1 2out vec4 sk_FragColor; 3uniform vec4 colorGreen; 4uniform float unknownInput; 5uniform mat2 testMatrix2x2; 6vec4 main() { 7 vec4 var; 8 int i = int(unknownInput); 9 var = vec4(4.0, 8.0, 12.0, 4.0); 10 float _0_h = colorGreen[i]; 11 var = vec4(_0_h) * vec4(_0_h); 12 float _1_a[5] = float[5](1.0, 2.0, 3.0, 4.0, 5.0); 13 var = vec4(_1_a[0], _1_a[1], _1_a[2], _1_a[3]) * _1_a[4]; 14 i *= int(var.x); 15 return colorGreen; 16} 17