1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half2 ah; 9*c8dee2aaSAndroid Build Coastguard Worker half2 bh; 10*c8dee2aaSAndroid Build Coastguard Worker float2 af; 11*c8dee2aaSAndroid Build Coastguard Worker float2 bf; 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 16*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 17*c8dee2aaSAndroid Build Coastguard Worker}; 18*c8dee2aaSAndroid Build Coastguard Workerfloat cross_length_2d_ff2f2(float2 a, float2 b); 19*c8dee2aaSAndroid Build Coastguard Workerhalf cross_length_2d_hh2h2(half2 a, half2 b); 20*c8dee2aaSAndroid Build Coastguard Workerfloat cross_length_2d_ff2f2(float2 a, float2 b) { 21*c8dee2aaSAndroid Build Coastguard Worker return determinant(float2x2(a, b)); 22*c8dee2aaSAndroid Build Coastguard Worker} 23*c8dee2aaSAndroid Build Coastguard Workerhalf cross_length_2d_hh2h2(half2 a, half2 b) { 24*c8dee2aaSAndroid Build Coastguard Worker return determinant(half2x2(a, b)); 25*c8dee2aaSAndroid Build Coastguard Worker} 26*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 27*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 28*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 29*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor.x = cross_length_2d_hh2h2(_uniforms.ah, _uniforms.bh); 30*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor.y = half(cross_length_2d_ff2f2(_uniforms.af, _uniforms.bf)); 31*c8dee2aaSAndroid Build Coastguard Worker return _out; 32*c8dee2aaSAndroid Build Coastguard Worker} 33