1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 4*c8dee2aaSAndroid Build Coastguard Workeruniform float unknownInput; 5*c8dee2aaSAndroid Build Coastguard Workeruniform mat2 testMatrix2x2; 6*c8dee2aaSAndroid Build Coastguard Workerstruct S { 7*c8dee2aaSAndroid Build Coastguard Worker vec4 ah4[1]; 8*c8dee2aaSAndroid Build Coastguard Worker float ah[1]; 9*c8dee2aaSAndroid Build Coastguard Worker vec4 h4; 10*c8dee2aaSAndroid Build Coastguard Worker float h; 11*c8dee2aaSAndroid Build Coastguard Worker}; 12*c8dee2aaSAndroid Build Coastguard Workerstruct S4 { 13*c8dee2aaSAndroid Build Coastguard Worker float a; 14*c8dee2aaSAndroid Build Coastguard Worker float b; 15*c8dee2aaSAndroid Build Coastguard Worker float c; 16*c8dee2aaSAndroid Build Coastguard Worker float d; 17*c8dee2aaSAndroid Build Coastguard Worker}; 18*c8dee2aaSAndroid Build Coastguard Workerstruct S5 { 19*c8dee2aaSAndroid Build Coastguard Worker float a; 20*c8dee2aaSAndroid Build Coastguard Worker float b; 21*c8dee2aaSAndroid Build Coastguard Worker float c; 22*c8dee2aaSAndroid Build Coastguard Worker float d; 23*c8dee2aaSAndroid Build Coastguard Worker float e; 24*c8dee2aaSAndroid Build Coastguard Worker}; 25*c8dee2aaSAndroid Build Coastguard Workervoid keepAlive_vh(inout float f) { 26*c8dee2aaSAndroid Build Coastguard Worker} 27*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 28*c8dee2aaSAndroid Build Coastguard Worker S s; 29*c8dee2aaSAndroid Build Coastguard Worker s.ah4[0] = vec4(unknownInput); 30*c8dee2aaSAndroid Build Coastguard Worker s.ah[0] = unknownInput; 31*c8dee2aaSAndroid Build Coastguard Worker s.h4 = vec4(unknownInput); 32*c8dee2aaSAndroid Build Coastguard Worker s.h = unknownInput; 33*c8dee2aaSAndroid Build Coastguard Worker S as[1]; 34*c8dee2aaSAndroid Build Coastguard Worker as[0].ah4[0] = vec4(unknownInput); 35*c8dee2aaSAndroid Build Coastguard Worker bool b = bool(unknownInput); 36*c8dee2aaSAndroid Build Coastguard Worker int i = int(unknownInput); 37*c8dee2aaSAndroid Build Coastguard Worker ivec4 i4 = ivec4(i); 38*c8dee2aaSAndroid Build Coastguard Worker vec4 var; 39*c8dee2aaSAndroid Build Coastguard Worker mat2 mat; 40*c8dee2aaSAndroid Build Coastguard Worker var = vec4(s.h) * vec4(s.h); 41*c8dee2aaSAndroid Build Coastguard Worker var = vec4(float(b), float(b), float(b), float(!b)); 42*c8dee2aaSAndroid Build Coastguard Worker var = s.ah4[0].ywyw * s.ah4[0].wywy; 43*c8dee2aaSAndroid Build Coastguard Worker var = as[0].ah4[0].xyxy * as[0].ah4[0].yxyx; 44*c8dee2aaSAndroid Build Coastguard Worker var = s.h4.zzzz * s.h4.zzzz; 45*c8dee2aaSAndroid Build Coastguard Worker var = colorGreen.xyzx * colorGreen.xyzx; 46*c8dee2aaSAndroid Build Coastguard Worker var = vec4(s.h) * vec4(s.h); 47*c8dee2aaSAndroid Build Coastguard Worker var = vec4(s.h) * vec4(s.h); 48*c8dee2aaSAndroid Build Coastguard Worker var = s.ah4[0].xxxy * s.ah4[0].xxxy; 49*c8dee2aaSAndroid Build Coastguard Worker var = colorGreen * colorGreen; 50*c8dee2aaSAndroid Build Coastguard Worker var = vec4(1.0, 4.0, 9.0, 16.0); 51*c8dee2aaSAndroid Build Coastguard Worker var = vec4(float(i)) * vec4(float(i)); 52*c8dee2aaSAndroid Build Coastguard Worker var = vec4(i4) * vec4(i4); 53*c8dee2aaSAndroid Build Coastguard Worker var = vec4(4.0, 8.0, 12.0, 4.0); 54*c8dee2aaSAndroid Build Coastguard Worker mat = mat2(unknownInput) * mat2(unknownInput)[0].x; 55*c8dee2aaSAndroid Build Coastguard Worker vec4 _0_h4 = vec4(testMatrix2x2); 56*c8dee2aaSAndroid Build Coastguard Worker var = _0_h4 * _0_h4; 57*c8dee2aaSAndroid Build Coastguard Worker mat2 _1_m = mat2(colorGreen.xy, colorGreen.zw); 58*c8dee2aaSAndroid Build Coastguard Worker mat = _1_m * _1_m[0].x; 59*c8dee2aaSAndroid Build Coastguard Worker mat2 _2_m = mat2(mat3(unknownInput)); 60*c8dee2aaSAndroid Build Coastguard Worker mat = _2_m * _2_m[0].x; 61*c8dee2aaSAndroid Build Coastguard Worker vec4 _3_h4 = vec4(1.0, 2.0, 3.0, unknownInput); 62*c8dee2aaSAndroid Build Coastguard Worker var = _3_h4 * _3_h4; 63*c8dee2aaSAndroid Build Coastguard Worker S5 _4_s = S5(1.0, 2.0, 3.0, 4.0, 5.0); 64*c8dee2aaSAndroid Build Coastguard Worker var = vec4(_4_s.a, _4_s.b, _4_s.c, _4_s.d) * _4_s.e; 65*c8dee2aaSAndroid Build Coastguard Worker var = vec4(-s.h) * vec4(-s.h); 66*c8dee2aaSAndroid Build Coastguard Worker var = vec4(float(!b), float(!b), float(!b), float(b)); 67*c8dee2aaSAndroid Build Coastguard Worker vec3 _5_h3 = s.h4.yyy + s.h4.zzz; 68*c8dee2aaSAndroid Build Coastguard Worker var = _5_h3.xyzx * _5_h3.xyzx; 69*c8dee2aaSAndroid Build Coastguard Worker vec4 _6_h4 = vec4(s.h4.y, 0.0, 0.0, 1.0); 70*c8dee2aaSAndroid Build Coastguard Worker var = _6_h4 * _6_h4; 71*c8dee2aaSAndroid Build Coastguard Worker keepAlive_vh(var.x); 72*c8dee2aaSAndroid Build Coastguard Worker keepAlive_vh(mat[0].x); 73*c8dee2aaSAndroid Build Coastguard Worker return colorGreen; 74*c8dee2aaSAndroid Build Coastguard Worker} 75