1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "inputVal" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "expected" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorGreen" 11*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 3 "colorRed" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 32 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 3 Offset 48 24*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %25 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %30 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %34 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %41 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %42 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %44 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %45 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %54 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %55 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %58 RelaxedPrecision 42*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %59 RelaxedPrecision 43*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %66 RelaxedPrecision 44*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %68 RelaxedPrecision 45*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %70 RelaxedPrecision 46*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %78 RelaxedPrecision 47*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %79 RelaxedPrecision 48*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %87 RelaxedPrecision 49*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %88 RelaxedPrecision 50*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %97 RelaxedPrecision 51*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %98 RelaxedPrecision 52*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %107 RelaxedPrecision 53*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %118 RelaxedPrecision 54*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %121 RelaxedPrecision 55*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %122 RelaxedPrecision 56*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 57*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 58*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 59*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 60*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float %v4float 61*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 62*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 63*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 64*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 65*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 66*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 67*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 68*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 69*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 70*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 71*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 72*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 73*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 74*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 75*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 76*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 77*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 78*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 79*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 80*c8dee2aaSAndroid Build Coastguard Worker %float_0_25 = OpConstant %float 0.25 81*c8dee2aaSAndroid Build Coastguard Worker %85 = OpConstantComposite %v2float %float_0 %float_0_25 82*c8dee2aaSAndroid Build Coastguard Worker %float_0_5 = OpConstant %float 0.5 83*c8dee2aaSAndroid Build Coastguard Worker %95 = OpConstantComposite %v3float %float_0 %float_0_25 %float_0_5 84*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 85*c8dee2aaSAndroid Build Coastguard Worker %105 = OpConstantComposite %v4float %float_0 %float_0_25 %float_0_5 %float_1 86*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 87*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 88*c8dee2aaSAndroid Build Coastguard Worker %int_3 = OpConstant %int 3 89*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 90*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 91*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 92*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 93*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 94*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 95*c8dee2aaSAndroid Build Coastguard Worker OpReturn 96*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 97*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 98*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 99*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 100*c8dee2aaSAndroid Build Coastguard Worker %111 = OpVariable %_ptr_Function_v4float Function 101*c8dee2aaSAndroid Build Coastguard Worker %26 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 102*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %v4float %26 103*c8dee2aaSAndroid Build Coastguard Worker %31 = OpCompositeExtract %float %30 0 104*c8dee2aaSAndroid Build Coastguard Worker %25 = OpExtInst %float %1 Atanh %31 105*c8dee2aaSAndroid Build Coastguard Worker %32 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 106*c8dee2aaSAndroid Build Coastguard Worker %34 = OpLoad %v4float %32 107*c8dee2aaSAndroid Build Coastguard Worker %35 = OpCompositeExtract %float %34 0 108*c8dee2aaSAndroid Build Coastguard Worker %36 = OpFOrdEqual %bool %25 %35 109*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %38 None 110*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %36 %37 %38 111*c8dee2aaSAndroid Build Coastguard Worker %37 = OpLabel 112*c8dee2aaSAndroid Build Coastguard Worker %40 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 113*c8dee2aaSAndroid Build Coastguard Worker %41 = OpLoad %v4float %40 114*c8dee2aaSAndroid Build Coastguard Worker %42 = OpVectorShuffle %v2float %41 %41 0 1 115*c8dee2aaSAndroid Build Coastguard Worker %39 = OpExtInst %v2float %1 Atanh %42 116*c8dee2aaSAndroid Build Coastguard Worker %43 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 117*c8dee2aaSAndroid Build Coastguard Worker %44 = OpLoad %v4float %43 118*c8dee2aaSAndroid Build Coastguard Worker %45 = OpVectorShuffle %v2float %44 %44 0 1 119*c8dee2aaSAndroid Build Coastguard Worker %46 = OpFOrdEqual %v2bool %39 %45 120*c8dee2aaSAndroid Build Coastguard Worker %48 = OpAll %bool %46 121*c8dee2aaSAndroid Build Coastguard Worker OpBranch %38 122*c8dee2aaSAndroid Build Coastguard Worker %38 = OpLabel 123*c8dee2aaSAndroid Build Coastguard Worker %49 = OpPhi %bool %false %22 %48 %37 124*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %51 None 125*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %49 %50 %51 126*c8dee2aaSAndroid Build Coastguard Worker %50 = OpLabel 127*c8dee2aaSAndroid Build Coastguard Worker %53 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 128*c8dee2aaSAndroid Build Coastguard Worker %54 = OpLoad %v4float %53 129*c8dee2aaSAndroid Build Coastguard Worker %55 = OpVectorShuffle %v3float %54 %54 0 1 2 130*c8dee2aaSAndroid Build Coastguard Worker %52 = OpExtInst %v3float %1 Atanh %55 131*c8dee2aaSAndroid Build Coastguard Worker %57 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 132*c8dee2aaSAndroid Build Coastguard Worker %58 = OpLoad %v4float %57 133*c8dee2aaSAndroid Build Coastguard Worker %59 = OpVectorShuffle %v3float %58 %58 0 1 2 134*c8dee2aaSAndroid Build Coastguard Worker %60 = OpFOrdEqual %v3bool %52 %59 135*c8dee2aaSAndroid Build Coastguard Worker %62 = OpAll %bool %60 136*c8dee2aaSAndroid Build Coastguard Worker OpBranch %51 137*c8dee2aaSAndroid Build Coastguard Worker %51 = OpLabel 138*c8dee2aaSAndroid Build Coastguard Worker %63 = OpPhi %bool %false %38 %62 %50 139*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %65 None 140*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %63 %64 %65 141*c8dee2aaSAndroid Build Coastguard Worker %64 = OpLabel 142*c8dee2aaSAndroid Build Coastguard Worker %67 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 143*c8dee2aaSAndroid Build Coastguard Worker %68 = OpLoad %v4float %67 144*c8dee2aaSAndroid Build Coastguard Worker %66 = OpExtInst %v4float %1 Atanh %68 145*c8dee2aaSAndroid Build Coastguard Worker %69 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 146*c8dee2aaSAndroid Build Coastguard Worker %70 = OpLoad %v4float %69 147*c8dee2aaSAndroid Build Coastguard Worker %71 = OpFOrdEqual %v4bool %66 %70 148*c8dee2aaSAndroid Build Coastguard Worker %73 = OpAll %bool %71 149*c8dee2aaSAndroid Build Coastguard Worker OpBranch %65 150*c8dee2aaSAndroid Build Coastguard Worker %65 = OpLabel 151*c8dee2aaSAndroid Build Coastguard Worker %74 = OpPhi %bool %false %51 %73 %64 152*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %76 None 153*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %74 %75 %76 154*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLabel 155*c8dee2aaSAndroid Build Coastguard Worker %77 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 156*c8dee2aaSAndroid Build Coastguard Worker %78 = OpLoad %v4float %77 157*c8dee2aaSAndroid Build Coastguard Worker %79 = OpCompositeExtract %float %78 0 158*c8dee2aaSAndroid Build Coastguard Worker %80 = OpFOrdEqual %bool %float_0 %79 159*c8dee2aaSAndroid Build Coastguard Worker OpBranch %76 160*c8dee2aaSAndroid Build Coastguard Worker %76 = OpLabel 161*c8dee2aaSAndroid Build Coastguard Worker %81 = OpPhi %bool %false %65 %80 %75 162*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %83 None 163*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %81 %82 %83 164*c8dee2aaSAndroid Build Coastguard Worker %82 = OpLabel 165*c8dee2aaSAndroid Build Coastguard Worker %86 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 166*c8dee2aaSAndroid Build Coastguard Worker %87 = OpLoad %v4float %86 167*c8dee2aaSAndroid Build Coastguard Worker %88 = OpVectorShuffle %v2float %87 %87 0 1 168*c8dee2aaSAndroid Build Coastguard Worker %89 = OpFOrdEqual %v2bool %85 %88 169*c8dee2aaSAndroid Build Coastguard Worker %90 = OpAll %bool %89 170*c8dee2aaSAndroid Build Coastguard Worker OpBranch %83 171*c8dee2aaSAndroid Build Coastguard Worker %83 = OpLabel 172*c8dee2aaSAndroid Build Coastguard Worker %91 = OpPhi %bool %false %76 %90 %82 173*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %93 None 174*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %91 %92 %93 175*c8dee2aaSAndroid Build Coastguard Worker %92 = OpLabel 176*c8dee2aaSAndroid Build Coastguard Worker %96 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 177*c8dee2aaSAndroid Build Coastguard Worker %97 = OpLoad %v4float %96 178*c8dee2aaSAndroid Build Coastguard Worker %98 = OpVectorShuffle %v3float %97 %97 0 1 2 179*c8dee2aaSAndroid Build Coastguard Worker %99 = OpFOrdEqual %v3bool %95 %98 180*c8dee2aaSAndroid Build Coastguard Worker %100 = OpAll %bool %99 181*c8dee2aaSAndroid Build Coastguard Worker OpBranch %93 182*c8dee2aaSAndroid Build Coastguard Worker %93 = OpLabel 183*c8dee2aaSAndroid Build Coastguard Worker %101 = OpPhi %bool %false %83 %100 %92 184*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %103 None 185*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %101 %102 %103 186*c8dee2aaSAndroid Build Coastguard Worker %102 = OpLabel 187*c8dee2aaSAndroid Build Coastguard Worker %106 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 188*c8dee2aaSAndroid Build Coastguard Worker %107 = OpLoad %v4float %106 189*c8dee2aaSAndroid Build Coastguard Worker %108 = OpFOrdEqual %v4bool %105 %107 190*c8dee2aaSAndroid Build Coastguard Worker %109 = OpAll %bool %108 191*c8dee2aaSAndroid Build Coastguard Worker OpBranch %103 192*c8dee2aaSAndroid Build Coastguard Worker %103 = OpLabel 193*c8dee2aaSAndroid Build Coastguard Worker %110 = OpPhi %bool %false %93 %109 %102 194*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %115 None 195*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %110 %113 %114 196*c8dee2aaSAndroid Build Coastguard Worker %113 = OpLabel 197*c8dee2aaSAndroid Build Coastguard Worker %116 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 198*c8dee2aaSAndroid Build Coastguard Worker %118 = OpLoad %v4float %116 199*c8dee2aaSAndroid Build Coastguard Worker OpStore %111 %118 200*c8dee2aaSAndroid Build Coastguard Worker OpBranch %115 201*c8dee2aaSAndroid Build Coastguard Worker %114 = OpLabel 202*c8dee2aaSAndroid Build Coastguard Worker %119 = OpAccessChain %_ptr_Uniform_v4float %7 %int_3 203*c8dee2aaSAndroid Build Coastguard Worker %121 = OpLoad %v4float %119 204*c8dee2aaSAndroid Build Coastguard Worker OpStore %111 %121 205*c8dee2aaSAndroid Build Coastguard Worker OpBranch %115 206*c8dee2aaSAndroid Build Coastguard Worker %115 = OpLabel 207*c8dee2aaSAndroid Build Coastguard Worker %122 = OpLoad %v4float %111 208*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %122 209*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 210