1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkDrawable.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkExecutor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurfaceProps.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMutex.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkArenaAlloc.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkZip.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkGlyph.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkMask.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkReadBuffer.h"
32*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkScalerContext.h"
33*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStrike.h"
34*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStrikeCache.h"
35*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStrikeSpec.h"
36*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTaskGroup.h"
37*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkWriteBuffer.h"
38*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/StrikeForGPU.h"
39*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
40*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
41*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
42*c8dee2aaSAndroid Build Coastguard Worker
43*c8dee2aaSAndroid Build Coastguard Worker #include <atomic>
44*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
45*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
46*c8dee2aaSAndroid Build Coastguard Worker #include <functional>
47*c8dee2aaSAndroid Build Coastguard Worker #include <initializer_list>
48*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
49*c8dee2aaSAndroid Build Coastguard Worker #include <tuple>
50*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
51*c8dee2aaSAndroid Build Coastguard Worker
52*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
53*c8dee2aaSAndroid Build Coastguard Worker
54*c8dee2aaSAndroid Build Coastguard Worker using namespace sktext;
55*c8dee2aaSAndroid Build Coastguard Worker using namespace skglyph;
56*c8dee2aaSAndroid Build Coastguard Worker
57*c8dee2aaSAndroid Build Coastguard Worker class Barrier {
58*c8dee2aaSAndroid Build Coastguard Worker public:
Barrier(int threadCount)59*c8dee2aaSAndroid Build Coastguard Worker Barrier(int threadCount) : fThreadCount(threadCount) { }
waitForAll()60*c8dee2aaSAndroid Build Coastguard Worker void waitForAll() {
61*c8dee2aaSAndroid Build Coastguard Worker fThreadCount -= 1;
62*c8dee2aaSAndroid Build Coastguard Worker while (fThreadCount > 0) { }
63*c8dee2aaSAndroid Build Coastguard Worker }
64*c8dee2aaSAndroid Build Coastguard Worker
65*c8dee2aaSAndroid Build Coastguard Worker private:
66*c8dee2aaSAndroid Build Coastguard Worker std::atomic<int> fThreadCount;
67*c8dee2aaSAndroid Build Coastguard Worker };
68*c8dee2aaSAndroid Build Coastguard Worker
69*c8dee2aaSAndroid Build Coastguard Worker // This should stay in sync with the implementation from SubRunContainer.
70*c8dee2aaSAndroid Build Coastguard Worker static
71*c8dee2aaSAndroid Build Coastguard Worker std::tuple<SkZip<const SkPackedGlyphID, const SkPoint>,
72*c8dee2aaSAndroid Build Coastguard Worker SkZip<SkGlyphID, SkPoint>,
73*c8dee2aaSAndroid Build Coastguard Worker SkRect>
prepare_for_mask_drawing(StrikeForGPU * strike,SkZip<const SkGlyphID,const SkPoint> source,SkZip<SkPackedGlyphID,SkPoint> acceptedBuffer,SkZip<SkGlyphID,SkPoint> rejectedBuffer)74*c8dee2aaSAndroid Build Coastguard Worker prepare_for_mask_drawing(
75*c8dee2aaSAndroid Build Coastguard Worker StrikeForGPU* strike,
76*c8dee2aaSAndroid Build Coastguard Worker SkZip<const SkGlyphID, const SkPoint> source,
77*c8dee2aaSAndroid Build Coastguard Worker SkZip<SkPackedGlyphID, SkPoint> acceptedBuffer,
78*c8dee2aaSAndroid Build Coastguard Worker SkZip<SkGlyphID, SkPoint> rejectedBuffer) {
79*c8dee2aaSAndroid Build Coastguard Worker SkGlyphRect boundingRect = skglyph::empty_rect();
80*c8dee2aaSAndroid Build Coastguard Worker int acceptedSize = 0,
81*c8dee2aaSAndroid Build Coastguard Worker rejectedSize = 0;
82*c8dee2aaSAndroid Build Coastguard Worker StrikeMutationMonitor m{strike};
