xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Cross.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform mat3 testMatrix3x3;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
5*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
6*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
7*c8dee2aaSAndroid Build Coastguard Worker    const vec3 expected1 = vec3(-3.0, 6.0, -3.0);
8*c8dee2aaSAndroid Build Coastguard Worker    const vec3 expected2 = vec3(6.0, -12.0, 6.0);
9*c8dee2aaSAndroid Build Coastguard Worker    return cross(testMatrix3x3[0], testMatrix3x3[1]) == expected1 && cross(testMatrix3x3[2], testMatrix3x3[0]) == expected2 ? colorGreen : colorRed;
10*c8dee2aaSAndroid Build Coastguard Worker}
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