xref: /aosp_15_r20/external/skia/tests/PrimitiveProcessorTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 // This is a GPU-backend specific test. It relies on static initializers to work
9 
10 #include "include/core/SkColorSpace.h"
11 #include "include/core/SkRect.h"
12 #include "include/core/SkString.h"
13 #include "include/core/SkSurfaceProps.h"
14 #include "include/core/SkTypes.h"
15 #include "include/gpu/ganesh/GrDirectContext.h"
16 #include "include/private/gpu/ganesh/GrTypesPriv.h"
17 #include "src/base/SkArenaAlloc.h"
18 #include "src/core/SkPointPriv.h"
19 #include "src/core/SkSLTypeShared.h"
20 #include "src/gpu/KeyBuilder.h"
21 #include "src/gpu/SkBackingFit.h"
22 #include "src/gpu/ganesh/GrAppliedClip.h"
23 #include "src/gpu/ganesh/GrCaps.h"
24 #include "src/gpu/ganesh/GrDirectContextPriv.h"
25 #include "src/gpu/ganesh/GrGeometryProcessor.h"
26 #include "src/gpu/ganesh/GrGpu.h"
27 #include "src/gpu/ganesh/GrOpFlushState.h"
28 #include "src/gpu/ganesh/GrPaint.h"
29 #include "src/gpu/ganesh/GrPipeline.h"
30 #include "src/gpu/ganesh/GrProcessorSet.h"
31 #include "src/gpu/ganesh/GrProgramInfo.h"
32 #include "src/gpu/ganesh/SurfaceDrawContext.h"
33 #include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h"
34 #include "src/gpu/ganesh/glsl/GrGLSLVarying.h"
35 #include "src/gpu/ganesh/ops/GrMeshDrawOp.h"
36 #include "src/gpu/ganesh/ops/GrOp.h"
37 #include "src/gpu/ganesh/ops/GrSimpleMeshDrawOpHelper.h"
38 #include "tests/CtsEnforcement.h"
39 #include "tests/Test.h"
40 
41 #include <cstddef>
42 #include <memory>
43 #include <utility>
44 
45 class GrDstProxyView;
46 class GrGLSLProgramDataManager;
47 class GrMeshDrawTarget;
48 class GrRecordingContext;
49 class GrSurfaceProxyView;
50 enum class GrXferBarrierFlags;
51 struct GrContextOptions;
52 struct GrShaderCaps;
53 struct GrSimpleMesh;
54 struct SkPoint;
55 
56 namespace {
57 class Op : public GrMeshDrawOp {
58 public:
59     DEFINE_OP_CLASS_ID
60 
name() const61     const char* name() const override { return "Test Op"; }
62 
Make(GrRecordingContext * rContext,int numAttribs)63     static GrOp::Owner Make(GrRecordingContext* rContext, int numAttribs) {
64         return GrOp::Make<Op>(rContext, numAttribs);
65     }
66 
fixedFunctionFlags() const67     FixedFunctionFlags fixedFunctionFlags() const override {
68         return FixedFunctionFlags::kNone;
69     }
70 
finalize(const GrCaps &,const GrAppliedClip *,GrClampType)71     GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override {
72         return GrProcessorSet::EmptySetAnalysis();
73     }
74 
75 private:
76     friend class ::GrOp;
77 
Op(int numAttribs)78     Op(int numAttribs) : INHERITED(ClassID()), fNumAttribs(numAttribs) {
79         this->setBounds(SkRect::MakeWH(1.f, 1.f), HasAABloat::kNo, IsHairline::kNo);
80     }
81 
programInfo()82     GrProgramInfo* programInfo() override { return fProgramInfo; }
83 
onCreateProgramInfo(const GrCaps * caps,SkArenaAlloc * arena,const GrSurfaceProxyView & writeView,bool usesMSAASurface,GrAppliedClip && appliedClip,const GrDstProxyView & dstProxyView,GrXferBarrierFlags renderPassXferBarriers,GrLoadOp colorLoadOp)84     void onCreateProgramInfo(const GrCaps* caps,
85                              SkArenaAlloc* arena,
86                              const GrSurfaceProxyView& writeView,
87                              bool usesMSAASurface,
88                              GrAppliedClip&& appliedClip,
89                              const GrDstProxyView& dstProxyView,
90                              GrXferBarrierFlags renderPassXferBarriers,
91                              GrLoadOp colorLoadOp) override {
92         class GP : public GrGeometryProcessor {
93         public:
94             static GrGeometryProcessor* Make(SkArenaAlloc* arena, int numAttribs) {
95                 return arena->make([&](void* ptr) {
96                     return new (ptr) GP(numAttribs);
97                 });
98             }
99 
100             const char* name() const override { return "Test GP"; }
101 
102             std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const override {
103                 class Impl : public ProgramImpl {
104                 public:
105                     void setData(const GrGLSLProgramDataManager&,
106                                  const GrShaderCaps&,
107                                  const GrGeometryProcessor&) override {}
108 
109                 private:
110                     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
111                         const GP& gp = args.fGeomProc.cast<GP>();
112                         args.fVaryingHandler->emitAttributes(gp);
113                         WriteOutputPosition(args.fVertBuilder, gpArgs, gp.fAttributes[0].name());
114                         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
115                         fragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputColor);
116                         fragBuilder->codeAppendf("const half4 %s = half4(1);",
117                                                  args.fOutputCoverage);
118                     }
119                 };
120 
121                 return std::make_unique<Impl>();
122             }
123             void addToKey(const GrShaderCaps&, skgpu::KeyBuilder* builder) const override {
124                 builder->add32(fNumAttribs);
125             }
126 
127         private:
128             GP(int numAttribs) : INHERITED(kGP_ClassID), fNumAttribs(numAttribs) {
129                 SkASSERT(numAttribs > 1);
130                 fAttribNames = std::make_unique<SkString[]>(numAttribs);
131                 fAttributes = std::make_unique<Attribute[]>(numAttribs);
132                 for (auto i = 0; i < numAttribs; ++i) {
133                     fAttribNames[i].printf("attr%d", i);
134                     // This gives us more of a mix of attribute types, and allows the
135                     // component count to fit within the limits for iOS Metal.
