xref: /aosp_15_r20/external/skia/tests/sksl/folding/MatrixScalarNoOpFolding.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workeruniform mat2 testMatrix2x2;
3*c8dee2aaSAndroid Build Coastguard Workeruniform mat3 testMatrix3x3;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 testInputs;
5*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
6*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
7*c8dee2aaSAndroid Build Coastguard Workeruniform float unknownInput;
8*c8dee2aaSAndroid Build Coastguard Workerbool test_Xno_Xop_Xscalar_XX_Xmat2_Xb() {
9*c8dee2aaSAndroid Build Coastguard Worker    mat2 m;
10*c8dee2aaSAndroid Build Coastguard Worker    mat2 mm;
11*c8dee2aaSAndroid Build Coastguard Worker    const mat2 z = mat2(0.0);
12*c8dee2aaSAndroid Build Coastguard Worker    m = testMatrix2x2;
13*c8dee2aaSAndroid Build Coastguard Worker    m = testMatrix2x2;
14*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix2x2) return false;
15*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix2x2) return false;
16*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix2x2) return false;
17*c8dee2aaSAndroid Build Coastguard Worker    m = -m;
18*c8dee2aaSAndroid Build Coastguard Worker    if (m != -testMatrix2x2) return false;
19*c8dee2aaSAndroid Build Coastguard Worker    mm = mat2(0.0);
20*c8dee2aaSAndroid Build Coastguard Worker    mm = mat2(0.0);
21*c8dee2aaSAndroid Build Coastguard Worker    return mm == z;
22*c8dee2aaSAndroid Build Coastguard Worker}
23*c8dee2aaSAndroid Build Coastguard Workerbool test_Xno_Xop_Xscalar_XX_Xmat3_Xb() {
24*c8dee2aaSAndroid Build Coastguard Worker    mat3 m;
25*c8dee2aaSAndroid Build Coastguard Worker    mat3 mm;
26*c8dee2aaSAndroid Build Coastguard Worker    const mat3 z = mat3(0.0);
27*c8dee2aaSAndroid Build Coastguard Worker    m = testMatrix3x3;
28*c8dee2aaSAndroid Build Coastguard Worker    m = testMatrix3x3;
29*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix3x3) return false;
30*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix3x3) return false;
31*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix3x3) return false;
32*c8dee2aaSAndroid Build Coastguard Worker    m = -m;
33*c8dee2aaSAndroid Build Coastguard Worker    if (m != -testMatrix3x3) return false;
34*c8dee2aaSAndroid Build Coastguard Worker    mm = mat3(0.0);
35*c8dee2aaSAndroid Build Coastguard Worker    mm = mat3(0.0);
36*c8dee2aaSAndroid Build Coastguard Worker    return mm == z;
37*c8dee2aaSAndroid Build Coastguard Worker}
38*c8dee2aaSAndroid Build Coastguard Workerbool test_Xno_Xop_Xscalar_XX_Xmat4_Xb() {
39*c8dee2aaSAndroid Build Coastguard Worker    mat4 testMatrix4x4 = mat4(testInputs, testInputs, testInputs, testInputs);
40*c8dee2aaSAndroid Build Coastguard Worker    mat4 m;
41*c8dee2aaSAndroid Build Coastguard Worker    mat4 mm;
42*c8dee2aaSAndroid Build Coastguard Worker    const mat4 z = mat4(0.0);
43*c8dee2aaSAndroid Build Coastguard Worker    m = testMatrix4x4;
44*c8dee2aaSAndroid Build Coastguard Worker    m = testMatrix4x4;
45*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix4x4) return false;
46*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix4x4) return false;
47*c8dee2aaSAndroid Build Coastguard Worker    if (m != testMatrix4x4) return false;
48*c8dee2aaSAndroid Build Coastguard Worker    m = -m;
49*c8dee2aaSAndroid Build Coastguard Worker    if (m != -testMatrix4x4) return false;
50*c8dee2aaSAndroid Build Coastguard Worker    mm = mat4(0.0);
51*c8dee2aaSAndroid Build Coastguard Worker    mm = mat4(0.0);
52*c8dee2aaSAndroid Build Coastguard Worker    return mm == z;
53*c8dee2aaSAndroid Build Coastguard Worker}
54*c8dee2aaSAndroid Build Coastguard Workerbool test_Xno_Xop_Xmat2_XX_Xscalar_Xb() {
55*c8dee2aaSAndroid Build Coastguard Worker    mat2 m;
56*c8dee2aaSAndroid Build Coastguard Worker    mat2 mm;
57*c8dee2aaSAndroid Build Coastguard Worker    const mat2 z = mat2(0.0);
58*c8dee2aaSAndroid Build Coastguard Worker    const mat2 s = mat2(vec4(1.0).xy, vec4(1.0).zw);
59*c8dee2aaSAndroid Build Coastguard Worker    float scalar = testInputs.x;
60*c8dee2aaSAndroid Build Coastguard Worker    m = mat2(scalar);
61*c8dee2aaSAndroid Build Coastguard Worker    m = mat2(scalar);
62*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat2(scalar)) return false;
63*c8dee2aaSAndroid Build Coastguard Worker    m = scalar / s;
64*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat2(scalar, scalar, scalar, scalar)) return false;
