xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/ClampUInt.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 testInputs;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
10*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
11*c8dee2aaSAndroid Build Coastguard Worker};
12*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
15*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
16*c8dee2aaSAndroid Build Coastguard Worker};
17*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
18*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
19*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
20*c8dee2aaSAndroid Build Coastguard Worker    uint4 uintValues = uint4(_uniforms.testInputs * 100.0h + 200.0h);
21*c8dee2aaSAndroid Build Coastguard Worker    uint4 expectedA = uint4(100u, 200u, 275u, 300u);
22*c8dee2aaSAndroid Build Coastguard Worker    const uint4 clampLow = uint4(100u, 0u, 0u, 300u);
23*c8dee2aaSAndroid Build Coastguard Worker    uint4 expectedB = uint4(100u, 200u, 250u, 425u);
24*c8dee2aaSAndroid Build Coastguard Worker    const uint4 clampHigh = uint4(300u, 400u, 250u, 500u);
25*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = ((((((((((((((clamp(uintValues.x, 100u, 300u) == expectedA.x && all(clamp(uintValues.xy, 100u, 300u) == expectedA.xy)) && all(clamp(uintValues.xyz, 100u, 300u) == expectedA.xyz)) && all(clamp(uintValues, 100u, 300u) == expectedA)) && 100u == expectedA.x) && all(uint2(100u, 200u) == expectedA.xy)) && all(uint3(100u, 200u, 275u) == expectedA.xyz)) && all(uint4(100u, 200u, 275u, 300u) == expectedA)) && clamp(uintValues.x, 100u, 300u) == expectedB.x) && all(clamp(uintValues.xy, uint2(100u, 0u), uint2(300u, 400u)) == expectedB.xy)) && all(clamp(uintValues.xyz, uint3(100u, 0u, 0u), uint3(300u, 400u, 250u)) == expectedB.xyz)) && all(clamp(uintValues, clampLow, clampHigh) == expectedB)) && 100u == expectedB.x) && all(uint2(100u, 200u) == expectedB.xy)) && all(uint3(100u, 200u, 250u) == expectedB.xyz)) && all(uint4(100u, 200u, 250u, 425u) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
26*c8dee2aaSAndroid Build Coastguard Worker    return _out;
27*c8dee2aaSAndroid Build Coastguard Worker}
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