83*c8dee2aaSAndroid Build Coastguard Worker for (auto [glyphID, pos] : source) {
84*c8dee2aaSAndroid Build Coastguard Worker if (!SkIsFinite(pos.x(), pos.y())) {
85*c8dee2aaSAndroid Build Coastguard Worker continue;
86*c8dee2aaSAndroid Build Coastguard Worker }
87*c8dee2aaSAndroid Build Coastguard Worker const SkPackedGlyphID packedID{glyphID};
88*c8dee2aaSAndroid Build Coastguard Worker switch (const SkGlyphDigest digest = strike->digestFor(kDirectMask, packedID);
89*c8dee2aaSAndroid Build Coastguard Worker digest.actionFor(kDirectMask)) {
90*c8dee2aaSAndroid Build Coastguard Worker case GlyphAction::kAccept: {
91*c8dee2aaSAndroid Build Coastguard Worker const SkGlyphRect glyphBounds = digest.bounds().offset(pos);
92*c8dee2aaSAndroid Build Coastguard Worker boundingRect = skglyph::rect_union(boundingRect, glyphBounds);
93*c8dee2aaSAndroid Build Coastguard Worker acceptedBuffer[acceptedSize++] = std::make_tuple(packedID, glyphBounds.leftTop());
94*c8dee2aaSAndroid Build Coastguard Worker break;
95*c8dee2aaSAndroid Build Coastguard Worker }
96*c8dee2aaSAndroid Build Coastguard Worker case GlyphAction::kReject:
97*c8dee2aaSAndroid Build Coastguard Worker rejectedBuffer[rejectedSize++] = std::make_tuple(glyphID, pos);
98*c8dee2aaSAndroid Build Coastguard Worker break;
99*c8dee2aaSAndroid Build Coastguard Worker default:
100*c8dee2aaSAndroid Build Coastguard Worker break;
101*c8dee2aaSAndroid Build Coastguard Worker }
102*c8dee2aaSAndroid Build Coastguard Worker }
103*c8dee2aaSAndroid Build Coastguard Worker
104*c8dee2aaSAndroid Build Coastguard Worker return {acceptedBuffer.first(acceptedSize),
105*c8dee2aaSAndroid Build Coastguard Worker rejectedBuffer.first(rejectedSize),
106*c8dee2aaSAndroid Build Coastguard Worker boundingRect.rect()};
107*c8dee2aaSAndroid Build Coastguard Worker }
108*c8dee2aaSAndroid Build Coastguard Worker
DEF_TEST(SkStrikeMultiThread,Reporter)109*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(SkStrikeMultiThread, Reporter) {
110*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> typeface =
111*c8dee2aaSAndroid Build Coastguard Worker ToolUtils::CreatePortableTypeface("serif", SkFontStyle::Italic());
112*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kThreadCount = 4;
113*c8dee2aaSAndroid Build Coastguard Worker
114*c8dee2aaSAndroid Build Coastguard Worker Barrier barrier{kThreadCount};
115*c8dee2aaSAndroid Build Coastguard Worker
116*c8dee2aaSAndroid Build Coastguard Worker SkFont font;
117*c8dee2aaSAndroid Build Coastguard Worker font.setEdging(SkFont::Edging::kAntiAlias);
118*c8dee2aaSAndroid Build Coastguard Worker font.setSubpixel(true);
119*c8dee2aaSAndroid Build Coastguard Worker font.setTypeface(typeface);
120*c8dee2aaSAndroid Build Coastguard Worker
121*c8dee2aaSAndroid Build Coastguard Worker SkGlyphID glyphs['z'];
122*c8dee2aaSAndroid Build Coastguard Worker SkPoint pos['z'];
123*c8dee2aaSAndroid Build Coastguard Worker for (int c = ' '; c < 'z'; c++) {
124*c8dee2aaSAndroid Build Coastguard Worker glyphs[c] = font.unicharToGlyph(c);
125*c8dee2aaSAndroid Build Coastguard Worker pos[c] = {30.0f * c + 30, 30.0f};
126*c8dee2aaSAndroid Build Coastguard Worker }
127*c8dee2aaSAndroid Build Coastguard Worker constexpr size_t glyphCount = 'z' - ' ';
128*c8dee2aaSAndroid Build Coastguard Worker auto data = SkMakeZip(glyphs, pos).subspan(SkTo<int>(' '), glyphCount);
129*c8dee2aaSAndroid Build Coastguard Worker
130*c8dee2aaSAndroid Build Coastguard Worker SkPaint defaultPaint;
131*c8dee2aaSAndroid Build Coastguard Worker SkStrikeSpec strikeSpec = SkStrikeSpec::MakeMask(
132*c8dee2aaSAndroid Build Coastguard Worker font, defaultPaint, SkSurfaceProps(0, kUnknown_SkPixelGeometry),
133*c8dee2aaSAndroid Build Coastguard Worker SkScalerContextFlags::kNone, SkMatrix::I());
134*c8dee2aaSAndroid Build Coastguard Worker
135*c8dee2aaSAndroid Build Coastguard Worker SkStrikeCache strikeCache;
136*c8dee2aaSAndroid Build Coastguard Worker
137*c8dee2aaSAndroid Build Coastguard Worker // Make our own executor so the --threads parameter doesn't mess things up.
