xref: /aosp_15_r20/external/skia/tests/sksl/compute/Desaturate.asm.comp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability ImageQuery
2*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
3*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
4*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
5*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint GLCompute %main "main" %sk_GlobalInvocationID
6*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %main LocalSize 16 16 1
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_GlobalInvocationID "sk_GlobalInvocationID"
8*c8dee2aaSAndroid Build Coastguard Worker               OpName %src "src"
9*c8dee2aaSAndroid Build Coastguard Worker               OpName %dest "dest"
10*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
11*c8dee2aaSAndroid Build Coastguard Worker               OpName %_0_color "_0_color"
12*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_GlobalInvocationID BuiltIn GlobalInvocationId
13*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %src Binding 0
14*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %src DescriptorSet 0
15*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %dest Binding 1
16*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %dest DescriptorSet 0
17*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %22 RelaxedPrecision
18*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %30 RelaxedPrecision
19*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_0_color RelaxedPrecision
20*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %39 RelaxedPrecision
21*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %42 RelaxedPrecision
22*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %43 RelaxedPrecision
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %49 RelaxedPrecision
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %50 RelaxedPrecision
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %51 RelaxedPrecision
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %53 RelaxedPrecision
27*c8dee2aaSAndroid Build Coastguard Worker       %uint = OpTypeInt 32 0
28*c8dee2aaSAndroid Build Coastguard Worker     %v3uint = OpTypeVector %uint 3
29*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Input_v3uint = OpTypePointer Input %v3uint
30*c8dee2aaSAndroid Build Coastguard Worker%sk_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
31*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
32*c8dee2aaSAndroid Build Coastguard Worker          %9 = OpTypeImage %float 2D 0 0 0 2 Rgba8
33*c8dee2aaSAndroid Build Coastguard Worker%_ptr_UniformConstant_9 = OpTypePointer UniformConstant %9
34*c8dee2aaSAndroid Build Coastguard Worker        %src = OpVariable %_ptr_UniformConstant_9 UniformConstant
35*c8dee2aaSAndroid Build Coastguard Worker       %dest = OpVariable %_ptr_UniformConstant_9 UniformConstant
36*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
37*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpTypeFunction %void
38*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
39*c8dee2aaSAndroid Build Coastguard Worker      %false = OpConstantFalse %bool
40*c8dee2aaSAndroid Build Coastguard Worker     %v2uint = OpTypeVector %uint 2
41*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
42*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
43*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
44*c8dee2aaSAndroid Build Coastguard Worker%float_0_219999999 = OpConstant %float 0.219999999
45*c8dee2aaSAndroid Build Coastguard Worker%float_0_670000017 = OpConstant %float 0.670000017
46*c8dee2aaSAndroid Build Coastguard Worker%float_0_109999999 = OpConstant %float 0.109999999
47*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpConstantComposite %v3float %float_0_219999999 %float_0_670000017 %float_0_109999999
48*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %void None %13
49*c8dee2aaSAndroid Build Coastguard Worker         %14 = OpLabel
50*c8dee2aaSAndroid Build Coastguard Worker   %_0_color = OpVariable %_ptr_Function_v4float Function
51*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpLoad %v3uint %sk_GlobalInvocationID
52*c8dee2aaSAndroid Build Coastguard Worker         %18 = OpCompositeExtract %uint %17 0
53*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLoad %9 %src
54*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpImageQuerySize %v2uint %22
55*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpCompositeExtract %uint %21 0
56*c8dee2aaSAndroid Build Coastguard Worker         %23 = OpULessThan %bool %18 %19
57*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %25 None
58*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %23 %24 %25
59*c8dee2aaSAndroid Build Coastguard Worker         %24 = OpLabel
60*c8dee2aaSAndroid Build Coastguard Worker         %26 = OpLoad %v3uint %sk_GlobalInvocationID
61*c8dee2aaSAndroid Build Coastguard Worker         %27 = OpCompositeExtract %uint %26 1
62*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpLoad %9 %src
63*c8dee2aaSAndroid Build Coastguard Worker         %29 = OpImageQuerySize %v2uint %30
64*c8dee2aaSAndroid Build Coastguard Worker         %28 = OpCompositeExtract %uint %29 1
65*c8dee2aaSAndroid Build Coastguard Worker         %31 = OpULessThan %bool %27 %28
66*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %25
67*c8dee2aaSAndroid Build Coastguard Worker         %25 = OpLabel
68*c8dee2aaSAndroid Build Coastguard Worker         %32 = OpPhi %bool %false %14 %31 %24
69*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %34 None
70*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %32 %33 %34
71*c8dee2aaSAndroid Build Coastguard Worker         %33 = OpLabel
72*c8dee2aaSAndroid Build Coastguard Worker         %39 = OpLoad %9 %src
73*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpLoad %v3uint %sk_GlobalInvocationID
74*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpVectorShuffle %v2uint %40 %40 0 1
75*c8dee2aaSAndroid Build Coastguard Worker         %38 = OpImageRead %v4float %39 %41
76*c8dee2aaSAndroid Build Coastguard Worker               OpStore %_0_color %38
77*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpVectorShuffle %v3float %38 %38 0 1 2
78*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpDot %float %43 %48
79*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpCompositeConstruct %v3float %42 %42 %42
80*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpLoad %v4float %_0_color
81*c8dee2aaSAndroid Build Coastguard Worker         %51 = OpVectorShuffle %v4float %50 %49 4 5 6 3
82*c8dee2aaSAndroid Build Coastguard Worker               OpStore %_0_color %51
83*c8dee2aaSAndroid Build Coastguard Worker         %53 = OpLoad %9 %dest
84*c8dee2aaSAndroid Build Coastguard Worker         %54 = OpLoad %v3uint %sk_GlobalInvocationID
85*c8dee2aaSAndroid Build Coastguard Worker         %55 = OpVectorShuffle %v2uint %54 %54 0 1
86*c8dee2aaSAndroid Build Coastguard Worker               OpImageWrite %53 %55 %51
87*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %34
88*c8dee2aaSAndroid Build Coastguard Worker         %34 = OpLabel
89*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
90*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
91