1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "src" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "dst" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 14*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 15*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %17 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %18 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %22 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %23 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %24 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %27 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %28 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %29 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %32 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %34 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %36 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %37 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %40 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %43 RelaxedPrecision 39*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %44 RelaxedPrecision 40*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %45 RelaxedPrecision 41*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %47 RelaxedPrecision 42*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %48 RelaxedPrecision 43*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %49 RelaxedPrecision 44*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %50 RelaxedPrecision 45*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %51 RelaxedPrecision 46*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 47*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 48*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 49*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 50*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float 51*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 52*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 53*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 54*c8dee2aaSAndroid Build Coastguard Worker %11 = OpTypeFunction %void 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 56*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 57*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 58*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 59*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 60*c8dee2aaSAndroid Build Coastguard Worker %float_2 = OpConstant %float 2 61*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 62*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %11 63*c8dee2aaSAndroid Build Coastguard Worker %12 = OpLabel 64*c8dee2aaSAndroid Build Coastguard Worker %13 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 65*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLoad %v4float %13 66*c8dee2aaSAndroid Build Coastguard Worker %18 = OpVectorShuffle %v3float %17 %17 0 1 2 67*c8dee2aaSAndroid Build Coastguard Worker %20 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 68*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLoad %v4float %20 69*c8dee2aaSAndroid Build Coastguard Worker %23 = OpVectorShuffle %v3float %22 %22 0 1 2 70*c8dee2aaSAndroid Build Coastguard Worker %24 = OpFAdd %v3float %18 %23 71*c8dee2aaSAndroid Build Coastguard Worker %26 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 72*c8dee2aaSAndroid Build Coastguard Worker %27 = OpLoad %v4float %26 73*c8dee2aaSAndroid Build Coastguard Worker %28 = OpVectorShuffle %v3float %27 %27 0 1 2 74*c8dee2aaSAndroid Build Coastguard Worker %29 = OpVectorTimesScalar %v3float %28 %float_2 75*c8dee2aaSAndroid Build Coastguard Worker %30 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 76*c8dee2aaSAndroid Build Coastguard Worker %31 = OpLoad %v4float %30 77*c8dee2aaSAndroid Build Coastguard Worker %32 = OpVectorShuffle %v3float %31 %31 0 1 2 78*c8dee2aaSAndroid Build Coastguard Worker %33 = OpFMul %v3float %29 %32 79*c8dee2aaSAndroid Build Coastguard Worker %34 = OpFSub %v3float %24 %33 80*c8dee2aaSAndroid Build Coastguard Worker %35 = OpCompositeExtract %float %34 0 81*c8dee2aaSAndroid Build Coastguard Worker %36 = OpCompositeExtract %float %34 1 82*c8dee2aaSAndroid Build Coastguard Worker %37 = OpCompositeExtract %float %34 2 83*c8dee2aaSAndroid Build Coastguard Worker %38 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 84*c8dee2aaSAndroid Build Coastguard Worker %39 = OpLoad %v4float %38 85*c8dee2aaSAndroid Build Coastguard Worker %40 = OpCompositeExtract %float %39 3 86*c8dee2aaSAndroid Build Coastguard Worker %42 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 87*c8dee2aaSAndroid Build Coastguard Worker %43 = OpLoad %v4float %42 88*c8dee2aaSAndroid Build Coastguard Worker %44 = OpCompositeExtract %float %43 3 89*c8dee2aaSAndroid Build Coastguard Worker %45 = OpFSub %float %float_1 %44 90*c8dee2aaSAndroid Build Coastguard Worker %46 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 91*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLoad %v4float %46 92*c8dee2aaSAndroid Build Coastguard Worker %48 = OpCompositeExtract %float %47 3 93*c8dee2aaSAndroid Build Coastguard Worker %49 = OpFMul %float %45 %48 94*c8dee2aaSAndroid Build Coastguard Worker %50 = OpFAdd %float %40 %49 95*c8dee2aaSAndroid Build Coastguard Worker %51 = OpCompositeConstruct %v4float %35 %36 %37 %50 96*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %51 97*c8dee2aaSAndroid Build Coastguard Worker OpReturn 98*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 99