1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testInputs" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %uintValues "uintValues" 14*c8dee2aaSAndroid Build Coastguard Worker OpName %expectedA "expectedA" 15*c8dee2aaSAndroid Build Coastguard Worker OpName %expectedB "expectedB" 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 24*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %36 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %37 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %41 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %43 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %177 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %180 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %181 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 39*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 40*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 41*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 42*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 44*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 45*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 46*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 47*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 48*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 49*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 50*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 51*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 52*c8dee2aaSAndroid Build Coastguard Worker %uint = OpTypeInt 32 0 53*c8dee2aaSAndroid Build Coastguard Worker %v4uint = OpTypeVector %uint 4 54*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4uint = OpTypePointer Function %v4uint 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 56*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 57*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 58*c8dee2aaSAndroid Build Coastguard Worker %float_100 = OpConstant %float 100 59*c8dee2aaSAndroid Build Coastguard Worker %float_200 = OpConstant %float 200 60*c8dee2aaSAndroid Build Coastguard Worker %35 = OpConstantComposite %v4float %float_200 %float_200 %float_200 %float_200 61*c8dee2aaSAndroid Build Coastguard Worker %uint_100 = OpConstant %uint 100 62*c8dee2aaSAndroid Build Coastguard Worker %uint_200 = OpConstant %uint 200 63*c8dee2aaSAndroid Build Coastguard Worker %uint_275 = OpConstant %uint 275 64*c8dee2aaSAndroid Build Coastguard Worker %uint_300 = OpConstant %uint 300 65*c8dee2aaSAndroid Build Coastguard Worker %51 = OpConstantComposite %v4uint %uint_100 %uint_200 %uint_275 %uint_300 66*c8dee2aaSAndroid Build Coastguard Worker %uint_250 = OpConstant %uint 250 67*c8dee2aaSAndroid Build Coastguard Worker %uint_425 = OpConstant %uint 425 68*c8dee2aaSAndroid Build Coastguard Worker %55 = OpConstantComposite %v4uint %uint_100 %uint_200 %uint_250 %uint_425 69*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 70*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 71*c8dee2aaSAndroid Build Coastguard Worker %v2uint = OpTypeVector %uint 2 72*c8dee2aaSAndroid Build Coastguard Worker %66 = OpConstantComposite %v2uint %uint_100 %uint_100 73*c8dee2aaSAndroid Build Coastguard Worker %67 = OpConstantComposite %v2uint %uint_300 %uint_300 74*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 75*c8dee2aaSAndroid Build Coastguard Worker %v3uint = OpTypeVector %uint 3 76*c8dee2aaSAndroid Build Coastguard Worker %78 = OpConstantComposite %v3uint %uint_100 %uint_100 %uint_100 77*c8dee2aaSAndroid Build Coastguard Worker %79 = OpConstantComposite %v3uint %uint_300 %uint_300 %uint_300 78*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 