xref: /aosp_15_r20/external/skia/tests/sksl/folding/AssignmentOps.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
4*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
5*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
6*c8dee2aaSAndroid Build Coastguard Worker    int a = 1;
7*c8dee2aaSAndroid Build Coastguard Worker    a = a + a;
8*c8dee2aaSAndroid Build Coastguard Worker    a += a;
9*c8dee2aaSAndroid Build Coastguard Worker    a = a + a;
10*c8dee2aaSAndroid Build Coastguard Worker    a += a;
11*c8dee2aaSAndroid Build Coastguard Worker    a = a + a;
12*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && a == 32;
13*c8dee2aaSAndroid Build Coastguard Worker    int b = 10;
14*c8dee2aaSAndroid Build Coastguard Worker    b = b - 2;
15*c8dee2aaSAndroid Build Coastguard Worker    b -= 2;
16*c8dee2aaSAndroid Build Coastguard Worker    b = b - 1;
17*c8dee2aaSAndroid Build Coastguard Worker    b -= 3;
18*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && b == 2;
19*c8dee2aaSAndroid Build Coastguard Worker    int c = 2;
20*c8dee2aaSAndroid Build Coastguard Worker    c = c * c;
21*c8dee2aaSAndroid Build Coastguard Worker    c *= c;
22*c8dee2aaSAndroid Build Coastguard Worker    c = c * 4;
23*c8dee2aaSAndroid Build Coastguard Worker    c *= 2;
24*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && c == 128;
25*c8dee2aaSAndroid Build Coastguard Worker    int d = 256;
26*c8dee2aaSAndroid Build Coastguard Worker    d = d / 2;
27*c8dee2aaSAndroid Build Coastguard Worker    d /= 2;
28*c8dee2aaSAndroid Build Coastguard Worker    d = d / 4;
29*c8dee2aaSAndroid Build Coastguard Worker    d /= 4;
30*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && d == 4;
31*c8dee2aaSAndroid Build Coastguard Worker    return ok ? colorGreen : colorRed;
32*c8dee2aaSAndroid Build Coastguard Worker}
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