1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorWhite; 4*c8dee2aaSAndroid Build Coastguard Workerbool testA_bh4(vec4 v) { 5*c8dee2aaSAndroid Build Coastguard Worker return bool(v.x); 6*c8dee2aaSAndroid Build Coastguard Worker} 7*c8dee2aaSAndroid Build Coastguard Workerbool testB_bh4(vec4 v) { 8*c8dee2aaSAndroid Build Coastguard Worker return bool(v.y); 9*c8dee2aaSAndroid Build Coastguard Worker} 10*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 11*c8dee2aaSAndroid Build Coastguard Worker vec4 result = vec4(0.0); 12*c8dee2aaSAndroid Build Coastguard Worker if (bool(colorWhite.x) && testB_bh4(colorWhite)) { 13*c8dee2aaSAndroid Build Coastguard Worker result.y = 1.0; 14*c8dee2aaSAndroid Build Coastguard Worker } 15*c8dee2aaSAndroid Build Coastguard Worker if (bool(colorWhite.y) || testA_bh4(colorWhite)) { 16*c8dee2aaSAndroid Build Coastguard Worker result.w = 1.0; 17*c8dee2aaSAndroid Build Coastguard Worker } 18*c8dee2aaSAndroid Build Coastguard Worker return result; 19*c8dee2aaSAndroid Build Coastguard Worker} 20