1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testInputs" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %expectedA "expectedA" 14*c8dee2aaSAndroid Build Coastguard Worker OpName %expectedB "expectedB" 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 23*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %expectedA RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %expectedB RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %40 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %41 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %47 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %48 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %51 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %60 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %61 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %65 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %74 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %85 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %86 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %93 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %94 RelaxedPrecision 42*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %99 RelaxedPrecision 43*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %107 RelaxedPrecision 44*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %108 RelaxedPrecision 45*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %111 RelaxedPrecision 46*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %119 RelaxedPrecision 47*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %133 RelaxedPrecision 48*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %140 RelaxedPrecision 49*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %152 RelaxedPrecision 50*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %159 RelaxedPrecision 51*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %172 RelaxedPrecision 52*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %175 RelaxedPrecision 53*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %176 RelaxedPrecision 54*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 55*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 56*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 57*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 58*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 60*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 61*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 62*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 63*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 64*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 65*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 66*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 67*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 68*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 69*c8dee2aaSAndroid Build Coastguard Worker %float_n1 = OpConstant %float -1 70*c8dee2aaSAndroid Build Coastguard Worker %float_0_75 = OpConstant %float 0.75 71*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 72*c8dee2aaSAndroid Build Coastguard Worker %28 = OpConstantComposite %v4float %float_n1 %float_0 %float_0_75 %float_1 73*c8dee2aaSAndroid Build Coastguard Worker %float_0_5 = OpConstant %float 0.5 74*c8dee2aaSAndroid Build Coastguard Worker %float_2_25 = OpConstant %float 2.25 75*c8dee2aaSAndroid Build Coastguard Worker %32 = OpConstantComposite %v4float %float_n1 %float_0 %float_0_5 %float_2_25 76*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 77*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 78*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 79*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 80*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 81*c8dee2aaSAndroid Build Coastguard Worker %49 = OpConstantComposite %v2float %float_n1 %float_n1 82*c8dee2aaSAndroid Build Coastguard Worker %50 = OpConstantComposite %v2float %float_1 %float_1 83*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 84*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 85*c8dee2aaSAndroid Build Coastguard Worker %63 = OpConstantComposite %v3float %float_n1 %float_n1 %float_n1 86*c8dee2aaSAndroid Build Coastguard Worker %64 = OpConstantComposite %v3float %float_1 %float_1 %float_1 87*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 88*c8dee2aaSAndroid Build Coastguard Worker %75 = OpConstantComposite %v4float %float_n1 %float_n1 %float_n1 %float_n1 89*c8dee2aaSAndroid Build Coastguard Worker %76 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 90*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 91*c8dee2aaSAndroid Build Coastguard Worker %float_n2 = OpConstant %float -2 92*c8dee2aaSAndroid Build Coastguard Worker %96 = OpConstantComposite %v2float %float_n1 %float_n2 93*c8dee2aaSAndroid Build Coastguard Worker %float_2 = OpConstant %float 2 94*c8dee2aaSAndroid Build Coastguard Worker %98 = OpConstantComposite %v2float %float_1 %float_2 95*c8dee2aaSAndroid Build Coastguard Worker %109 = OpConstantComposite %v3float %float_n1 %float_n2 %float_n2 96*c8dee2aaSAndroid Build Coastguard Worker %110 = OpConstantComposite %v3float %float_1 %float_2 %float_0_5 97*c8dee2aaSAndroid Build Coastguard Worker %120 = OpConstantComposite %v4float %float_n1 %float_n2 %float_n2 %float_1 98*c8dee2aaSAndroid Build Coastguard Worker %float_3 = OpConstant %float 3 99*c8dee2aaSAndroid Build Coastguard Worker %122 = OpConstantComposite %v4float %float_1 %float_2 %float_0_5 %float_3 100*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 101*c8dee2aaSAndroid Build Coastguard Worker %132 = OpConstantComposite %v2float %float_n1 %float_0 102*c8dee2aaSAndroid Build Coastguard Worker %139 = OpConstantComposite %v3float %float_n1 %float_0 %float_0_75 103*c8dee2aaSAndroid Build Coastguard Worker %158 = OpConstantComposite %v3float %float_n1 %float_0 %float_0_5 104*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 105*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 106*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 107*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 108*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 109*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 110*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 111*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 112*c8dee2aaSAndroid Build Coastguard Worker OpReturn 113*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 114*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 115*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 116*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 117*c8dee2aaSAndroid Build Coastguard Worker %expectedA = OpVariable %_ptr_Function_v4float Function 118*c8dee2aaSAndroid Build Coastguard Worker %expectedB = OpVariable %_ptr_Function_v4float Function 119*c8dee2aaSAndroid Build Coastguard Worker %166 = OpVariable %_ptr_Function_v4float Function 120*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectedA %28 121*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectedB %32 122*c8dee2aaSAndroid Build Coastguard Worker %36 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 123*c8dee2aaSAndroid Build Coastguard Worker %40 = OpLoad %v4float %36 124*c8dee2aaSAndroid Build Coastguard Worker %41 = OpCompositeExtract %float %40 0 125*c8dee2aaSAndroid Build Coastguard Worker %35 = OpExtInst %float %1 FClamp %41 %float_n1 %float_1 126*c8dee2aaSAndroid Build Coastguard Worker %42 = OpFOrdEqual %bool %35 %float_n1 127*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %44 None 128*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %42 %43 %44 129*c8dee2aaSAndroid Build Coastguard Worker %43 = OpLabel 130*c8dee2aaSAndroid Build Coastguard Worker %46 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 131*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLoad %v4float %46 132*c8dee2aaSAndroid Build Coastguard Worker %48 = OpVectorShuffle %v2float %47 %47 0 1 133*c8dee2aaSAndroid Build Coastguard Worker %45 = OpExtInst %v2float %1 FClamp %48 %49 %50 134*c8dee2aaSAndroid Build Coastguard Worker %51 = OpVectorShuffle %v2float %28 %28 0 1 135*c8dee2aaSAndroid Build Coastguard Worker %52 = OpFOrdEqual %v2bool %45 %51 136*c8dee2aaSAndroid Build Coastguard Worker %54 = OpAll %bool %52 137*c8dee2aaSAndroid Build Coastguard Worker OpBranch %44 138*c8dee2aaSAndroid Build Coastguard Worker %44 = OpLabel 139*c8dee2aaSAndroid Build Coastguard Worker %55 = OpPhi %bool %false %22 %54 %43 140*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %57 None 141*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %55 %56 %57 142*c8dee2aaSAndroid Build Coastguard Worker %56 = OpLabel 143*c8dee2aaSAndroid Build Coastguard Worker %59 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 144*c8dee2aaSAndroid Build Coastguard Worker %60 = OpLoad %v4float %59 145*c8dee2aaSAndroid Build Coastguard Worker %61 = OpVectorShuffle %v3float %60 %60 0 1 2 146*c8dee2aaSAndroid Build Coastguard Worker %58 = OpExtInst %v3float %1 FClamp %61 %63 %64 147*c8dee2aaSAndroid Build Coastguard Worker %65 = OpVectorShuffle %v3float %28 %28 0 1 2 148*c8dee2aaSAndroid Build Coastguard Worker %66 = OpFOrdEqual %v3bool %58 %65 149*c8dee2aaSAndroid Build Coastguard Worker %68 = OpAll %bool %66 150*c8dee2aaSAndroid Build Coastguard Worker OpBranch %57 151*c8dee2aaSAndroid Build Coastguard Worker %57 = OpLabel 152*c8dee2aaSAndroid Build Coastguard Worker %69 = OpPhi %bool %false %44 %68 %56 153*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %71 None 154*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %69 %70 %71 