xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/ClampFloat.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "testInputs"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "colorGreen"
10*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 2 "colorRed"
11*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
12*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
13*c8dee2aaSAndroid Build Coastguard Worker               OpName %expectedA "expectedA"
14*c8dee2aaSAndroid Build Coastguard Worker               OpName %expectedB "expectedB"
15*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
16*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
17*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
18*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
19*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
20*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
21*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
22*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 Offset 32
23*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %expectedA RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %expectedB RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %40 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %41 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %47 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %48 RelaxedPrecision
33*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %51 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %60 RelaxedPrecision
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %61 RelaxedPrecision
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %65 RelaxedPrecision
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %74 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %85 RelaxedPrecision
39*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %86 RelaxedPrecision
40*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %93 RelaxedPrecision
41*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %94 RelaxedPrecision
42*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %99 RelaxedPrecision
43*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %107 RelaxedPrecision
44*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %108 RelaxedPrecision
45*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %111 RelaxedPrecision
46*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %119 RelaxedPrecision
47*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %133 RelaxedPrecision
48*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %140 RelaxedPrecision
49*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %152 RelaxedPrecision
50*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %159 RelaxedPrecision
51*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %172 RelaxedPrecision
52*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %175 RelaxedPrecision
53*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %176 RelaxedPrecision
54*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
55*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
56*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
57*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
58*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float
59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
60*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
61*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
62*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
63*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
64*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
65*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
66*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
67*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
68*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
69*c8dee2aaSAndroid Build Coastguard Worker   %float_n1 = OpConstant %float -1
70*c8dee2aaSAndroid Build Coastguard Worker %float_0_75 = OpConstant %float 0.75
71*c8dee2aaSAndroid Build Coastguard Worker    %float_1 = OpConstant %float 1
72*c8dee2aaSAndroid Build Coastguard Worker         %28 = OpConstantComposite %v4float %float_n1 %float_0 %float_0_75 %float_1
73*c8dee2aaSAndroid Build Coastguard Worker  %float_0_5 = OpConstant %float 0.5
74*c8dee2aaSAndroid Build Coastguard Worker %float_2_25 = OpConstant %float 2.25
75*c8dee2aaSAndroid Build Coastguard Worker         %32 = OpConstantComposite %v4float %float_n1 %float_0 %float_0_5 %float_2_25
76*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
77*c8dee2aaSAndroid Build Coastguard Worker      %false = OpConstantFalse %bool
78*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
79*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
80*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
81*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpConstantComposite %v2float %float_n1 %float_n1
82*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpConstantComposite %v2float %float_1 %float_1
83*c8dee2aaSAndroid Build Coastguard Worker     %v2bool = OpTypeVector %bool 2
84*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
85*c8dee2aaSAndroid Build Coastguard Worker         %63 = OpConstantComposite %v3float %float_n1 %float_n1 %float_n1
86*c8dee2aaSAndroid Build Coastguard Worker         %64 = OpConstantComposite %v3float %float_1 %float_1 %float_1
