1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testInputs" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %expected "expected" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %expected RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %36 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %37 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %41 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %43 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %44 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %45 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %54 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %55 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %57 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %64 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %66 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %78 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %85 RelaxedPrecision 42*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %98 RelaxedPrecision 43*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %101 RelaxedPrecision 44*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %102 RelaxedPrecision 45*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 46*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 47*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 48*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 49*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 50*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 51*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 52*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 53*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 54*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 55*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 56*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 57*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 58*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 59*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 60*c8dee2aaSAndroid Build Coastguard Worker %float_n1 = OpConstant %float -1 61*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 62*c8dee2aaSAndroid Build Coastguard Worker %float_3 = OpConstant %float 3 63*c8dee2aaSAndroid Build Coastguard Worker %28 = OpConstantComposite %v4float %float_n1 %float_0 %float_1 %float_3 64*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 65*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 66*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 67*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 68*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 69*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 70*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 71*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 72*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 73*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 74*c8dee2aaSAndroid Build Coastguard Worker %77 = OpConstantComposite %v2float %float_n1 %float_0 75*c8dee2aaSAndroid Build Coastguard Worker %84 = OpConstantComposite %v3float %float_n1 %float_0 %float_1 76*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 77*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 78*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 79*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 80*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 81*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 82*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 83*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 84*c8dee2aaSAndroid Build Coastguard Worker OpReturn 85*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 86*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 87*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 88*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 89*c8dee2aaSAndroid Build Coastguard Worker %expected = OpVariable %_ptr_Function_v4float Function 90*c8dee2aaSAndroid Build Coastguard Worker %92 = OpVariable %_ptr_Function_v4float Function 91*c8dee2aaSAndroid Build Coastguard Worker OpStore %expected %28 92*c8dee2aaSAndroid Build Coastguard Worker %32 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 93*c8dee2aaSAndroid Build Coastguard Worker %36 = OpLoad %v4float %32 94*c8dee2aaSAndroid Build Coastguard Worker %37 = OpCompositeExtract %float %36 0 95*c8dee2aaSAndroid Build Coastguard Worker %31 = OpExtInst %float %1 Ceil %37 96*c8dee2aaSAndroid Build Coastguard Worker %38 = OpFOrdEqual %bool %31 %float_n1 97*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %40 None 98*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %38 %39 %40 99*c8dee2aaSAndroid Build Coastguard Worker %39 = OpLabel 100*c8dee2aaSAndroid Build Coastguard Worker %42 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 101*c8dee2aaSAndroid Build Coastguard Worker %43 = OpLoad %v4float %42 102*c8dee2aaSAndroid Build Coastguard Worker %44 = OpVectorShuffle %v2float %43 %43 0 1 103*c8dee2aaSAndroid Build Coastguard Worker %41 = OpExtInst %v2float %1 Ceil %44 104*c8dee2aaSAndroid Build Coastguard Worker %45 = OpVectorShuffle %v2float %28 %28 0 1 105*c8dee2aaSAndroid Build Coastguard