155*c8dee2aaSAndroid Build Coastguard Worker %70 = OpLabel 156*c8dee2aaSAndroid Build Coastguard Worker %73 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 157*c8dee2aaSAndroid Build Coastguard Worker %74 = OpLoad %v4float %73 158*c8dee2aaSAndroid Build Coastguard Worker %72 = OpExtInst %v4float %1 FClamp %74 %75 %76 159*c8dee2aaSAndroid Build Coastguard Worker %77 = OpFOrdEqual %v4bool %72 %28 160*c8dee2aaSAndroid Build Coastguard Worker %79 = OpAll %bool %77 161*c8dee2aaSAndroid Build Coastguard Worker OpBranch %71 162*c8dee2aaSAndroid Build Coastguard Worker %71 = OpLabel 163*c8dee2aaSAndroid Build Coastguard Worker %80 = OpPhi %bool %false %57 %79 %70 164*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %82 None 165*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %80 %81 %82 166*c8dee2aaSAndroid Build Coastguard Worker %81 = OpLabel 167*c8dee2aaSAndroid Build Coastguard Worker %84 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 168*c8dee2aaSAndroid Build Coastguard Worker %85 = OpLoad %v4float %84 169*c8dee2aaSAndroid Build Coastguard Worker %86 = OpCompositeExtract %float %85 0 170*c8dee2aaSAndroid Build Coastguard Worker %83 = OpExtInst %float %1 FClamp %86 %float_n1 %float_1 171*c8dee2aaSAndroid Build Coastguard Worker %87 = OpFOrdEqual %bool %83 %float_n1 172*c8dee2aaSAndroid Build Coastguard Worker OpBranch %82 173*c8dee2aaSAndroid Build Coastguard Worker %82 = OpLabel 174*c8dee2aaSAndroid Build Coastguard Worker %88 = OpPhi %bool %false %71 %87 %81 175*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %90 None 176*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %88 %89 %90 177*c8dee2aaSAndroid Build Coastguard Worker %89 = OpLabel 178*c8dee2aaSAndroid Build Coastguard Worker %92 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 179*c8dee2aaSAndroid Build Coastguard Worker %93 = OpLoad %v4float %92 180*c8dee2aaSAndroid Build Coastguard Worker %94 = OpVectorShuffle %v2float %93 %93 0 1 181*c8dee2aaSAndroid Build Coastguard Worker %91 = OpExtInst %v2float %1 FClamp %94 %96 %98 182*c8dee2aaSAndroid Build Coastguard Worker %99 = OpVectorShuffle %v2float %32 %32 0 1 183*c8dee2aaSAndroid Build Coastguard Worker %100 = OpFOrdEqual %v2bool %91 %99 184*c8dee2aaSAndroid Build Coastguard Worker %101 = OpAll %bool %100 185*c8dee2aaSAndroid Build Coastguard Worker OpBranch %90 186*c8dee2aaSAndroid Build Coastguard Worker %90 = OpLabel 187*c8dee2aaSAndroid Build Coastguard Worker %102 = OpPhi %bool %false %82 %101 %89 188*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %104 None 189*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %102 %103 %104 190*c8dee2aaSAndroid Build Coastguard Worker %103 = OpLabel 191*c8dee2aaSAndroid Build Coastguard Worker %106 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 192*c8dee2aaSAndroid Build Coastguard Worker %107 = OpLoad %v4float %106 193*c8dee2aaSAndroid Build Coastguard Worker %108 = OpVectorShuffle %v3float %107 %107 0 1 2 194*c8dee2aaSAndroid Build Coastguard Worker %105 = OpExtInst %v3float %1 FClamp %108 %109 %110 195*c8dee2aaSAndroid Build Coastguard Worker %111 = OpVectorShuffle %v3float %32 %32 0 1 2 196*c8dee2aaSAndroid Build Coastguard Worker %112 = OpFOrdEqual %v3bool %105 %111 197*c8dee2aaSAndroid Build Coastguard Worker %113 = OpAll %bool %112 198*c8dee2aaSAndroid Build Coastguard Worker OpBranch %104 199*c8dee2aaSAndroid Build Coastguard Worker %104 = OpLabel 200*c8dee2aaSAndroid Build Coastguard Worker %114 = OpPhi %bool %false %90 %113 %103 201*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %116 None 202*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %114 %115 %116 203*c8dee2aaSAndroid Build Coastguard Worker %115 = OpLabel 204*c8dee2aaSAndroid Build Coastguard Worker %118 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 205*c8dee2aaSAndroid Build Coastguard Worker %119 = OpLoad %v4float %118 206*c8dee2aaSAndroid Build Coastguard Worker %117 = OpExtInst %v4float %1 FClamp %119 %120 %122 207*c8dee2aaSAndroid Build Coastguard Worker %123 = OpFOrdEqual %v4bool %117 %32 208*c8dee2aaSAndroid Build Coastguard Worker %124 = OpAll %bool %123 209*c8dee2aaSAndroid Build Coastguard Worker OpBranch %116 210*c8dee2aaSAndroid Build Coastguard Worker %116 = OpLabel 211*c8dee2aaSAndroid Build Coastguard Worker %125 = OpPhi %bool %false %104 %124 %115 212*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %127 None 213*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %125 %126 %127 214*c8dee2aaSAndroid Build Coastguard Worker %126 = OpLabel 215*c8dee2aaSAndroid Build Coastguard Worker OpBranch %127 216*c8dee2aaSAndroid Build Coastguard Worker %127 = OpLabel 217*c8dee2aaSAndroid Build Coastguard Worker %129 = OpPhi %bool %false %116 %true %126 218*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %131 None 