138*c8dee2aaSAndroid Build Coastguard Worker auto executor = SkExecutor::MakeFIFOThreadPool(kThreadCount);
139*c8dee2aaSAndroid Build Coastguard Worker for (int tries = 0; tries < 100; tries++) {
140*c8dee2aaSAndroid Build Coastguard Worker SkStrike strike{&strikeCache, strikeSpec, strikeSpec.createScalerContext(), nullptr,
141*c8dee2aaSAndroid Build Coastguard Worker nullptr};
142*c8dee2aaSAndroid Build Coastguard Worker
143*c8dee2aaSAndroid Build Coastguard Worker auto perThread = [&](int threadIndex) {
144*c8dee2aaSAndroid Build Coastguard Worker barrier.waitForAll();
145*c8dee2aaSAndroid Build Coastguard Worker
146*c8dee2aaSAndroid Build Coastguard Worker auto local = data.subspan(threadIndex * 2, data.size() - kThreadCount * 2);
147*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 100; i++) {
148*c8dee2aaSAndroid Build Coastguard Worker // Accepted buffers.
149*c8dee2aaSAndroid Build Coastguard Worker STArray<64, SkPackedGlyphID> acceptedPackedGlyphIDs;
150*c8dee2aaSAndroid Build Coastguard Worker STArray<64, SkPoint> acceptedPositions;
151*c8dee2aaSAndroid Build Coastguard Worker STArray<64, SkMask::Format> acceptedFormats;
152*c8dee2aaSAndroid Build Coastguard Worker acceptedPackedGlyphIDs.resize(glyphCount);
153*c8dee2aaSAndroid Build Coastguard Worker acceptedPositions.resize(glyphCount);
154*c8dee2aaSAndroid Build Coastguard Worker const auto acceptedBuffer = SkMakeZip(acceptedPackedGlyphIDs, acceptedPositions);
155*c8dee2aaSAndroid Build Coastguard Worker
156*c8dee2aaSAndroid Build Coastguard Worker // Rejected buffers.
