1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker // This is a GPU-backend specific test.
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurfaceProps.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/SkBackingFit.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDirectContextPriv.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrPixmap.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRenderTargetProxy.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrTextureProxy.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/SurfaceDrawContext.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tests/CtsEnforcement.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
24*c8dee2aaSAndroid Build Coastguard Worker
25*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
26*c8dee2aaSAndroid Build Coastguard Worker
27*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext;
28*c8dee2aaSAndroid Build Coastguard Worker struct GrContextOptions;
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker static const int kSize = 64;
31*c8dee2aaSAndroid Build Coastguard Worker
get_sdc(GrRecordingContext * rContext)32*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<skgpu::ganesh::SurfaceDrawContext> get_sdc(GrRecordingContext* rContext) {
33*c8dee2aaSAndroid Build Coastguard Worker return skgpu::ganesh::SurfaceDrawContext::Make(rContext,
34*c8dee2aaSAndroid Build Coastguard Worker GrColorType::kRGBA_8888,
35*c8dee2aaSAndroid Build Coastguard Worker nullptr,
36*c8dee2aaSAndroid Build Coastguard Worker SkBackingFit::kExact,
37*c8dee2aaSAndroid Build Coastguard Worker {kSize, kSize},
38*c8dee2aaSAndroid Build Coastguard Worker SkSurfaceProps(),
39*c8dee2aaSAndroid Build Coastguard Worker /*label=*/{});
40*c8dee2aaSAndroid Build Coastguard Worker }
41*c8dee2aaSAndroid Build Coastguard Worker
check_instantiation_status(skiatest::Reporter * reporter,skgpu::ganesh::SurfaceDrawContext * sdc,bool wrappedExpectation)42*c8dee2aaSAndroid Build Coastguard Worker static void check_instantiation_status(skiatest::Reporter* reporter,
43*c8dee2aaSAndroid Build Coastguard Worker skgpu::ganesh::SurfaceDrawContext* sdc,
44*c8dee2aaSAndroid Build Coastguard Worker bool wrappedExpectation) {
45*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, sdc->asRenderTargetProxy()->isInstantiated() == wrappedExpectation);
46*c8dee2aaSAndroid Build Coastguard Worker
47*c8dee2aaSAndroid Build Coastguard Worker GrTextureProxy* tProxy = sdc->asTextureProxy();
48*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, tProxy);
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, tProxy->isInstantiated() == wrappedExpectation);
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker
DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(SurfaceDrawContextTest,reporter,ctxInfo,CtsEnforcement::kApiLevel_T)53*c8dee2aaSAndroid Build Coastguard Worker DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(SurfaceDrawContextTest,
54*c8dee2aaSAndroid Build Coastguard Worker reporter,
55*c8dee2aaSAndroid Build Coastguard Worker ctxInfo,
56*c8dee2aaSAndroid Build Coastguard Worker CtsEnforcement::kApiLevel_T) {
57*c8dee2aaSAndroid Build Coastguard Worker auto dContext = ctxInfo.directContext();
58*c8dee2aaSAndroid Build Coastguard Worker
59*c8dee2aaSAndroid Build Coastguard Worker // Calling instantiate on a SurfaceDrawContext's textureProxy also instantiates the
60*c8dee2aaSAndroid Build Coastguard Worker // SurfaceDrawContext
61*c8dee2aaSAndroid Build Coastguard Worker {
62*c8dee2aaSAndroid Build Coastguard Worker auto sdc = get_sdc(dContext);
63*c8dee2aaSAndroid Build Coastguard Worker
64*c8dee2aaSAndroid Build Coastguard Worker check_instantiation_status(reporter, sdc.get(), false);
65*c8dee2aaSAndroid Build Coastguard Worker
66*c8dee2aaSAndroid Build Coastguard Worker GrTextureProxy* tProxy = sdc->asTextureProxy();
67*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, tProxy);
68*c8dee2aaSAndroid Build Coastguard Worker
69*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, tProxy->instantiate(dContext->priv().resourceProvider()));
70*c8dee2aaSAndroid Build Coastguard Worker
71*c8dee2aaSAndroid Build Coastguard Worker check_instantiation_status(reporter, sdc.get(), true);
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard Worker // readPixels switches a deferred sdCtx to wrapped
75*c8dee2aaSAndroid Build Coastguard Worker {
76*c8dee2aaSAndroid Build Coastguard Worker auto sdc = get_sdc(dContext);
77*c8dee2aaSAndroid Build Coastguard Worker
78*c8dee2aaSAndroid Build Coastguard Worker check_instantiation_status(reporter, sdc.get(), false);
79*c8dee2aaSAndroid Build Coastguard Worker
80*c8dee2aaSAndroid Build Coastguard Worker SkImageInfo dstInfo = SkImageInfo::MakeN32Premul(kSize, kSize);
81*c8dee2aaSAndroid Build Coastguard Worker GrPixmap dstPM = GrPixmap::Allocate(dstInfo);
82*c8dee2aaSAndroid Build Coastguard Worker
83*c8dee2aaSAndroid Build Coastguard Worker bool result = sdc->readPixels(dContext, dstPM, {0, 0});
84*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, result);
85*c8dee2aaSAndroid Build Coastguard Worker
86*c8dee2aaSAndroid Build Coastguard Worker check_instantiation_status(reporter, sdc.get(), true);
87*c8dee2aaSAndroid Build Coastguard Worker }
88*c8dee2aaSAndroid Build Coastguard Worker
89*c8dee2aaSAndroid Build Coastguard Worker // TODO: in a future world we should be able to add a test that the majority of
90*c8dee2aaSAndroid Build Coastguard Worker // SurfaceDrawContext calls do not force the instantiation of a deferred
91*c8dee2aaSAndroid Build Coastguard Worker // SurfaceDrawContext
92*c8dee2aaSAndroid Build Coastguard Worker }
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