c8dee2aaSAndroid Build Coastguard Worker        %103 = OpVectorShuffle %v3float %102 %102 0 1 2
197*c8dee2aaSAndroid Build Coastguard Worker        %104 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
198*c8dee2aaSAndroid Build Coastguard Worker        %105 = OpLoad %v4float %104
199*c8dee2aaSAndroid Build Coastguard Worker        %106 = OpVectorShuffle %v3float %105 %105 0 1 2
200*c8dee2aaSAndroid Build Coastguard Worker         %97 = OpExtInst %v3float %1 FaceForward %100 %103 %106
201*c8dee2aaSAndroid Build Coastguard Worker        %107 = OpVectorShuffle %v3float %54 %54 0 1 2
202*c8dee2aaSAndroid Build Coastguard Worker        %108 = OpFOrdEqual %v3bool %97 %107
203*c8dee2aaSAndroid Build Coastguard Worker        %110 = OpAll %bool %108
204*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %96
205*c8dee2aaSAndroid Build Coastguard Worker         %96 = OpLabel
206*c8dee2aaSAndroid Build Coastguard Worker        %111 = OpPhi %bool %false %79 %110 %95
207*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %113 None
208*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %111 %112 %113
209*c8dee2aaSAndroid Build Coastguard Worker        %112 = OpLabel
210*c8dee2aaSAndroid Build Coastguard Worker        %115 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
211*c8dee2aaSAndroid Build Coastguard Worker        %116 = OpLoad %v4float %115
212*c8dee2aaSAndroid Build Coastguard Worker        %117 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
213*c8dee2aaSAndroid Build Coastguard Worker        %118 = OpLoad %v4float %117
214*c8dee2aaSAndroid Build Coastguard Worker        %119 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
215*c8dee2aaSAndroid Build Coastguard Worker        %120 = OpLoad %v4float %119
216*c8dee2aaSAndroid Build Coastguard Worker        %114 = OpExtInst %v4float %1 FaceForward %116 %118 %120
217*c8dee2aaSAndroid Build Coastguard Worker        %121 = OpFOrdEqual %v4bool %114 %54
218*c8dee2aaSAndroid Build Coastguard Worker        %123 = OpAll %bool %121
219*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %113
220*c8dee2aaSAndroid Build Coastguard Worker        %113 = OpLabel
221*c8dee2aaSAndroid Build Coastguard Worker        %124 = OpPhi %bool %false %96 %123 %112
222*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %126 None
223*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %124 %125 %126
224*c8dee2aaSAndroid Build Coastguard Worker        %125 = OpLabel
225*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %126
226*c8dee2aaSAndroid Build Coastguard Worker        %126 = OpLabel
227*c8dee2aaSAndroid Build Coastguard Worker        %128 = OpPhi %bool %false %113 %true %125
228*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %130 None
229*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %128 %129 %130
230*c8dee2aaSAndroid Build Coastguard Worker        %129 = OpLabel
231*c8dee2aaSAndroid Build Coastguard Worker        %132 = OpVectorShuffle %v2float %59 %59 0 1
232*c8dee2aaSAndroid Build Coastguard Worker        %133 = OpFOrdEqual %v2bool %131 %132
233*c8dee2aaSAndroid Build Coastguard Worker        %134 = OpAll %bool %133
234*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %130
235*c8dee2aaSAndroid Build Coastguard Worker        %130 = OpLabel
236*c8dee2aaSAndroid Build Coastguard Worker        %135 = OpPhi %bool %false %126 %134 %129
237*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %137 None
238*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %135 %136 %137
239*c8dee2aaSAndroid Build Coastguard Worker        %136 = OpLabel
240*c8dee2aaSAndroid Build Coastguard Worker        %139 = OpVectorShuffle %v3float %54 %54 0 1 2
241*c8dee2aaSAndroid Build Coastguard Worker        %140 = OpFOrdEqual %v3bool %138 %139
242*c8dee2aaSAndroid Build Coastguard Worker        %141 = OpAll %bool %140
243*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %137
244*c8dee2aaSAndroid Build Coastguard Worker        %137 = OpLabel
245*c8dee2aaSAndroid Build Coastguard Worker        %142 = OpPhi %bool %false %130 %141 %136
246*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %144 None
247*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %142 %143 %144
248*c8dee2aaSAndroid Build Coastguard Worker        %143 = OpLabel
249*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %144
250*c8dee2aaSAndroid Build Coastguard Worker        %144 = OpLabel
251*c8dee2aaSAndroid Build Coastguard Worker        %145 = OpPhi %bool %false %137 %true %143
252*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %149 None
253*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %145 %147 %148
254*c8dee2aaSAndroid Build Coastguard Worker        %147 = OpLabel
255*c8dee2aaSAndroid Build Coastguard Worker        %150 = OpAccessChain %_ptr_Uniform_v4float %7 %int_3
256*c8dee2aaSAndroid Build Coastguard Worker        %152 = OpLoad %v4float %150
257*c8dee2aaSAndroid Build Coastguard Worker               OpStore %146 %152
258*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %149
259*c8dee2aaSAndroid Build Coastguard Worker        %148 = OpLabel
260*c8dee2aaSAndroid Build Coastguard Worker        %153 = OpAccessChain %_ptr_Uniform_v4float %7 %int_4
261*c8dee2aaSAndroid Build Coastguard Worker        %155 = OpLoad %v4float %153
262*c8dee2aaSAndroid Build Coastguard Worker               OpStore %146 %155
263*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %149
264*c8dee2aaSAndroid Build Coastguard Worker        %149 = OpLabel
265*c8dee2aaSAndroid Build Coastguard Worker        %156 = OpLoad %v4float %146
266*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %156
267*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
268