1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorGreen" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorRed" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %inputVal "inputVal" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %expected "expected" 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %32 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %37 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %44 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %45 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %46 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %48 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %50 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %95 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %97 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %98 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 40*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 41*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 42*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 43*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float 44*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 45*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 46*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 47*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 48*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 49*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 50*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 51*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 52*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 53*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 54*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4bool = OpTypePointer Function %v4bool 56*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 57*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 58*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 59*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 60*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 61*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 62*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 63*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 64*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 65*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 66*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 67*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 68*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 69*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 70*c8dee2aaSAndroid Build Coastguard Worker OpReturn 71*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 72*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 73*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 74*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 75*c8dee2aaSAndroid Build Coastguard Worker %inputVal = OpVariable %_ptr_Function_v4bool Function 76*c8dee2aaSAndroid Build Coastguard Worker %expected = OpVariable %_ptr_Function_v4bool Function 77*c8dee2aaSAndroid Build Coastguard Worker %88 = OpVariable %_ptr_Function_v4float Function 78*c8dee2aaSAndroid Build Coastguard Worker %27 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 79*c8dee2aaSAndroid Build Coastguard Worker %31 = OpLoad %v4float %27 80*c8dee2aaSAndroid Build Coastguard Worker %32 = OpVectorShuffle %v4float %31 %31 0 0 2 3 81*c8dee2aaSAndroid Build Coastguard Worker %33 = OpCompositeExtract %float %32 0 82*c8dee2aaSAndroid Build Coastguard Worker %34 = OpFUnordNotEqual %bool %33 %float_0 83*c8dee2aaSAndroid Build Coastguard Worker %35 = OpCompositeExtract %float %32 1 84*c8dee2aaSAndroid Build Coastguard Worker %36 = OpFUnordNotEqual %bool %35 %float_0 85*c8dee2aaSAndroid Build Coastguard Worker %37 = OpCompositeExtract %float %32 2 86*c8dee2aaSAndroid Build Coastguard Worker %38 = OpFUnordNotEqual %bool %37 %float_0 87*c8dee2aaSAndroid Build Coastguard Worker %39 = OpCompositeExtract %float %32 3 88*c8dee2aaSAndroid Build Coastguard Worker %40 = OpFUnordNotEqual %bool %39 %float_0 89*c8dee2aaSAndroid Build Coastguard Worker %41 = OpCompositeConstruct %v4bool %34 %36 %38 %40 90*c8dee2aaSAndroid Build Coastguard Worker OpStore %inputVal %41 91*c8dee2aaSAndroid Build Coastguard Worker %43 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 92*c8dee2aaSAndroid Build Coastguard Worker %44 = OpLoad %v4float %43 93*c8dee2aaSAndroid Build Coastguard Worker %45 = OpVectorShuffle %v4float %44 %44 0 1 2 2 94*c8dee2aaSAndroid Build Coastguard Worker %46 = OpCompositeExtract %float %45 0 95*c8dee2aaSAndroid Build Coastguard Worker %47 = OpFUnordNotEqual %bool %46 %float_0 96*c8dee2aaSAndroid Build Coastguard Worker %48 = OpCompositeExtract %float %45 1 97*c8dee2aaSAndroid Build Coastguard