219*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %129 %130 %131 220*c8dee2aaSAndroid Build Coastguard Worker %130 = OpLabel 221*c8dee2aaSAndroid Build Coastguard Worker %133 = OpVectorShuffle %v2float %28 %28 0 1 222*c8dee2aaSAndroid Build Coastguard Worker %134 = OpFOrdEqual %v2bool %132 %133 223*c8dee2aaSAndroid Build Coastguard Worker %135 = OpAll %bool %134 224*c8dee2aaSAndroid Build Coastguard Worker OpBranch %131 225*c8dee2aaSAndroid Build Coastguard Worker %131 = OpLabel 226*c8dee2aaSAndroid Build Coastguard Worker %136 = OpPhi %bool %false %127 %135 %130 227*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %138 None 228*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %136 %137 %138 229*c8dee2aaSAndroid Build Coastguard Worker %137 = OpLabel 230*c8dee2aaSAndroid Build Coastguard Worker %140 = OpVectorShuffle %v3float %28 %28 0 1 2 231*c8dee2aaSAndroid Build Coastguard Worker %141 = OpFOrdEqual %v3bool %139 %140 232*c8dee2aaSAndroid Build Coastguard Worker %142 = OpAll %bool %141 233*c8dee2aaSAndroid Build Coastguard Worker OpBranch %138 234*c8dee2aaSAndroid Build Coastguard Worker %138 = OpLabel 235*c8dee2aaSAndroid Build Coastguard Worker %143 = OpPhi %bool %false %131 %142 %137 236*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %145 None 237*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %143 %144 %145 238*c8dee2aaSAndroid Build Coastguard Worker %144 = OpLabel 239*c8dee2aaSAndroid Build Coastguard Worker OpBranch %145 240*c8dee2aaSAndroid Build Coastguard Worker %145 = OpLabel 241*c8dee2aaSAndroid Build Coastguard Worker %146 = OpPhi %bool %false %138 %true %144 242*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %148 None 243*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %146 %147 %148 244*c8dee2aaSAndroid Build Coastguard Worker %147 = OpLabel 245*c8dee2aaSAndroid Build Coastguard Worker OpBranch %148 246*c8dee2aaSAndroid Build Coastguard Worker %148 = OpLabel 247*c8dee2aaSAndroid Build Coastguard Worker %149 = OpPhi %bool %false %145 %true %147 248*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %151 None 249*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %149 %150 %151 250*c8dee2aaSAndroid Build Coastguard Worker %150 = OpLabel 251*c8dee2aaSAndroid Build Coastguard Worker %152 = OpVectorShuffle %v2float %32 %32 0 1 252*c8dee2aaSAndroid Build Coastguard Worker %153 = OpFOrdEqual %v2bool %132 %152 253*c8dee2aaSAndroid Build Coastguard Worker %154 = OpAll %bool %153 254*c8dee2aaSAndroid Build Coastguard Worker OpBranch %151 255*c8dee2aaSAndroid Build Coastguard Worker %151 = OpLabel 256*c8dee2aaSAndroid Build Coastguard Worker %155 = OpPhi %bool %false %148 %154 %150 257*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %157 None 258*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %155 %156 %157 259*c8dee2aaSAndroid Build Coastguard Worker %156 = OpLabel 260*c8dee2aaSAndroid Build Coastguard Worker %159 = OpVectorShuffle %v3float %32 %32 0 1 2 261*c8dee2aaSAndroid Build Coastguard Worker %160 = OpFOrdEqual %v3bool %158 %159 262*c8dee2aaSAndroid Build Coastguard Worker %161 = OpAll %bool %160 263*c8dee2aaSAndroid Build Coastguard Worker OpBranch %157 264*c8dee2aaSAndroid Build Coastguard Worker %157 = OpLabel 265*c8dee2aaSAndroid Build Coastguard Worker %162 = OpPhi %bool %false %151 %161 %156 266*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %164 None 267*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %162 %163 %164 268*c8dee2aaSAndroid Build Coastguard Worker %163 = OpLabel 269*c8dee2aaSAndroid Build Coastguard Worker OpBranch %164 270*c8dee2aaSAndroid Build Coastguard Worker %164 = OpLabel 271*c8dee2aaSAndroid Build Coastguard Worker %165 = OpPhi %bool %false %157 %true %163 272*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %169 None 273*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %165 %167 %168 274*c8dee2aaSAndroid Build Coastguard Worker %167 = OpLabel 275*c8dee2aaSAndroid Build Coastguard Worker %170 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 276*c8dee2aaSAndroid Build Coastguard Worker %172 = OpLoad %v4float %170 277*c8dee2aaSAndroid Build Coastguard Worker OpStore %166 %172 278*c8dee2aaSAndroid Build Coastguard Worker OpBranch %169 279*c8dee2aaSAndroid Build Coastguard Worker %168 = OpLabel 280*c8dee2aaSAndroid Build Coastguard Worker %173 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 281*c8dee2aaSAndroid Build Coastguard Worker %175 = OpLoad %v4float %173 282*c8dee2aaSAndroid Build Coastguard Worker OpStore %166 %175 283*c8dee2aaSAndroid Build Coastguard Worker OpBranch %169 284*c8dee2aaSAndroid Build Coastguard Worker %169 = OpLabel 285*c8dee2aaSAndroid Build Coastguard Worker %176 = OpLoad %v4float %166 286*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %176 287*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 288