157*c8dee2aaSAndroid Build Coastguard Worker STArray<64, SkGlyphID> rejectedGlyphIDs;
158*c8dee2aaSAndroid Build Coastguard Worker STArray<64, SkPoint> rejectedPositions;
159*c8dee2aaSAndroid Build Coastguard Worker rejectedGlyphIDs.resize(glyphCount);
160*c8dee2aaSAndroid Build Coastguard Worker rejectedPositions.resize(glyphCount);
161*c8dee2aaSAndroid Build Coastguard Worker const auto rejectedBuffer = SkMakeZip(rejectedGlyphIDs, rejectedPositions);
162*c8dee2aaSAndroid Build Coastguard Worker
163*c8dee2aaSAndroid Build Coastguard Worker SkZip<const SkGlyphID, const SkPoint> source = local;
164*c8dee2aaSAndroid Build Coastguard Worker
165*c8dee2aaSAndroid Build Coastguard Worker auto [accepted, rejected, bounds] =
166*c8dee2aaSAndroid Build Coastguard Worker prepare_for_mask_drawing(&strike, source, acceptedBuffer, rejectedBuffer);
167*c8dee2aaSAndroid Build Coastguard Worker source = rejected;
168*c8dee2aaSAndroid Build Coastguard Worker }
169*c8dee2aaSAndroid Build Coastguard Worker };
170*c8dee2aaSAndroid Build Coastguard Worker
171*c8dee2aaSAndroid Build Coastguard Worker SkTaskGroup(*executor).batch(kThreadCount, perThread);
172*c8dee2aaSAndroid Build Coastguard Worker }
173*c8dee2aaSAndroid Build Coastguard Worker }
174*c8dee2aaSAndroid Build Coastguard Worker
175*c8dee2aaSAndroid Build Coastguard Worker class SkGlyphTestPeer {
176*c8dee2aaSAndroid Build Coastguard Worker public:
SetGlyph(SkGlyph * glyph)177*c8dee2aaSAndroid Build Coastguard Worker static void SetGlyph(SkGlyph* glyph) {
178*c8dee2aaSAndroid Build Coastguard Worker // Tweak the bounds to make them unique based on glyph id.
179*c8dee2aaSAndroid Build Coastguard Worker const SkGlyphID uniquify = glyph->getGlyphID();
180*c8dee2aaSAndroid Build Coastguard Worker glyph->fAdvanceX = 10;
181*c8dee2aaSAndroid Build Coastguard Worker glyph->fAdvanceY = 11;
182*c8dee2aaSAndroid Build Coastguard Worker glyph->fLeft = -1 - uniquify;
183*c8dee2aaSAndroid Build Coastguard Worker glyph->fTop = -2;
184*c8dee2aaSAndroid Build Coastguard Worker glyph->fWidth = 8;
185*c8dee2aaSAndroid Build Coastguard Worker glyph->fHeight = 9;
186*c8dee2aaSAndroid Build Coastguard Worker glyph->fMaskFormat = SkMask::Format::kA8_Format;
187*c8dee2aaSAndroid Build Coastguard Worker }
188*c8dee2aaSAndroid Build Coastguard Worker };
189*c8dee2aaSAndroid Build Coastguard Worker
190*c8dee2aaSAndroid Build Coastguard Worker class SkStrikeTestingPeer {
191*c8dee2aaSAndroid Build Coastguard Worker public:
GetGlyph(SkStrike * strike,SkPackedGlyphID packedID)192*c8dee2aaSAndroid Build Coastguard Worker static SkGlyph* GetGlyph(SkStrike* strike, SkPackedGlyphID packedID) {
193*c8dee2aaSAndroid Build Coastguard Worker SkAutoMutexExclusive m{strike->fStrikeLock};
194*c8dee2aaSAndroid Build Coastguard Worker return strike->glyph(packedID);
195*c8dee2aaSAndroid Build Coastguard Worker }
196*c8dee2aaSAndroid Build Coastguard Worker };
197*c8dee2aaSAndroid Build Coastguard Worker
DEF_TEST(SkStrike_FlattenByType,reporter)198*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(SkStrike_FlattenByType, reporter) {
199*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkGlyph> imagesToSend;
200*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkGlyph> pathsToSend;
201*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkGlyph> drawablesToSend;
202*c8dee2aaSAndroid Build Coastguard Worker SkArenaAlloc alloc{256};
203*c8dee2aaSAndroid Build Coastguard Worker
204*c8dee2aaSAndroid Build Coastguard Worker // Make a mask glyph and put it in the glyphs to send.
