xref: /aosp_15_r20/external/skia/tests/sksl/compute/DesaturateFunction.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
8*c8dee2aaSAndroid Build Coastguard Worker    uint3 sk_GlobalInvocationID;
9*c8dee2aaSAndroid Build Coastguard Worker};
10*c8dee2aaSAndroid Build Coastguard Workerstruct Globals {
11*c8dee2aaSAndroid Build Coastguard Worker    texture2d<half, access::read> src;
12*c8dee2aaSAndroid Build Coastguard Worker    texture2d<half, access::write> dest;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Workervoid desaturate_vTT(Inputs _in, texture2d<half, access::read> src, texture2d<half, access::write> dest) {
15*c8dee2aaSAndroid Build Coastguard Worker    half4 color = src.read(_in.sk_GlobalInvocationID.xy);
16*c8dee2aaSAndroid Build Coastguard Worker    color.xyz = half3(dot(color.xyz, half3(0.22h, 0.67h, 0.11h)));
17*c8dee2aaSAndroid Build Coastguard Worker    dest.write(color, _in.sk_GlobalInvocationID.xy);
18*c8dee2aaSAndroid Build Coastguard Worker}
19*c8dee2aaSAndroid Build Coastguard Workerkernel void computeMain(uint3 sk_GlobalInvocationID [[thread_position_in_grid]], texture2d<half, access::read> src [[texture(0)]], texture2d<half, access::write> dest [[texture(1)]]) {
20*c8dee2aaSAndroid Build Coastguard Worker    Globals _globals{src, dest};
21*c8dee2aaSAndroid Build Coastguard Worker    (void)_globals;
22*c8dee2aaSAndroid Build Coastguard Worker    Inputs _in = { sk_GlobalInvocationID };
23*c8dee2aaSAndroid Build Coastguard Worker    if (_in.sk_GlobalInvocationID.x < _globals.src.get_width() && _in.sk_GlobalInvocationID.y < _globals.src.get_height()) {
24*c8dee2aaSAndroid Build Coastguard Worker        desaturate_vTT(_in, _globals.src, _globals.dest);
25*c8dee2aaSAndroid Build Coastguard Worker    }
26*c8dee2aaSAndroid Build Coastguard Worker    return;
27*c8dee2aaSAndroid Build Coastguard Worker}
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