Worker %46 = OpFOrdEqual %v2bool %41 %45 106*c8dee2aaSAndroid Build Coastguard Worker %48 = OpAll %bool %46 107*c8dee2aaSAndroid Build Coastguard Worker OpBranch %40 108*c8dee2aaSAndroid Build Coastguard Worker %40 = OpLabel 109*c8dee2aaSAndroid Build Coastguard Worker %49 = OpPhi %bool %false %22 %48 %39 110*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %51 None 111*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %49 %50 %51 112*c8dee2aaSAndroid Build Coastguard Worker %50 = OpLabel 113*c8dee2aaSAndroid Build Coastguard Worker %53 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 114*c8dee2aaSAndroid Build Coastguard Worker %54 = OpLoad %v4float %53 115*c8dee2aaSAndroid Build Coastguard Worker %55 = OpVectorShuffle %v3float %54 %54 0 1 2 116*c8dee2aaSAndroid Build Coastguard Worker %52 = OpExtInst %v3float %1 Ceil %55 117*c8dee2aaSAndroid Build Coastguard Worker %57 = OpVectorShuffle %v3float %28 %28 0 1 2 118*c8dee2aaSAndroid Build Coastguard Worker %58 = OpFOrdEqual %v3bool %52 %57 119*c8dee2aaSAndroid Build Coastguard Worker %60 = OpAll %bool %58 120*c8dee2aaSAndroid Build Coastguard Worker OpBranch %51 121*c8dee2aaSAndroid Build Coastguard Worker %51 = OpLabel 122*c8dee2aaSAndroid Build Coastguard Worker %61 = OpPhi %bool %false %40 %60 %50 123*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %63 None 124*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %61 %62 %63 125*c8dee2aaSAndroid Build Coastguard Worker %62 = OpLabel 126*c8dee2aaSAndroid Build Coastguard Worker %65 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 127*c8dee2aaSAndroid Build Coastguard Worker %66 = OpLoad %v4float %65 128*c8dee2aaSAndroid Build Coastguard Worker %64 = OpExtInst %v4float %1 Ceil %66 129*c8dee2aaSAndroid Build Coastguard Worker %67 = OpFOrdEqual %v4bool %64 %28 130*c8dee2aaSAndroid Build Coastguard Worker %69 = OpAll %bool %67 131*c8dee2aaSAndroid Build Coastguard Worker OpBranch %63 132*c8dee2aaSAndroid Build Coastguard Worker %63 = OpLabel 133*c8dee2aaSAndroid Build Coastguard Worker %70 = OpPhi %bool %false %51 %69 %62 134*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %72 None 135*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %70 %71 %72 136*c8dee2aaSAndroid Build Coastguard Worker %71 = OpLabel 137*c8dee2aaSAndroid Build Coastguard Worker OpBranch %72 138*c8dee2aaSAndroid Build Coastguard Worker %72 = OpLabel 139*c8dee2aaSAndroid Build Coastguard Worker %74 = OpPhi %bool %false %63 %true %71 140*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %76 None 141*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %74 %75 %76 142*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLabel 143*c8dee2aaSAndroid Build Coastguard Worker %78 = OpVectorShuffle %v2float %28 %28 0 1 144*c8dee2aaSAndroid Build Coastguard Worker %79 = OpFOrdEqual %v2bool %77 %78 145*c8dee2aaSAndroid Build Coastguard Worker %80 = OpAll %bool %79 146*c8dee2aaSAndroid Build Coastguard Worker OpBranch %76 147*c8dee2aaSAndroid Build Coastguard Worker %76 = OpLabel 148*c8dee2aaSAndroid Build Coastguard Worker %81 = OpPhi %bool %false %72 %80 %75 149*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %83 None 150*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %81 %82 %83 151*c8dee2aaSAndroid Build Coastguard Worker %82 = OpLabel 152*c8dee2aaSAndroid Build Coastguard Worker %85 = OpVectorShuffle %v3float %28 %28 0 1 2 153*c8dee2aaSAndroid Build Coastguard Worker %86 = OpFOrdEqual %v3bool %84 %85 154*c8dee2aaSAndroid Build Coastguard Worker %87 = OpAll %bool %86 155*c8dee2aaSAndroid Build Coastguard Worker OpBranch %83 156*c8dee2aaSAndroid Build Coastguard Worker %83 = OpLabel 157*c8dee2aaSAndroid Build Coastguard Worker %88 = OpPhi %bool %false %76 %87 %82 158*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %90 None 159*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %88 %89 %90 160*c8dee2aaSAndroid Build Coastguard Worker %89 = OpLabel 161*c8dee2aaSAndroid Build Coastguard Worker OpBranch %90 162*c8dee2aaSAndroid Build Coastguard Worker %90 = OpLabel 163*c8dee2aaSAndroid Build Coastguard Worker %91 = OpPhi %bool %false %83 %true %89 164*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %95 None 165*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %91 %93 %94 166*c8dee2aaSAndroid Build Coastguard Worker %93 = OpLabel 167*c8dee2aaSAndroid Build Coastguard Worker %96 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 168*c8dee2aaSAndroid Build Coastguard Worker %98 = OpLoad %v4float %96 169*c8dee2aaSAndroid Build Coastguard Worker OpStore %92 %98 170*c8dee2aaSAndroid Build Coastguard Worker OpBranch %95 171*c8dee2aaSAndroid Build Coastguard Worker %94 = OpLabel 172*c8dee2aaSAndroid Build Coastguard Worker %99 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 173*c8dee2aaSAndroid Build Coastguard Worker %101 = OpLoad %v4float %99 174*c8dee2aaSAndroid Build Coastguard Worker OpStore %92 %101 175*c8dee2aaSAndroid Build Coastguard Worker OpBranch %95 176*c8dee2aaSAndroid Build Coastguard Worker %95 = OpLabel 177*c8dee2aaSAndroid Build Coastguard Worker %102 = OpLoad %v4float %92 178*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %102 179*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 180