1*c8dee2aaSAndroid Build Coastguard Worker### Compilation failed: 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workererror: 16: no match for textureRead(writeonlyTexture2D, uint2) 4*c8dee2aaSAndroid Build Coastguard Worker textureRead(dest, sk_GlobalInvocationID.xy); // BAD 5*c8dee2aaSAndroid Build Coastguard Worker ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 6*c8dee2aaSAndroid Build Coastguard Workererror: 17: no match for textureWrite(readonlyTexture2D, uint2, half4) 7*c8dee2aaSAndroid Build Coastguard Worker textureWrite(src, sk_GlobalInvocationID.xy, half4(1)); // BAD 8*c8dee2aaSAndroid Build Coastguard Worker ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 9*c8dee2aaSAndroid Build Coastguard Workererror: 20: no match for overload(readonlyTexture2D, int) 10*c8dee2aaSAndroid Build Coastguard Worker overload(src, 1); // BAD: overload(readonly texture2D t, int) missing 11*c8dee2aaSAndroid Build Coastguard Worker ^^^^^^^^^^^^^^^^ 12*c8dee2aaSAndroid Build Coastguard Workererror: 21: no match for overload(writeonlyTexture2D) 13*c8dee2aaSAndroid Build Coastguard Worker overload(dest); // BAD: overload(writeonly texture2D t) missing 14*c8dee2aaSAndroid Build Coastguard Worker ^^^^^^^^^^^^^^ 15*c8dee2aaSAndroid Build Coastguard Workererror: 37: no match for textureWrite(readonlyTexture2D, uint2, half4) 16*c8dee2aaSAndroid Build Coastguard Worker textureWrite(t, sk_GlobalInvocationID.xy, half4(1)); // BAD 17*c8dee2aaSAndroid Build Coastguard Worker ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 18*c8dee2aaSAndroid Build Coastguard Workererror: 43: no match for textureRead(writeonlyTexture2D, uint2) 19*c8dee2aaSAndroid Build Coastguard Worker textureRead(t, sk_GlobalInvocationID.xy); // BAD 20*c8dee2aaSAndroid Build Coastguard Worker ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 21*c8dee2aaSAndroid Build Coastguard Worker6 errors 22