xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Dot.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform mat4 testMatrix4x4;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
5*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
6*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
7*c8dee2aaSAndroid Build Coastguard Worker    vec4 inputA = testMatrix4x4[0];
8*c8dee2aaSAndroid Build Coastguard Worker    vec4 inputB = testMatrix4x4[1];
9*c8dee2aaSAndroid Build Coastguard Worker    vec4 expected = vec4(5.0, 17.0, 38.0, 70.0);
10*c8dee2aaSAndroid Build Coastguard Worker    return ((((((dot(inputA.x, inputB.x) == expected.x && dot(inputA.xy, inputB.xy) == expected.y) && dot(inputA.xyz, inputB.xyz) == expected.z) && dot(inputA, inputB) == expected.w) && 5.0 == expected.x) && 17.0 == expected.y) && 38.0 == expected.z) && 70.0 == expected.w ? colorGreen : colorRed;
11*c8dee2aaSAndroid Build Coastguard Worker}
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