205*c8dee2aaSAndroid Build Coastguard Worker const SkPackedGlyphID maskPackedGlyphID((SkGlyphID)10);
206*c8dee2aaSAndroid Build Coastguard Worker SkGlyph maskGlyph{maskPackedGlyphID};
207*c8dee2aaSAndroid Build Coastguard Worker SkGlyphTestPeer::SetGlyph(&maskGlyph);
208*c8dee2aaSAndroid Build Coastguard Worker
209*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint8_t X = 0xff;
210*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint8_t O = 0x00;
211*c8dee2aaSAndroid Build Coastguard Worker uint8_t imageData[][8] = {
212*c8dee2aaSAndroid Build Coastguard Worker {X,X,X,X,X,X,X,X},
213*c8dee2aaSAndroid Build Coastguard Worker {X,O,O,O,O,O,O,X},
214*c8dee2aaSAndroid Build Coastguard Worker {X,O,O,O,O,O,O,X},
215*c8dee2aaSAndroid Build Coastguard Worker {X,O,O,O,O,O,O,X},
216*c8dee2aaSAndroid Build Coastguard Worker {X,O,O,X,X,O,O,X},
217*c8dee2aaSAndroid Build Coastguard Worker {X,O,O,O,O,O,O,X},
218*c8dee2aaSAndroid Build Coastguard Worker {X,O,O,O,O,O,O,X},
219*c8dee2aaSAndroid Build Coastguard Worker {X,O,O,O,O,O,O,X},
220*c8dee2aaSAndroid Build Coastguard Worker {X,X,X,X,X,X,X,X},
221*c8dee2aaSAndroid Build Coastguard Worker };
222*c8dee2aaSAndroid Build Coastguard Worker maskGlyph.setImage(&alloc, imageData);
223*c8dee2aaSAndroid Build Coastguard Worker imagesToSend.emplace_back(maskGlyph);
224*c8dee2aaSAndroid Build Coastguard Worker
225*c8dee2aaSAndroid Build Coastguard Worker // Make a path glyph and put it in the glyphs to send.
226*c8dee2aaSAndroid Build Coastguard Worker const SkPackedGlyphID pathPackedGlyphID((SkGlyphID)11);
227*c8dee2aaSAndroid Build Coastguard Worker SkGlyph pathGlyph{pathPackedGlyphID};
228*c8dee2aaSAndroid Build Coastguard Worker SkGlyphTestPeer::SetGlyph(&pathGlyph);
229*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
230*c8dee2aaSAndroid Build Coastguard Worker path.addRect(pathGlyph.rect());
231*c8dee2aaSAndroid Build Coastguard Worker pathGlyph.setPath(&alloc, &path, false, false);
232*c8dee2aaSAndroid Build Coastguard Worker pathsToSend.emplace_back(pathGlyph);
233*c8dee2aaSAndroid Build Coastguard Worker
234*c8dee2aaSAndroid Build Coastguard Worker // Make a drawable glyph and put it in the glyphs to send.
235*c8dee2aaSAndroid Build Coastguard Worker const SkPackedGlyphID drawablePackedGlyphID((SkGlyphID)12);
236*c8dee2aaSAndroid Build Coastguard Worker SkGlyph drawableGlyph{drawablePackedGlyphID};
237*c8dee2aaSAndroid Build Coastguard Worker SkGlyphTestPeer::SetGlyph(&drawableGlyph);
238*c8dee2aaSAndroid Build Coastguard Worker class TestDrawable final : public SkDrawable {
239*c8dee2aaSAndroid Build Coastguard Worker public:
240*c8dee2aaSAndroid Build Coastguard Worker TestDrawable(SkRect rect) : fRect(rect) {}
241*c8dee2aaSAndroid Build Coastguard Worker
242*c8dee2aaSAndroid Build Coastguard Worker private:
243*c8dee2aaSAndroid Build Coastguard Worker const SkRect fRect;
244*c8dee2aaSAndroid Build Coastguard Worker SkRect onGetBounds() override { return fRect; }
245*c8dee2aaSAndroid Build Coastguard Worker size_t onApproximateBytesUsed() override {
246*c8dee2aaSAndroid Build Coastguard Worker return 0;
247*c8dee2aaSAndroid Build Coastguard Worker }
248*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
249*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
250*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(fRect, paint);
251*c8dee2aaSAndroid Build Coastguard Worker }
252*c8dee2aaSAndroid Build Coastguard Worker };
253*c8dee2aaSAndroid Build Coastguard Worker
254*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkDrawable> drawable = sk_make_sp<TestDrawable>(drawableGlyph.rect());
255*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, !drawableGlyph.setDrawableHasBeenCalled());
256*c8dee2aaSAndroid Build Coastguard Worker drawableGlyph.setDrawable(&alloc, drawable);
257*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, drawableGlyph.setDrawableHasBeenCalled());
258*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, drawableGlyph.drawable() != nullptr);
259*c8dee2aaSAndroid Build Coastguard Worker drawablesToSend.emplace_back(drawableGlyph);
260*c8dee2aaSAndroid Build Coastguard Worker
261*c8dee2aaSAndroid Build Coastguard Worker // Test the FlattenGlyphsByType method.
