xref: /aosp_15_r20/external/skia/tests/sksl/blend/BlendDarkenStandaloneSettings.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 src;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 dst;
5*c8dee2aaSAndroid Build Coastguard Workervoid main() {
6*c8dee2aaSAndroid Build Coastguard Worker    vec4 _0_a = src + (1.0 - src.w) * dst;
7*c8dee2aaSAndroid Build Coastguard Worker    vec3 _1_b = (1.0 - dst.w) * src.xyz + dst.xyz;
8*c8dee2aaSAndroid Build Coastguard Worker    _0_a.xyz = min(_0_a.xyz, _1_b);
9*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = _0_a;
10*c8dee2aaSAndroid Build Coastguard Worker}
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