87*c8dee2aaSAndroid Build Coastguard Worker     %v3bool = OpTypeVector %bool 3
88*c8dee2aaSAndroid Build Coastguard Worker         %75 = OpConstantComposite %v4float %float_n1 %float_n1 %float_n1 %float_n1
89*c8dee2aaSAndroid Build Coastguard Worker         %76 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
90*c8dee2aaSAndroid Build Coastguard Worker     %v4bool = OpTypeVector %bool 4
91*c8dee2aaSAndroid Build Coastguard Worker   %float_n2 = OpConstant %float -2
92*c8dee2aaSAndroid Build Coastguard Worker         %96 = OpConstantComposite %v2float %float_n1 %float_n2
93*c8dee2aaSAndroid Build Coastguard Worker    %float_2 = OpConstant %float 2
94*c8dee2aaSAndroid Build Coastguard Worker         %98 = OpConstantComposite %v2float %float_1 %float_2
95*c8dee2aaSAndroid Build Coastguard Worker        %109 = OpConstantComposite %v3float %float_n1 %float_n2 %float_n2
96*c8dee2aaSAndroid Build Coastguard Worker        %110 = OpConstantComposite %v3float %float_1 %float_2 %float_0_5
97*c8dee2aaSAndroid Build Coastguard Worker        %120 = OpConstantComposite %v4float %float_n1 %float_n2 %float_n2 %float_1
98*c8dee2aaSAndroid Build Coastguard Worker    %float_3 = OpConstant %float 3
99*c8dee2aaSAndroid Build Coastguard Worker        %122 = OpConstantComposite %v4float %float_1 %float_2 %float_0_5 %float_3
100*c8dee2aaSAndroid Build Coastguard Worker       %true = OpConstantTrue %bool
101*c8dee2aaSAndroid Build Coastguard Worker        %132 = OpConstantComposite %v2float %float_n1 %float_0
102*c8dee2aaSAndroid Build Coastguard Worker        %139 = OpConstantComposite %v3float %float_n1 %float_0 %float_0_75
103*c8dee2aaSAndroid Build Coastguard Worker        %158 = OpConstantComposite %v3float %float_n1 %float_0 %float_0_5
104*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
105*c8dee2aaSAndroid Build Coastguard Worker      %int_2 = OpConstant %int 2
106*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
107*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
108*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
109*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
110*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
111*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
112*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
113*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
114*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
115*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
116*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
117*c8dee2aaSAndroid Build Coastguard Worker  %expectedA = OpVariable %_ptr_Function_v4float Function
118*c8dee2aaSAndroid Build Coastguard Worker  %expectedB = OpVariable %_ptr_Function_v4float Function
119*c8dee2aaSAndroid Build Coastguard Worker        %166 = OpVariable %_ptr_Function_v4float Function
120*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expectedA %28
121*c8dee2aaSAndroid Build Coastguard Worker               OpStore %expectedB %32
122*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
123*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpLoad %v4float %36
124*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpCompositeExtract %float %40 0
125*c8dee2aaSAndroid Build Coastguard Worker         %35 = OpExtInst %float %1 FClamp %41 %float_n1 %float_1
126*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpFOrdEqual %bool %35 %float_n1
127*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %44 None
128*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %42 %43 %44
129*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpLabel
130*c8dee2aaSAndroid Build Coastguard Worker         %46 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
131*c8dee2aaSAndroid Build Coastguard Worker         %47 = OpLoad %v4float %46
132*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpVectorShuffle %v2float %47 %47 0 1
133*c8dee2aaSAndroid Build Coastguard Worker         %45 = OpExtInst %v2float %1 FClamp %48 %49 %50
134*c8dee2aaSAndroid Build Coastguard Worker         %51 = OpVectorShuffle %v2float %28 %28 0 1
135*c8dee2aaSAndroid Build Coastguard Worker         %52 = OpFOrdEqual %v2bool %45 %51
136*c8dee2aaSAndroid Build Coastguard Worker         %54 = OpAll %bool %52
137*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %44
138*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpLabel
139*c8dee2aaSAndroid Build Coastguard Worker         %55 = OpPhi %bool %false %22 %54 %43
140*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %57 None
141*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %55 %56 %57
142*c8dee2aaSAndroid Build Coastguard Worker         %56 = OpLabel
143*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
144*c8dee2aaSAndroid Build Coastguard Worker         %60 = OpLoad %v4float %59
145*c8dee2aaSAndroid Build Coastguard Worker         %61 = OpVectorShuffle %v3float %60 %60 0 1 2
146*c8dee2aaSAndroid Build Coastguard Worker         %58 = OpExtInst %v3float %1 FClamp %61 %63 %64
147*c8dee2aaSAndroid Build Coastguard Worker         %65 = OpVectorShuffle %v3float %28 %28 0 1 2
148*c8dee2aaSAndroid Build Coastguard Worker         %66 = OpFOrdEqual %v3bool %58 %65
149*c8dee2aaSAndroid Build Coastguard Worker         %68 = OpAll %bool %66
150*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %57