262*c8dee2aaSAndroid Build Coastguard Worker SkBinaryWriteBuffer writeBuffer({});
263*c8dee2aaSAndroid Build Coastguard Worker SkStrike::FlattenGlyphsByType(writeBuffer, imagesToSend, pathsToSend, drawablesToSend);
264*c8dee2aaSAndroid Build Coastguard Worker auto data = writeBuffer.snapshotAsData();
265*c8dee2aaSAndroid Build Coastguard Worker
266*c8dee2aaSAndroid Build Coastguard Worker // Make a strike to merge into.
267*c8dee2aaSAndroid Build Coastguard Worker SkStrikeCache strikeCache;
268*c8dee2aaSAndroid Build Coastguard Worker auto dstTypeface = ToolUtils::CreateTestTypeface("monospace", SkFontStyle());
269*c8dee2aaSAndroid Build Coastguard Worker SkFont font{dstTypeface};
270*c8dee2aaSAndroid Build Coastguard Worker SkStrikeSpec spec = SkStrikeSpec::MakeWithNoDevice(font);
271*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkStrike> strike = spec.findOrCreateStrike(&strikeCache);
272*c8dee2aaSAndroid Build Coastguard Worker
273*c8dee2aaSAndroid Build Coastguard Worker // Test the mergeFromBuffer method.
274*c8dee2aaSAndroid Build Coastguard Worker SkReadBuffer readBuffer{data->data(), data->size()};
275*c8dee2aaSAndroid Build Coastguard Worker strike->mergeFromBuffer(readBuffer);
276*c8dee2aaSAndroid Build Coastguard Worker
277*c8dee2aaSAndroid Build Coastguard Worker // Check mask glyph.
278*c8dee2aaSAndroid Build Coastguard Worker SkGlyph* dstMaskGlyph = SkStrikeTestingPeer::GetGlyph(strike.get(), maskPackedGlyphID);
279*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, maskGlyph.rect() == dstMaskGlyph->rect());
280*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, dstMaskGlyph->setImageHasBeenCalled());
281*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, dstMaskGlyph->image() != nullptr);
282*c8dee2aaSAndroid Build Coastguard Worker
283*c8dee2aaSAndroid Build Coastguard Worker // Check path glyph.
284*c8dee2aaSAndroid Build Coastguard Worker SkGlyph* dstPathGlyph = SkStrikeTestingPeer::GetGlyph(strike.get(), pathPackedGlyphID);
285*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, pathGlyph.rect() == dstPathGlyph->rect());
286*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, dstPathGlyph->setPathHasBeenCalled());
287*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, dstPathGlyph->path() != nullptr);
288*c8dee2aaSAndroid Build Coastguard Worker
289*c8dee2aaSAndroid Build Coastguard Worker // Check drawable glyph.
290*c8dee2aaSAndroid Build Coastguard Worker SkGlyph* dstDrawableGlyph = SkStrikeTestingPeer::GetGlyph(strike.get(),drawablePackedGlyphID);
291*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, drawableGlyph.rect() == dstDrawableGlyph->rect());
292*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, dstDrawableGlyph->setDrawableHasBeenCalled());
293*c8dee2aaSAndroid Build Coastguard Worker REPORTER_ASSERT(reporter, dstDrawableGlyph->drawable() != nullptr);
294*c8dee2aaSAndroid Build Coastguard Worker }
295