xref: /aosp_15_r20/external/skia/tests/sksl/folding/IntFoldingES3.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
5*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
6*c8dee2aaSAndroid Build Coastguard Worker    bool _0_ok = true;
7*c8dee2aaSAndroid Build Coastguard Worker    int _1_x = 14;
8*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == 14;
9*c8dee2aaSAndroid Build Coastguard Worker    _1_x = 6;
10*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == 6;
11*c8dee2aaSAndroid Build Coastguard Worker    _1_x = 5;
12*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == 5;
13*c8dee2aaSAndroid Build Coastguard Worker    _1_x = 16;
14*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == 16;
15*c8dee2aaSAndroid Build Coastguard Worker    _1_x = ~_1_x;
16*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == -17;
17*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == -17;
18*c8dee2aaSAndroid Build Coastguard Worker    _1_x = -8;
19*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == -8;
20*c8dee2aaSAndroid Build Coastguard Worker    _1_x = 32;
21*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == 32;
22*c8dee2aaSAndroid Build Coastguard Worker    _1_x = 33;
23*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_x == 33;
24*c8dee2aaSAndroid Build Coastguard Worker    return _0_ok ? colorGreen : colorRed;
25*c8dee2aaSAndroid Build Coastguard Worker}
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