151*c8dee2aaSAndroid Build Coastguard Worker         %57 = OpLabel
152*c8dee2aaSAndroid Build Coastguard Worker         %69 = OpPhi %bool %false %44 %68 %56
153*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %71 None
154*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %69 %70 %71
155*c8dee2aaSAndroid Build Coastguard Worker         %70 = OpLabel
156*c8dee2aaSAndroid Build Coastguard Worker         %73 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
157*c8dee2aaSAndroid Build Coastguard Worker         %74 = OpLoad %v4float %73
158*c8dee2aaSAndroid Build Coastguard Worker         %72 = OpExtInst %v4float %1 FClamp %74 %75 %76
159*c8dee2aaSAndroid Build Coastguard Worker         %77 = OpFOrdEqual %v4bool %72 %28
160*c8dee2aaSAndroid Build Coastguard Worker         %79 = OpAll %bool %77
161*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %71
162*c8dee2aaSAndroid Build Coastguard Worker         %71 = OpLabel
163*c8dee2aaSAndroid Build Coastguard Worker         %80 = OpPhi %bool %false %57 %79 %70
164*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %82 None
165*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %80 %81 %82
166*c8dee2aaSAndroid Build Coastguard Worker         %81 = OpLabel
167*c8dee2aaSAndroid Build Coastguard Worker         %84 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
168*c8dee2aaSAndroid Build Coastguard Worker         %85 = OpLoad %v4float %84
169*c8dee2aaSAndroid Build Coastguard Worker         %86 = OpCompositeExtract %float %85 0
170*c8dee2aaSAndroid Build Coastguard Worker         %83 = OpExtInst %float %1 FClamp %86 %float_n1 %float_1
171*c8dee2aaSAndroid Build Coastguard Worker         %87 = OpFOrdEqual %bool %83 %float_n1
172*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %82
173*c8dee2aaSAndroid Build Coastguard Worker         %82 = OpLabel
174*c8dee2aaSAndroid Build Coastguard Worker         %88 = OpPhi %bool %false %71 %87 %81
175*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %90 None
176*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %88 %89 %90
177*c8dee2aaSAndroid Build Coastguard Worker         %89 = OpLabel
178*c8dee2aaSAndroid Build Coastguard Worker         %92 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
179*c8dee2aaSAndroid Build Coastguard Worker         %93 = OpLoad %v4float %92
180*c8dee2aaSAndroid Build Coastguard Worker         %94 = OpVectorShuffle %v2float %93 %93 0 1
181*c8dee2aaSAndroid Build Coastguard Worker         %91 = OpExtInst %v2float %1 FClamp %94 %96 %98
182*c8dee2aaSAndroid Build Coastguard Worker         %99 = OpVectorShuffle %v2float %32 %32 0 1
183*c8dee2aaSAndroid Build Coastguard Worker        %100 = OpFOrdEqual %v2bool %91 %99
184*c8dee2aaSAndroid Build Coastguard Worker        %101 = OpAll %bool %100
185*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %90
186*c8dee2aaSAndroid Build Coastguard Worker         %90 = OpLabel
187*c8dee2aaSAndroid Build Coastguard Worker        %102 = OpPhi %bool %false %82 %101 %89
188*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %104 None
189*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %102 %103 %104
190*c8dee2aaSAndroid Build Coastguard Worker        %103 = OpLabel
191*c8dee2aaSAndroid Build Coastguard Worker        %106 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
192*c8dee2aaSAndroid Build Coastguard Worker        %107 = OpLoad %v4float %106
193*c8dee2aaSAndroid Build Coastguard Worker        %108 = OpVectorShuffle %v3float %107 %107 0 1 2
194*c8dee2aaSAndroid Build Coastguard Worker        %105 = OpExtInst %v3float %1 FClamp %108 %109 %110
195*c8dee2aaSAndroid Build Coastguard Worker        %111 = OpVectorShuffle %v3float %32 %32 0 1 2
196*c8dee2aaSAndroid Build Coastguard Worker        %112 = OpFOrdEqual %v3bool %105 %111
197*c8dee2aaSAndroid Build Coastguard Worker        %113 = OpAll %bool %112
198*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %104
199*c8dee2aaSAndroid Build Coastguard Worker        %104 = OpLabel
200*c8dee2aaSAndroid Build Coastguard Worker        %114 = OpPhi %bool %false %90 %113 %103
201*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %116 None
202*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %114 %115 %116
203*c8dee2aaSAndroid Build Coastguard Worker        %115 = OpLabel
204*c8dee2aaSAndroid Build Coastguard Worker        %118 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
205*c8dee2aaSAndroid Build Coastguard Worker        %119 = OpLoad %v4float %118
206*c8dee2aaSAndroid Build Coastguard Worker        %117 = OpExtInst %v4float %1 FClamp %119 %120 %122
207*c8dee2aaSAndroid Build Coastguard Worker        %123 = OpFOrdEqual %v4bool %117 %32
208*c8dee2aaSAndroid Build Coastguard Worker        %124 = OpAll %bool %123
209*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %116
210*c8dee2aaSAndroid Build Coastguard Worker        %116 = OpLabel
211*c8dee2aaSAndroid Build Coastguard Worker        %125 = OpPhi %bool %false %104 %124 %115
212*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %127 None
213*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %125 %126 %127
214*c8dee2aaSAndroid Build Coastguard Worker        %126 = OpLabel
215*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %127
216*c8dee2aaSAndroid Build Coastguard Worker        %127 = OpLabel
