xref: /aosp_15_r20/external/skia/tests/sksl/inliner/IfElseBodyMustBeInlinedIntoAScope.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
5*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
6*c8dee2aaSAndroid Build Coastguard Worker    vec4 c = colorRed;
7*c8dee2aaSAndroid Build Coastguard Worker    if (colorGreen.y == 0.0) ; else {
8*c8dee2aaSAndroid Build Coastguard Worker        vec4 _0_x = colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker        c = _0_x;
10*c8dee2aaSAndroid Build Coastguard Worker    }
11*c8dee2aaSAndroid Build Coastguard Worker    return c;
12*c8dee2aaSAndroid Build Coastguard Worker}
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