1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorWhite;
4*c8dee2aaSAndroid Build Coastguard Workerbool testA_bh4(vec4 v) {
5*c8dee2aaSAndroid Build Coastguard Worker    return bool(v.x);
6*c8dee2aaSAndroid Build Coastguard Worker}
7*c8dee2aaSAndroid Build Coastguard Workerbool testB_bh4(vec4 v) {
8*c8dee2aaSAndroid Build Coastguard Worker    return bool(v.y);
9*c8dee2aaSAndroid Build Coastguard Worker}
10*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
11*c8dee2aaSAndroid Build Coastguard Worker    vec4 result = vec4(0.0);
12*c8dee2aaSAndroid Build Coastguard Worker    if (bool(colorWhite.x) && testB_bh4(colorWhite)) {
13*c8dee2aaSAndroid Build Coastguard Worker        result.y = 1.0;
14*c8dee2aaSAndroid Build Coastguard Worker    }
15*c8dee2aaSAndroid Build Coastguard Worker    if (bool(colorWhite.y) || testA_bh4(colorWhite)) {
16*c8dee2aaSAndroid Build Coastguard Worker        result.w = 1.0;
17*c8dee2aaSAndroid Build Coastguard Worker    }
18*c8dee2aaSAndroid Build Coastguard Worker    return result;
19*c8dee2aaSAndroid Build Coastguard Worker}
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