217*c8dee2aaSAndroid Build Coastguard Worker        %129 = OpPhi %bool %false %116 %true %126
218*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %131 None
219*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %129 %130 %131
220*c8dee2aaSAndroid Build Coastguard Worker        %130 = OpLabel
221*c8dee2aaSAndroid Build Coastguard Worker        %133 = OpVectorShuffle %v2float %28 %28 0 1
222*c8dee2aaSAndroid Build Coastguard Worker        %134 = OpFOrdEqual %v2bool %132 %133
223*c8dee2aaSAndroid Build Coastguard Worker        %135 = OpAll %bool %134
224*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %131
225*c8dee2aaSAndroid Build Coastguard Worker        %131 = OpLabel
226*c8dee2aaSAndroid Build Coastguard Worker        %136 = OpPhi %bool %false %127 %135 %130
227*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %138 None
228*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %136 %137 %138
229*c8dee2aaSAndroid Build Coastguard Worker        %137 = OpLabel
230*c8dee2aaSAndroid Build Coastguard Worker        %140 = OpVectorShuffle %v3float %28 %28 0 1 2
231*c8dee2aaSAndroid Build Coastguard Worker        %141 = OpFOrdEqual %v3bool %139 %140
232*c8dee2aaSAndroid Build Coastguard Worker        %142 = OpAll %bool %141
233*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %138
234*c8dee2aaSAndroid Build Coastguard Worker        %138 = OpLabel
235*c8dee2aaSAndroid Build Coastguard Worker        %143 = OpPhi %bool %false %131 %142 %137
236*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %145 None
237*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %143 %144 %145
238*c8dee2aaSAndroid Build Coastguard Worker        %144 = OpLabel
239*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %145
240*c8dee2aaSAndroid Build Coastguard Worker        %145 = OpLabel
241*c8dee2aaSAndroid Build Coastguard Worker        %146 = OpPhi %bool %false %138 %true %144
242*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %148 None
243*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %146 %147 %148
244*c8dee2aaSAndroid Build Coastguard Worker        %147 = OpLabel
245*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %148
246*c8dee2aaSAndroid Build Coastguard Worker        %148 = OpLabel
247*c8dee2aaSAndroid Build Coastguard Worker        %149 = OpPhi %bool %false %145 %true %147
248*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %151 None
249*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %149 %150 %151
250*c8dee2aaSAndroid Build Coastguard Worker        %150 = OpLabel
251*c8dee2aaSAndroid Build Coastguard Worker        %152 = OpVectorShuffle %v2float %32 %32 0 1
252*c8dee2aaSAndroid Build Coastguard Worker        %153 = OpFOrdEqual %v2bool %132 %152
253*c8dee2aaSAndroid Build Coastguard Worker        %154 = OpAll %bool %153
254*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %151
255*c8dee2aaSAndroid Build Coastguard Worker        %151 = OpLabel
256*c8dee2aaSAndroid Build Coastguard Worker        %155 = OpPhi %bool %false %148 %154 %150
257*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %157 None
258*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %155 %156 %157
259*c8dee2aaSAndroid Build Coastguard Worker        %156 = OpLabel
260*c8dee2aaSAndroid Build Coastguard Worker        %159 = OpVectorShuffle %v3float %32 %32 0 1 2
261*c8dee2aaSAndroid Build Coastguard Worker        %160 = OpFOrdEqual %v3bool %158 %159
262*c8dee2aaSAndroid Build Coastguard Worker        %161 = OpAll %bool %160
263*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %157
264*c8dee2aaSAndroid Build Coastguard Worker        %157 = OpLabel
265*c8dee2aaSAndroid Build Coastguard Worker        %162 = OpPhi %bool %false %151 %161 %156
266*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %164 None
267*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %162 %163 %164
268*c8dee2aaSAndroid Build Coastguard Worker        %163 = OpLabel
269*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %164
270*c8dee2aaSAndroid Build Coastguard Worker        %164 = OpLabel
271*c8dee2aaSAndroid Build Coastguard Worker        %165 = OpPhi %bool %false %157 %true %163
272*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %169 None
273*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %165 %167 %168
274*c8dee2aaSAndroid Build Coastguard Worker        %167 = OpLabel
275*c8dee2aaSAndroid Build Coastguard Worker        %170 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
276*c8dee2aaSAndroid Build Coastguard Worker        %172 = OpLoad %v4float %170
277*c8dee2aaSAndroid Build Coastguard Worker               OpStore %166 %172
278*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %169
279*c8dee2aaSAndroid Build Coastguard Worker        %168 = OpLabel
280*c8dee2aaSAndroid Build Coastguard Worker        %173 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
281*c8dee2aaSAndroid Build Coastguard Worker        %175 = OpLoad %v4float %173
282*c8dee2aaSAndroid Build Coastguard Worker               OpStore %166 %175
283*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %169
284*c8dee2aaSAndroid Build Coastguard Worker        %169 = OpLabel
285*c8dee2aaSAndroid Build Coastguard Worker        %176 = OpLoad %v4float %166
286*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %176
287*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
288