Worker %49 = OpFUnordNotEqual %bool %48 %float_0 98*c8dee2aaSAndroid Build Coastguard Worker %50 = OpCompositeExtract %float %45 2 99*c8dee2aaSAndroid Build Coastguard Worker %51 = OpFUnordNotEqual %bool %50 %float_0 100*c8dee2aaSAndroid Build Coastguard Worker %52 = OpCompositeExtract %float %45 3 101*c8dee2aaSAndroid Build Coastguard Worker %53 = OpFUnordNotEqual %bool %52 %float_0 102*c8dee2aaSAndroid Build Coastguard Worker %54 = OpCompositeConstruct %v4bool %47 %49 %51 %53 103*c8dee2aaSAndroid Build Coastguard Worker OpStore %expected %54 104*c8dee2aaSAndroid Build Coastguard Worker %57 = OpVectorShuffle %v2bool %41 %41 0 1 105*c8dee2aaSAndroid Build Coastguard Worker %56 = OpAll %bool %57 106*c8dee2aaSAndroid Build Coastguard Worker %59 = OpCompositeExtract %bool %54 0 107*c8dee2aaSAndroid Build Coastguard Worker %60 = OpLogicalEqual %bool %56 %59 108*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %62 None 109*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %60 %61 %62 110*c8dee2aaSAndroid Build Coastguard Worker %61 = OpLabel 111*c8dee2aaSAndroid Build Coastguard Worker %64 = OpVectorShuffle %v3bool %41 %41 0 1 2 112*c8dee2aaSAndroid Build Coastguard Worker %63 = OpAll %bool %64 113*c8dee2aaSAndroid Build Coastguard Worker %66 = OpCompositeExtract %bool %54 1 114*c8dee2aaSAndroid Build Coastguard Worker %67 = OpLogicalEqual %bool %63 %66 115*c8dee2aaSAndroid Build Coastguard Worker OpBranch %62 116*c8dee2aaSAndroid Build Coastguard Worker %62 = OpLabel 117*c8dee2aaSAndroid Build Coastguard Worker %68 = OpPhi %bool %false %22 %67 %61 118*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %70 None 119*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %68 %69 %70 120*c8dee2aaSAndroid Build Coastguard Worker %69 = OpLabel 121*c8dee2aaSAndroid Build Coastguard Worker %71 = OpAll %bool %41 122*c8dee2aaSAndroid Build Coastguard Worker %72 = OpCompositeExtract %bool %54 2 123*c8dee2aaSAndroid Build Coastguard Worker %73 = OpLogicalEqual %bool %71 %72 124*c8dee2aaSAndroid Build Coastguard Worker OpBranch %70 125*c8dee2aaSAndroid Build Coastguard Worker %70 = OpLabel 126*c8dee2aaSAndroid Build Coastguard Worker %74 = OpPhi %bool %false %62 %73 %69 127*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %76 None 128*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %74 %75 %76 129*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLabel 130*c8dee2aaSAndroid Build Coastguard Worker OpBranch %76 131*c8dee2aaSAndroid Build Coastguard Worker %76 = OpLabel 132*c8dee2aaSAndroid Build Coastguard Worker %77 = OpPhi %bool %false %70 %59 %75 133*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %79 None 134*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %77 %78 %79 135*c8dee2aaSAndroid Build Coastguard Worker %78 = OpLabel 136*c8dee2aaSAndroid Build Coastguard Worker %80 = OpCompositeExtract %bool %54 1 137*c8dee2aaSAndroid Build Coastguard Worker %81 = OpLogicalEqual %bool %false %80 138*c8dee2aaSAndroid Build Coastguard Worker OpBranch %79 139*c8dee2aaSAndroid Build Coastguard Worker %79 = OpLabel 140*c8dee2aaSAndroid Build Coastguard Worker %82 = OpPhi %bool %false %76 %81 %78 141*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %84 None 142*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %82 %83 %84 143*c8dee2aaSAndroid Build Coastguard Worker %83 = OpLabel 144*c8dee2aaSAndroid Build Coastguard Worker %85 = OpCompositeExtract %bool %54 2 145*c8dee2aaSAndroid Build Coastguard Worker %86 = OpLogicalEqual %bool %false %85 146*c8dee2aaSAndroid Build Coastguard Worker OpBranch %84 147*c8dee2aaSAndroid Build Coastguard Worker %84 = OpLabel 148*c8dee2aaSAndroid Build Coastguard Worker %87 = OpPhi %bool %false %79 %86 %83 149*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %92 None 150*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %87 %90 %91 151*c8dee2aaSAndroid Build Coastguard Worker %90 = OpLabel 152*c8dee2aaSAndroid Build Coastguard Worker %93 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 153*c8dee2aaSAndroid Build Coastguard Worker %95 = OpLoad %v4float %93 154*c8dee2aaSAndroid Build Coastguard Worker OpStore %88 %95 155*c8dee2aaSAndroid Build Coastguard Worker OpBranch %92 156*c8dee2aaSAndroid Build Coastguard Worker %91 = OpLabel 157*c8dee2aaSAndroid Build Coastguard Worker %96 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 158*c8dee2aaSAndroid Build Coastguard Worker %97 = OpLoad %v4float %96 159*c8dee2aaSAndroid Build Coastguard Worker OpStore %88 %97 160*c8dee2aaSAndroid Build Coastguard Worker OpBranch %92 161*c8dee2aaSAndroid Build Coastguard Worker %92 = OpLabel 162*c8dee2aaSAndroid Build Coastguard Worker %98 = OpLoad %v4float %88 163*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %98 164*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 165