1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testInputs" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %expected "expected" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %expected RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %28 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %34 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %38 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %40 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %41 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %42 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %49 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %51 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %54 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %61 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %63 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %103 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %106 RelaxedPrecision 42*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %107 RelaxedPrecision 43*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 44*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 45*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 46*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 47*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 48*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 49*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 50*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 51*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 52*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 53*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 54*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 56*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 57*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 58*c8dee2aaSAndroid Build Coastguard Worker %25 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0 59*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 60*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 61*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 62*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 63*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 64*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 65*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 66*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 67*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 68*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 69*c8dee2aaSAndroid Build Coastguard Worker %75 = OpConstantComposite %v2float %float_1 %float_1 70*c8dee2aaSAndroid Build Coastguard Worker %93 = OpConstantComposite %v2float %float_1 %float_0 71*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 72*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 73*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 74*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 75*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 76*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 77*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 78*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 79*c8dee2aaSAndroid Build Coastguard Worker OpReturn 80*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 81*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 82*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 83*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 84*c8dee2aaSAndroid Build Coastguard Worker %expected = OpVariable %_ptr_Function_v4float Function 85*c8dee2aaSAndroid Build Coastguard Worker %97 = OpVariable %_ptr_Function_v4float Function 86*c8dee2aaSAndroid Build Coastguard Worker OpStore %expected %25 87*c8dee2aaSAndroid Build Coastguard Worker %29 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 88*c8dee2aaSAndroid Build Coastguard Worker %33 = OpLoad %v4float %29 89*c8dee2aaSAndroid Build Coastguard Worker %34 = OpCompositeExtract %float %33 0 90*c8dee2aaSAndroid Build Coastguard Worker %28 = OpDPdx %float %34 91*c8dee2aaSAndroid Build Coastguard Worker %35 = OpFOrdEqual %bool %28 %float_0 92*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %37 None 93*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %35 %36 %37 94*c8dee2aaSAndroid Build Coastguard Worker %36 = OpLabel 95*c8dee2aaSAndroid Build Coastguard Worker %39 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 96*c8dee2aaSAndroid Build Coastguard Worker %40 = OpLoad %v4float %39 97*c8dee2aaSAndroid Build Coastguard Worker %41 = OpVectorShuffle %v2float %40 %40 0 1 98*c8dee2aaSAndroid Build Coastguard Worker %38 = OpDPdx %v2float %41 99*c8dee2aaSAndroid Build Coastguard Worker %42 = OpVectorShuffle %v2float %25 %25 0 1 100*c8dee2aaSAndroid Build Coastguard Worker %43 = OpFOrdEqual %v2bool %38 %42 101*c8dee2aaSAndroid Build Coastguard Worker %45 = OpAll %bool %43 102*c8dee2aaSAndroid Build Coastguard Worker OpBranch %37 103*c8dee2aaSAndroid Build Coastguard Worker %37 = OpLabel 104*c8dee2aaSAndroid Build Coastguard Worker %46 = OpPhi %bool %false %22 %45 %36 105*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %48 None 106*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %46 %47 %48 