136                     if (i & 0x1) {
137                         fAttributes[i] = {fAttribNames[i].c_str(), kFloat_GrVertexAttribType,
138                                                                    SkSLType::kFloat};
139                     } else {
140                         fAttributes[i] = {fAttribNames[i].c_str(), kFloat2_GrVertexAttribType,
141                                                                    SkSLType::kFloat2};
142                     }
143                 }
144                 this->setVertexAttributesWithImplicitOffsets(fAttributes.get(), numAttribs);
145             }
146 
147             int fNumAttribs;
148             std::unique_ptr<SkString[]> fAttribNames;
149             std::unique_ptr<Attribute[]> fAttributes;
150 
151             using INHERITED = GrGeometryProcessor;
152         };
153 
154         GrGeometryProcessor* gp = GP::Make(arena, fNumAttribs);
155 
156         fProgramInfo = GrSimpleMeshDrawOpHelper::CreateProgramInfo(caps,
157                                                                    arena,
158                                                                    writeView,
159                                                                    usesMSAASurface,
160                                                                    std::move(appliedClip),
161                                                                    dstProxyView,
162                                                                    gp,
163                                                                    GrProcessorSet::MakeEmptySet(),
164                                                                    GrPrimitiveType::kTriangles,
165                                                                    renderPassXferBarriers,
166                                                                    colorLoadOp,
167                                                                    GrPipeline::InputFlags::kNone);
168     }
169 
onPrepareDraws(GrMeshDrawTarget * target)170     void onPrepareDraws(GrMeshDrawTarget* target) override {
171         if (!fProgramInfo) {
172             this->createProgramInfo(target);
173         }
174 
175         size_t vertexStride = fProgramInfo->geomProc().vertexStride();
176         QuadHelper helper(target, vertexStride, 1);
177         SkPoint* vertices = reinterpret_cast<SkPoint*>(helper.vertices());
178         SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride);
179         fMesh = helper.mesh();
180     }
181 
onExecute(GrOpFlushState * flushState,const SkRect & chainBounds)182     void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
183         if (!fProgramInfo || !fMesh) {
184             return;
185         }
186 
187         flushState->bindPipelineAndScissorClip(*fProgramInfo, chainBounds);
188         flushState->bindTextures(fProgramInfo->geomProc(), nullptr, fProgramInfo->pipeline());
189         flushState->drawMesh(*fMesh);
190     }
191 
192     int            fNumAttribs;
193     GrSimpleMesh*  fMesh = nullptr;
194     GrProgramInfo* fProgramInfo = nullptr;
195 
196     using INHERITED = GrMeshDrawOp;
197 };
198 }  // namespace
199 
DEF_GANESH_TEST_FOR_ALL_CONTEXTS(VertexAttributeCount,reporter,ctxInfo,CtsEnforcement::kApiLevel_T)200 DEF_GANESH_TEST_FOR_ALL_CONTEXTS(VertexAttributeCount,
201                                  reporter,
202                                  ctxInfo,
203                                  CtsEnforcement::kApiLevel_T) {
204     auto dContext = ctxInfo.directContext();
205 #if GR_GPU_STATS
206     GrGpu* gpu = dContext->priv().getGpu();
207 #endif
208 
209     auto sdc = skgpu::ganesh::SurfaceDrawContext::Make(dContext,
210                                                        GrColorType::kRGBA_8888,
211                                                        nullptr,
212                                                        SkBackingFit::kApprox,
213                                                        {1, 1},
214                                                        SkSurfaceProps(),
215                                                        /*label=*/{});
216     if (!sdc) {
217         ERRORF(reporter, "Could not create render target context.");
218         return;
219     }
220     int attribCnt = dContext->priv().caps()->maxVertexAttributes();
221     if (!attribCnt) {
222         ERRORF(reporter, "No attributes allowed?!");
223         return;
224     }
225     dContext->flushAndSubmit();
226     dContext->priv().resetGpuStats();
227 #if GR_GPU_STATS
228     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
229     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
230 #endif
231     // Adding discard to appease vulkan validation warning about loading uninitialized data on draw
232     sdc->discard();
233 
234     GrPaint grPaint;
235     // This one should succeed.
236     sdc->addDrawOp(Op::Make(dContext, attribCnt));
237     dContext->flushAndSubmit();
238 #if GR_GPU_STATS
239     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 1);
240     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
241 #endif
242     dContext->priv().resetGpuStats();
243     sdc->addDrawOp(Op::Make(dContext, attribCnt + 1));
244     dContext->flushAndSubmit();
245 #if GR_GPU_STATS
246     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
247     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1);
248 #endif
249 }
250