79*c8dee2aaSAndroid Build Coastguard Worker %88 = OpConstantComposite %v4uint %uint_100 %uint_100 %uint_100 %uint_100 80*c8dee2aaSAndroid Build Coastguard Worker %89 = OpConstantComposite %v4uint %uint_300 %uint_300 %uint_300 %uint_300 81*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 82*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 83*c8dee2aaSAndroid Build Coastguard Worker %100 = OpConstantComposite %v2uint %uint_100 %uint_200 84*c8dee2aaSAndroid Build Coastguard Worker %107 = OpConstantComposite %v3uint %uint_100 %uint_200 %uint_275 85*c8dee2aaSAndroid Build Coastguard Worker %uint_0 = OpConstant %uint 0 86*c8dee2aaSAndroid Build Coastguard Worker %125 = OpConstantComposite %v2uint %uint_100 %uint_0 87*c8dee2aaSAndroid Build Coastguard Worker %uint_400 = OpConstant %uint 400 88*c8dee2aaSAndroid Build Coastguard Worker %127 = OpConstantComposite %v2uint %uint_300 %uint_400 89*c8dee2aaSAndroid Build Coastguard Worker %136 = OpConstantComposite %v3uint %uint_100 %uint_0 %uint_0 90*c8dee2aaSAndroid Build Coastguard Worker %137 = OpConstantComposite %v3uint %uint_300 %uint_400 %uint_250 91*c8dee2aaSAndroid Build Coastguard Worker %145 = OpConstantComposite %v4uint %uint_100 %uint_0 %uint_0 %uint_300 92*c8dee2aaSAndroid Build Coastguard Worker %uint_500 = OpConstant %uint 500 93*c8dee2aaSAndroid Build Coastguard Worker %147 = OpConstantComposite %v4uint %uint_300 %uint_400 %uint_250 %uint_500 94*c8dee2aaSAndroid Build Coastguard Worker %162 = OpConstantComposite %v3uint %uint_100 %uint_200 %uint_250 95*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 96*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 97*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 98*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 99*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 100*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 101*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 102*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 103*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 104*c8dee2aaSAndroid Build Coastguard Worker OpReturn 105*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 106*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 107*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 108*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 109*c8dee2aaSAndroid Build Coastguard Worker %uintValues = OpVariable %_ptr_Function_v4uint Function 110*c8dee2aaSAndroid Build Coastguard Worker %expectedA = OpVariable %_ptr_Function_v4uint Function 111*c8dee2aaSAndroid Build Coastguard Worker %expectedB = OpVariable %_ptr_Function_v4uint Function 112*c8dee2aaSAndroid Build Coastguard Worker %170 = OpVariable %_ptr_Function_v4float Function 113*c8dee2aaSAndroid Build Coastguard Worker %27 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 114*c8dee2aaSAndroid Build Coastguard Worker %31 = OpLoad %v4float %27 115*c8dee2aaSAndroid Build Coastguard Worker %33 = OpVectorTimesScalar %v4float %31 %float_100 116*c8dee2aaSAndroid Build Coastguard Worker %36 = OpFAdd %v4float %33 %35 117*c8dee2aaSAndroid Build Coastguard Worker %37 = OpCompositeExtract %float %36 0 118*c8dee2aaSAndroid Build Coastguard Worker %38 = OpConvertFToU %uint %37 119*c8dee2aaSAndroid Build Coastguard Worker %39 = OpCompositeExtract %float %36 1 120*c8dee2aaSAndroid Build Coastguard Worker %40 = OpConvertFToU %uint %39 121*c8dee2aaSAndroid Build Coastguard Worker %41 = OpCompositeExtract %float %36 2 122*c8dee2aaSAndroid Build Coastguard Worker %42 = OpConvertFToU %uint %41 123*c8dee2aaSAndroid Build Coastguard Worker %43 = OpCompositeExtract %float %36 3 124*c8dee2aaSAndroid Build Coastguard