65*c8dee2aaSAndroid Build Coastguard Worker    m = scalar + z;
66*c8dee2aaSAndroid Build Coastguard Worker    m = z + scalar;
67*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat2(scalar, scalar, scalar, scalar)) return false;
68*c8dee2aaSAndroid Build Coastguard Worker    m = scalar - z;
69*c8dee2aaSAndroid Build Coastguard Worker    m = z - scalar;
70*c8dee2aaSAndroid Build Coastguard Worker    if (m != -mat2(scalar, scalar, scalar, scalar)) return false;
71*c8dee2aaSAndroid Build Coastguard Worker    mm = mat2(0.0);
72*c8dee2aaSAndroid Build Coastguard Worker    mm = mat2(0.0);
73*c8dee2aaSAndroid Build Coastguard Worker    return mm == z;
74*c8dee2aaSAndroid Build Coastguard Worker}
75*c8dee2aaSAndroid Build Coastguard Workerbool test_Xno_Xop_Xmat3_XX_Xscalar_Xb() {
76*c8dee2aaSAndroid Build Coastguard Worker    mat3 m;
77*c8dee2aaSAndroid Build Coastguard Worker    mat3 mm;
78*c8dee2aaSAndroid Build Coastguard Worker    const mat3 z = mat3(0.0);
79*c8dee2aaSAndroid Build Coastguard Worker    const mat3 s = mat3(vec3(1.0), vec3(1.0), vec3(1.0));
80*c8dee2aaSAndroid Build Coastguard Worker    float scalar = testInputs.x;
81*c8dee2aaSAndroid Build Coastguard Worker    vec3 scalar3 = vec3(scalar);
82*c8dee2aaSAndroid Build Coastguard Worker    m = mat3(scalar);
83*c8dee2aaSAndroid Build Coastguard Worker    m = mat3(scalar);
84*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat3(scalar)) return false;
85*c8dee2aaSAndroid Build Coastguard Worker    m = scalar / s;
86*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat3(scalar3, scalar3, scalar3)) return false;
87*c8dee2aaSAndroid Build Coastguard Worker    m = scalar + z;
88*c8dee2aaSAndroid Build Coastguard Worker    m = z + scalar;
89*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat3(scalar3, scalar3, scalar3)) return false;
90*c8dee2aaSAndroid Build Coastguard Worker    m = scalar - z;
91*c8dee2aaSAndroid Build Coastguard Worker    m = z - scalar;
92*c8dee2aaSAndroid Build Coastguard Worker    if (m != -mat3(scalar3, scalar3, scalar3)) return false;
93*c8dee2aaSAndroid Build Coastguard Worker    mm = mat3(0.0);
94*c8dee2aaSAndroid Build Coastguard Worker    mm = mat3(0.0);
95*c8dee2aaSAndroid Build Coastguard Worker    return mm == z;
96*c8dee2aaSAndroid Build Coastguard Worker}
97*c8dee2aaSAndroid Build Coastguard Workerbool test_Xno_Xop_Xmat4_XX_Xscalar_Xb() {
98*c8dee2aaSAndroid Build Coastguard Worker    mat4 m;
99*c8dee2aaSAndroid Build Coastguard Worker    mat4 mm;
100*c8dee2aaSAndroid Build Coastguard Worker    const mat4 z = mat4(0.0);
101*c8dee2aaSAndroid Build Coastguard Worker    const mat4 s = mat4(vec4(1.0), vec4(1.0), vec4(1.0), vec4(1.0));
102*c8dee2aaSAndroid Build Coastguard Worker    float scalar = testInputs.x;
103*c8dee2aaSAndroid Build Coastguard Worker    vec4 scalar4 = vec4(scalar);
104*c8dee2aaSAndroid Build Coastguard Worker    m = mat4(scalar);
105*c8dee2aaSAndroid Build Coastguard Worker    m = mat4(scalar);
106*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat4(scalar)) return false;
107*c8dee2aaSAndroid Build Coastguard Worker    m = scalar / s;
108*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat4(scalar4, scalar4, scalar4, scalar4)) return false;
109*c8dee2aaSAndroid Build Coastguard Worker    m = scalar + z;
110*c8dee2aaSAndroid Build Coastguard Worker    m = z + scalar;
111*c8dee2aaSAndroid Build Coastguard Worker    if (m != mat4(scalar4, scalar4, scalar4, scalar4)) return false;
112*c8dee2aaSAndroid Build Coastguard Worker    m = scalar - z;
113*c8dee2aaSAndroid Build Coastguard Worker    m = z - scalar;
114*c8dee2aaSAndroid Build Coastguard Worker    if (m != -mat4(scalar4, scalar4, scalar4, scalar4)) return false;
115*c8dee2aaSAndroid Build Coastguard Worker    mm = mat4(0.0);
116*c8dee2aaSAndroid Build Coastguard Worker    mm = mat4(0.0);
117*c8dee2aaSAndroid Build Coastguard Worker    return mm == z;
118*c8dee2aaSAndroid Build Coastguard Worker}
119*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
120*c8dee2aaSAndroid Build Coastguard Worker    return ((((test_Xno_Xop_Xscalar_XX_Xmat2_Xb() && test_Xno_Xop_Xscalar_XX_Xmat3_Xb()) && test_Xno_Xop_Xscalar_XX_Xmat4_Xb()) && test_Xno_Xop_Xmat2_XX_Xscalar_Xb()) && test_Xno_Xop_Xmat3_XX_Xscalar_Xb()) && test_Xno_Xop_Xmat4_XX_Xscalar_Xb() ? colorGreen : colorRed;
121*c8dee2aaSAndroid Build Coastguard Worker}
122