107*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLabel 108*c8dee2aaSAndroid Build Coastguard Worker %50 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 109*c8dee2aaSAndroid Build Coastguard Worker %51 = OpLoad %v4float %50 110*c8dee2aaSAndroid Build Coastguard Worker %52 = OpVectorShuffle %v3float %51 %51 0 1 2 111*c8dee2aaSAndroid Build Coastguard Worker %49 = OpDPdx %v3float %52 112*c8dee2aaSAndroid Build Coastguard Worker %54 = OpVectorShuffle %v3float %25 %25 0 1 2 113*c8dee2aaSAndroid Build Coastguard Worker %55 = OpFOrdEqual %v3bool %49 %54 114*c8dee2aaSAndroid Build Coastguard Worker %57 = OpAll %bool %55 115*c8dee2aaSAndroid Build Coastguard Worker OpBranch %48 116*c8dee2aaSAndroid Build Coastguard Worker %48 = OpLabel 117*c8dee2aaSAndroid Build Coastguard Worker %58 = OpPhi %bool %false %37 %57 %47 118*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %60 None 119*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %58 %59 %60 120*c8dee2aaSAndroid Build Coastguard Worker %59 = OpLabel 121*c8dee2aaSAndroid Build Coastguard Worker %62 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 122*c8dee2aaSAndroid Build Coastguard Worker %63 = OpLoad %v4float %62 123*c8dee2aaSAndroid Build Coastguard Worker %61 = OpDPdx %v4float %63 124*c8dee2aaSAndroid Build Coastguard Worker %64 = OpFOrdEqual %v4bool %61 %25 125*c8dee2aaSAndroid Build Coastguard Worker %66 = OpAll %bool %64 126*c8dee2aaSAndroid Build Coastguard Worker OpBranch %60 127*c8dee2aaSAndroid Build Coastguard Worker %60 = OpLabel 128*c8dee2aaSAndroid Build Coastguard Worker %67 = OpPhi %bool %false %48 %66 %59 129*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %69 None 130*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %67 %68 %69 131*c8dee2aaSAndroid Build Coastguard Worker %68 = OpLabel 132*c8dee2aaSAndroid Build Coastguard Worker %72 = OpLoad %v2float %21 133*c8dee2aaSAndroid Build Coastguard Worker %73 = OpVectorShuffle %v2float %72 %72 0 0 134*c8dee2aaSAndroid Build Coastguard Worker %71 = OpDPdx %v2float %73 135*c8dee2aaSAndroid Build Coastguard Worker %70 = OpExtInst %v2float %1 FSign %71 136*c8dee2aaSAndroid Build Coastguard Worker %76 = OpFOrdEqual %v2bool %70 %75 137*c8dee2aaSAndroid Build Coastguard Worker %77 = OpAll %bool %76 138*c8dee2aaSAndroid Build Coastguard Worker OpBranch %69 139*c8dee2aaSAndroid Build Coastguard Worker %69 = OpLabel 140*c8dee2aaSAndroid Build Coastguard Worker %78 = OpPhi %bool %false %60 %77 %68 141*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %80 None 142*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %78 %79 %80 143*c8dee2aaSAndroid Build Coastguard Worker %79 = OpLabel 144*c8dee2aaSAndroid Build Coastguard Worker %83 = OpLoad %v2float %21 145*c8dee2aaSAndroid Build Coastguard Worker %84 = OpVectorShuffle %v2float %83 %83 1 1 146*c8dee2aaSAndroid Build Coastguard Worker %82 = OpDPdx %v2float %84 147*c8dee2aaSAndroid Build Coastguard Worker %81 = OpExtInst %v2float %1 FSign %82 148*c8dee2aaSAndroid Build Coastguard Worker %85 = OpFOrdEqual %v2bool %81 %16 149*c8dee2aaSAndroid Build Coastguard Worker %86 = OpAll %bool %85 150*c8dee2aaSAndroid Build Coastguard Worker OpBranch %80 151*c8dee2aaSAndroid Build Coastguard Worker %80 = OpLabel 152*c8dee2aaSAndroid Build Coastguard Worker %87 = OpPhi %bool %false %69 %86 %79 153*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %89 None 154*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %87 %88 %89 155*c8dee2aaSAndroid Build Coastguard Worker %88 = OpLabel 156*c8dee2aaSAndroid Build Coastguard Worker %92 = OpLoad %v2float %21 157*c8dee2aaSAndroid Build Coastguard Worker %91 = OpDPdx %v2float %92 158*c8dee2aaSAndroid Build Coastguard Worker %90 = OpExtInst %v2float %1 FSign %91 159*c8dee2aaSAndroid Build Coastguard Worker %94 = OpFOrdEqual %v2bool %90 %93 160*c8dee2aaSAndroid Build Coastguard Worker %95 = OpAll %bool %94 161*c8dee2aaSAndroid Build Coastguard Worker OpBranch %89 162*c8dee2aaSAndroid Build Coastguard Worker %89 = OpLabel 163*c8dee2aaSAndroid Build Coastguard Worker %96 = OpPhi %bool %false %80 %95 %88 164*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %100 None 165*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %96 %98 %99 166*c8dee2aaSAndroid Build Coastguard Worker %98 = OpLabel 167*c8dee2aaSAndroid Build Coastguard Worker %101 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 168*c8dee2aaSAndroid Build Coastguard Worker %103 = OpLoad %v4float %101 169*c8dee2aaSAndroid Build Coastguard Worker OpStore %97 %103 170*c8dee2aaSAndroid Build Coastguard Worker OpBranch %100 171*c8dee2aaSAndroid Build Coastguard Worker %99 = OpLabel 172*c8dee2aaSAndroid Build Coastguard Worker %104 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 173*c8dee2aaSAndroid Build Coastguard Worker %106 = OpLoad %v4float %104 174*c8dee2aaSAndroid Build Coastguard Worker OpStore %97 %106 175*c8dee2aaSAndroid Build Coastguard Worker OpBranch %100 176*c8dee2aaSAndroid Build Coastguard Worker %100 = OpLabel 177*c8dee2aaSAndroid Build Coastguard Worker %107 = OpLoad %v4float %97 178*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %107 179*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 180