Worker %44 = OpConvertFToU %uint %43 125*c8dee2aaSAndroid Build Coastguard Worker %45 = OpCompositeConstruct %v4uint %38 %40 %42 %44 126*c8dee2aaSAndroid Build Coastguard Worker OpStore %uintValues %45 127*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectedA %51 128*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectedB %55 129*c8dee2aaSAndroid Build Coastguard Worker %59 = OpCompositeExtract %uint %45 0 130*c8dee2aaSAndroid Build Coastguard Worker %58 = OpExtInst %uint %1 UClamp %59 %uint_100 %uint_300 131*c8dee2aaSAndroid Build Coastguard Worker %60 = OpIEqual %bool %58 %uint_100 132*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %62 None 133*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %60 %61 %62 134*c8dee2aaSAndroid Build Coastguard Worker %61 = OpLabel 135*c8dee2aaSAndroid Build Coastguard Worker %64 = OpVectorShuffle %v2uint %45 %45 0 1 136*c8dee2aaSAndroid Build Coastguard Worker %63 = OpExtInst %v2uint %1 UClamp %64 %66 %67 137*c8dee2aaSAndroid Build Coastguard Worker %68 = OpVectorShuffle %v2uint %51 %51 0 1 138*c8dee2aaSAndroid Build Coastguard Worker %69 = OpIEqual %v2bool %63 %68 139*c8dee2aaSAndroid Build Coastguard Worker %71 = OpAll %bool %69 140*c8dee2aaSAndroid Build Coastguard Worker OpBranch %62 141*c8dee2aaSAndroid Build Coastguard Worker %62 = OpLabel 142*c8dee2aaSAndroid Build Coastguard Worker %72 = OpPhi %bool %false %22 %71 %61 143*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %74 None 144*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %72 %73 %74 145*c8dee2aaSAndroid Build Coastguard Worker %73 = OpLabel 146*c8dee2aaSAndroid Build Coastguard Worker %76 = OpVectorShuffle %v3uint %45 %45 0 1 2 147*c8dee2aaSAndroid Build Coastguard Worker %75 = OpExtInst %v3uint %1 UClamp %76 %78 %79 148*c8dee2aaSAndroid Build Coastguard Worker %80 = OpVectorShuffle %v3uint %51 %51 0 1 2 149*c8dee2aaSAndroid Build Coastguard Worker %81 = OpIEqual %v3bool %75 %80 150*c8dee2aaSAndroid Build Coastguard Worker %83 = OpAll %bool %81 151*c8dee2aaSAndroid Build Coastguard Worker OpBranch %74 152*c8dee2aaSAndroid Build Coastguard Worker %74 = OpLabel 153*c8dee2aaSAndroid Build Coastguard Worker %84 = OpPhi %bool %false %62 %83 %73 154*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %86 None 155*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %84 %85 %86 156*c8dee2aaSAndroid Build Coastguard Worker %85 = OpLabel 157*c8dee2aaSAndroid Build Coastguard Worker %87 = OpExtInst %v4uint %1 UClamp %45 %88 %89 158*c8dee2aaSAndroid Build Coastguard Worker %90 = OpIEqual %v4bool %87 %51 159*c8dee2aaSAndroid Build Coastguard Worker %92 = OpAll %bool %90 160*c8dee2aaSAndroid Build Coastguard Worker OpBranch %86 161*c8dee2aaSAndroid Build Coastguard Worker %86 = OpLabel 162*c8dee2aaSAndroid Build Coastguard Worker %93 = OpPhi %bool %false %74 %92 %85 163*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %95 None 164*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %93 %94 %95 165*c8dee2aaSAndroid Build Coastguard Worker %94 = OpLabel 166*c8dee2aaSAndroid Build Coastguard Worker OpBranch %95 167*c8dee2aaSAndroid Build Coastguard Worker %95 = OpLabel 168*c8dee2aaSAndroid Build Coastguard Worker %97 = OpPhi %bool %false %86 %true %94 169*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %99 None 170*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %97 %98 %99 171*c8dee2aaSAndroid Build Coastguard Worker %98 = OpLabel 172*c8dee2aaSAndroid Build Coastguard Worker %101 = OpVectorShuffle %v2uint %51 %51 0 1 173*c8dee2aaSAndroid Build Coastguard Worker %102 = OpIEqual %v2bool %100 %101 174*c8dee2aaSAndroid Build Coastguard Worker %103 = OpAll %bool %102 