xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Any.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker40 instructions
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg                   coords = src.rg
4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks                CondMask = LoopMask = RetMask = true
5*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $0..3 = colorGreen
6*c8dee2aaSAndroid Build Coastguard Workerswizzle_4                      $0..3 = ($0..3).xxyz
7*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              $4..7 = 0
8*c8dee2aaSAndroid Build Coastguard Workercmpne_4_floats                 $0..3 = notEqual($0..3, $4..7)
9*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          inputVal = $0..3
10*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $0..3 = colorGreen
11*c8dee2aaSAndroid Build Coastguard Workerswizzle_3                      $1..3 = ($1..3).xxz
12*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              $4..7 = 0
13*c8dee2aaSAndroid Build Coastguard Workercmpne_4_floats                 $0..3 = notEqual($0..3, $4..7)
14*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          expected = $0..3
15*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $0..1 = inputVal(0..1)
16*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int                 $0 |= $1
17*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = expected(0)
18*c8dee2aaSAndroid Build Coastguard Workercmpeq_int                      $0 = equal($0, $1)
19*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked          $1..3 = inputVal(0..2)
20*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int                 $2 |= $3
21*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int                 $1 |= $2
22*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $2 = expected(1)
23*c8dee2aaSAndroid Build Coastguard Workercmpeq_int                      $1 = equal($1, $2)
24*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
25*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $1..4 = inputVal
26*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_2_ints              $1..2 |= $3..4
27*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int                 $1 |= $2
28*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $2 = expected(2)
29*c8dee2aaSAndroid Build Coastguard Workercmpeq_int                      $1 = equal($1, $2)
30*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
31*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = expected(0)
32*c8dee2aaSAndroid Build Coastguard Workercmpeq_imm_int                  $1 = equal($1, 0)
33*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
34*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = expected(1)
35*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
36*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = expected(2)
37*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
38*c8dee2aaSAndroid Build Coastguard Workerswizzle_4                      $0..3 = ($0..3).xxxx
39*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $4..7 = colorRed
40*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $8..11 = colorGreen
41*c8dee2aaSAndroid Build Coastguard Workermix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
42*c8dee2aaSAndroid Build Coastguard Workerload_src                       src.rgba = $0..3
43