175*c8dee2aaSAndroid Build Coastguard Worker OpBranch %99 176*c8dee2aaSAndroid Build Coastguard Worker %99 = OpLabel 177*c8dee2aaSAndroid Build Coastguard Worker %104 = OpPhi %bool %false %95 %103 %98 178*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %106 None 179*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %104 %105 %106 180*c8dee2aaSAndroid Build Coastguard Worker %105 = OpLabel 181*c8dee2aaSAndroid Build Coastguard Worker %108 = OpVectorShuffle %v3uint %51 %51 0 1 2 182*c8dee2aaSAndroid Build Coastguard Worker %109 = OpIEqual %v3bool %107 %108 183*c8dee2aaSAndroid Build Coastguard Worker %110 = OpAll %bool %109 184*c8dee2aaSAndroid Build Coastguard Worker OpBranch %106 185*c8dee2aaSAndroid Build Coastguard Worker %106 = OpLabel 186*c8dee2aaSAndroid Build Coastguard Worker %111 = OpPhi %bool %false %99 %110 %105 187*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %113 None 188*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %111 %112 %113 189*c8dee2aaSAndroid Build Coastguard Worker %112 = OpLabel 190*c8dee2aaSAndroid Build Coastguard Worker OpBranch %113 191*c8dee2aaSAndroid Build Coastguard Worker %113 = OpLabel 192*c8dee2aaSAndroid Build Coastguard Worker %114 = OpPhi %bool %false %106 %true %112 193*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %116 None 194*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %114 %115 %116 195*c8dee2aaSAndroid Build Coastguard Worker %115 = OpLabel 196*c8dee2aaSAndroid Build Coastguard Worker %117 = OpExtInst %uint %1 UClamp %59 %uint_100 %uint_300 197*c8dee2aaSAndroid Build Coastguard Worker %118 = OpIEqual %bool %117 %uint_100 198*c8dee2aaSAndroid Build Coastguard Worker OpBranch %116 199*c8dee2aaSAndroid Build Coastguard Worker %116 = OpLabel 200*c8dee2aaSAndroid Build Coastguard Worker %119 = OpPhi %bool %false %113 %118 %115 201*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %121 None 202*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %119 %120 %121 203*c8dee2aaSAndroid Build Coastguard Worker %120 = OpLabel 204*c8dee2aaSAndroid Build Coastguard Worker %123 = OpVectorShuffle %v2uint %45 %45 0 1 205*c8dee2aaSAndroid Build Coastguard Worker %122 = OpExtInst %v2uint %1 UClamp %123 %125 %127 206*c8dee2aaSAndroid Build Coastguard Worker %128 = OpVectorShuffle %v2uint %55 %55 0 1 207*c8dee2aaSAndroid Build Coastguard Worker %129 = OpIEqual %v2bool %122 %128 208*c8dee2aaSAndroid Build Coastguard Worker %130 = OpAll %bool %129 209*c8dee2aaSAndroid Build Coastguard Worker OpBranch %121 210*c8dee2aaSAndroid Build Coastguard Worker %121 = OpLabel 211*c8dee2aaSAndroid Build Coastguard Worker %131 = OpPhi %bool %false %116 %130 %120 212*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %133 None 213*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %131 %132 %133 214*c8dee2aaSAndroid Build Coastguard Worker %132 = OpLabel 215*c8dee2aaSAndroid Build Coastguard Worker %135 = OpVectorShuffle %v3uint %45 %45 0 1 2 216*c8dee2aaSAndroid Build Coastguard Worker %134 = OpExtInst %v3uint %1 UClamp %135 %136 %137 217*c8dee2aaSAndroid Build Coastguard Worker %138 = OpVectorShuffle %v3uint %55 %55 0 1 2 218*c8dee2aaSAndroid Build Coastguard Worker %139 = OpIEqual %v3bool %134 %138 219*c8dee2aaSAndroid Build Coastguard Worker %140 = OpAll %bool %139 220*c8dee2aaSAndroid Build Coastguard Worker OpBranch %133 221*c8dee2aaSAndroid Build Coastguard Worker %133 = OpLabel 222*c8dee2aaSAndroid Build Coastguard Worker %141 = OpPhi %bool %false %121 %140 %132 223*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %143 None 224*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %141 %142 %143 225*c8dee2aaSAndroid Build Coastguard Worker %142 = OpLabel 226*c8dee2aaSAndroid Build Coastguard Worker %144 = OpExtInst %v4uint %1 UClamp %45 %145 %147 227*c8dee2aaSAndroid Build Coastguard Worker %148 = OpIEqual %v4bool %144 %55 228*c8dee2aaSAndroid Build Coastguard Worker %149 = OpAll %bool %148 229*c8dee2aaSAndroid Build Coastguard Worker OpBranch %143 230*c8dee2aaSAndroid Build Coastguard Worker %143 = OpLabel 231*c8dee2aaSAndroid Build Coastguard Worker %150 = OpPhi %bool %false %133 %149 %142 232*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %152 None 233*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %150 %151 %152 234*c8dee2aaSAndroid Build Coastguard Worker %151 = OpLabel 235*c8dee2aaSAndroid Build Coastguard Worker OpBranch %152 236*c8dee2aaSAndroid Build Coastguard Worker %152 = OpLabel 237*c8dee2aaSAndroid Build Coastguard Worker %153 = OpPhi %bool %false %143 %true %151 238*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %155 None 239*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %153 %154 %155 240*c8dee2aaSAndroid Build Coastguard Worker %154 = OpLabel 241*c8dee2aaSAndroid Build Coastguard Worker %156 = OpVectorShuffle %v2uint %55 %55 0 1 242*c8dee2aaSAndroid Build Coastguard Worker %157 = OpIEqual %v2bool %100 %156 243*c8dee2aaSAndroid Build Coastguard Worker %158 = OpAll %bool %157 244*c8dee2aaSAndroid Build Coastguard Worker OpBranch %155 245*c8dee2aaSAndroid Build Coastguard Worker %155 = OpLabel 246*c8dee2aaSAndroid Build Coastguard Worker %159 = OpPhi %bool %false %152 %158 %154 247*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %161 None 248*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %159 %160 %161 249*c8dee2aaSAndroid Build Coastguard Worker %160 = OpLabel 250*c8dee2aaSAndroid Build Coastguard Worker %163 = OpVectorShuffle %v3uint %55 %55 0 1 2 251*c8dee2aaSAndroid Build Coastguard Worker %164 = OpIEqual %v3bool %162 %163 252*c8dee2aaSAndroid Build Coastguard Worker %165 = OpAll %bool %164 253*c8dee2aaSAndroid Build Coastguard Worker OpBranch %161 254*c8dee2aaSAndroid Build Coastguard Worker %161 = OpLabel 255*c8dee2aaSAndroid Build Coastguard Worker %166 = OpPhi %bool %false %155 %165 %160 256*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %168 None 257*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %166 %167 %168 258*c8dee2aaSAndroid Build Coastguard Worker %167 = OpLabel 259*c8dee2aaSAndroid Build Coastguard Worker OpBranch %168 260*c8dee2aaSAndroid Build Coastguard Worker %168 = OpLabel 261*c8dee2aaSAndroid Build Coastguard Worker %169 = OpPhi %bool %false %161 %true %167 262*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %174 None 263*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %169 %172 %173 264*c8dee2aaSAndroid Build Coastguard Worker %172 = OpLabel 265*c8dee2aaSAndroid Build Coastguard Worker %175 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 266*c8dee2aaSAndroid Build Coastguard Worker %177 = OpLoad %v4float %175 267*c8dee2aaSAndroid Build Coastguard Worker OpStore %170 %177 268*c8dee2aaSAndroid Build Coastguard Worker OpBranch %174 269*c8dee2aaSAndroid Build Coastguard Worker %173 = OpLabel 270*c8dee2aaSAndroid Build Coastguard Worker %178 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 271*c8dee2aaSAndroid Build Coastguard Worker %180 = OpLoad %v4float %178 272*c8dee2aaSAndroid Build Coastguard Worker OpStore %170 %180 273*c8dee2aaSAndroid Build Coastguard Worker OpBranch %174 274*c8dee2aaSAndroid Build Coastguard Worker %174 = OpLabel 275*c8dee2aaSAndroid Build Coastguard Worker %181 = OpLoad %v4float %170 276*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %181 277*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 278