xref: /aosp_15_r20/external/skia/tests/M44Test.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkM44.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkMatrixPriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
eq(const SkM44 & a,const SkM44 & b,float tol)18*c8dee2aaSAndroid Build Coastguard Worker static bool eq(const SkM44& a, const SkM44& b, float tol) {
19*c8dee2aaSAndroid Build Coastguard Worker     float fa[16], fb[16];
20*c8dee2aaSAndroid Build Coastguard Worker     a.getColMajor(fa);
21*c8dee2aaSAndroid Build Coastguard Worker     b.getColMajor(fb);
22*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < 16; ++i) {
23*c8dee2aaSAndroid Build Coastguard Worker         if (!SkScalarNearlyEqual(fa[i], fb[i], tol)) {
24*c8dee2aaSAndroid Build Coastguard Worker             return false;
25*c8dee2aaSAndroid Build Coastguard Worker         }
26*c8dee2aaSAndroid Build Coastguard Worker     }
27*c8dee2aaSAndroid Build Coastguard Worker     return true;
28*c8dee2aaSAndroid Build Coastguard Worker }
29*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(M44,reporter)30*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(M44, reporter) {
31*c8dee2aaSAndroid Build Coastguard Worker     SkM44 m, im;
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44(1, 0, 0, 0,
34*c8dee2aaSAndroid Build Coastguard Worker                                     0, 1, 0, 0,
35*c8dee2aaSAndroid Build Coastguard Worker                                     0, 0, 1, 0,
36*c8dee2aaSAndroid Build Coastguard Worker                                     0, 0, 0, 1) == m);
37*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44() == m);
38*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, m.invert(&im));
39*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44() == im);
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker     m.setTranslate(3, 4, 2);
42*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44(1, 0, 0, 3,
43*c8dee2aaSAndroid Build Coastguard Worker                                     0, 1, 0, 4,
44*c8dee2aaSAndroid Build Coastguard Worker                                     0, 0, 1, 2,
45*c8dee2aaSAndroid Build Coastguard Worker                                     0, 0, 0, 1) == m);
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker     const float f[] = { 1, 0, 0, 2, 3, 1, 2, 5, 0, 5, 3, 0, 0, 1, 0, 2 };
48*c8dee2aaSAndroid Build Coastguard Worker     m = SkM44::ColMajor(f);
49*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44(f[0], f[4], f[ 8], f[12],
50*c8dee2aaSAndroid Build Coastguard Worker                                     f[1], f[5], f[ 9], f[13],
51*c8dee2aaSAndroid Build Coastguard Worker                                     f[2], f[6], f[10], f[14],
52*c8dee2aaSAndroid Build Coastguard Worker                                     f[3], f[7], f[11], f[15]) == m);
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     {
55*c8dee2aaSAndroid Build Coastguard Worker         SkM44 t = m.transpose();
56*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, t != m);
57*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, t.rc(1,0) == m.rc(0,1));
58*c8dee2aaSAndroid Build Coastguard Worker         SkM44 tt = t.transpose();
59*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, tt == m);
60*c8dee2aaSAndroid Build Coastguard Worker     }
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     m = SkM44::RowMajor(f);
63*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44(f[ 0], f[ 1], f[ 2], f[ 3],
64*c8dee2aaSAndroid Build Coastguard Worker                                     f[ 4], f[ 5], f[ 6], f[ 7],
65*c8dee2aaSAndroid Build Coastguard Worker                                     f[ 8], f[ 9], f[10], f[14],
66*c8dee2aaSAndroid Build Coastguard Worker                                     f[12], f[13], f[14], f[15]) == m);
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, m.invert(&im));
69*c8dee2aaSAndroid Build Coastguard Worker 
70*c8dee2aaSAndroid Build Coastguard Worker     m = m * im;
71*c8dee2aaSAndroid Build Coastguard Worker     // m should be identity now, but our calc is not perfect...
72*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, eq(SkM44(), m, 0.0000005f));
73*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44() != m);
74*c8dee2aaSAndroid Build Coastguard Worker }
75*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(M44_v3,reporter)76*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(M44_v3, reporter) {
77*c8dee2aaSAndroid Build Coastguard Worker     SkV3 a = {1, 2, 3},
78*c8dee2aaSAndroid Build Coastguard Worker          b = {1, 2, 2};
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, a.lengthSquared() == 1 + 4 + 9);
81*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, b.length() == 3);
82*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, a.dot(b) == 1 + 4 + 6);
83*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, b.dot(a) == 1 + 4 + 6);
84*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (a.cross(b) == SkV3{-2,  1, 0}));
85*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (b.cross(a) == SkV3{ 2, -1, 0}));
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker     SkM44 m = {
88*c8dee2aaSAndroid Build Coastguard Worker         2, 0, 0, 3,
89*c8dee2aaSAndroid Build Coastguard Worker         0, 1, 0, 5,
90*c8dee2aaSAndroid Build Coastguard Worker         0, 0, 3, 1,
91*c8dee2aaSAndroid Build Coastguard Worker         0, 0, 0, 1
92*c8dee2aaSAndroid Build Coastguard Worker     };
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker     SkV3 c = m * a;
95*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c == SkV3{2, 2, 9}));
96*c8dee2aaSAndroid Build Coastguard Worker     SkV4 d = m.map(4, 3, 2, 1);
97*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (d == SkV4{11, 8, 7, 1}));
98*c8dee2aaSAndroid Build Coastguard Worker }
99*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(M44_v4,reporter)100*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(M44_v4, reporter) {
101*c8dee2aaSAndroid Build Coastguard Worker     SkM44 m( 1,  2,  3,  4,
102*c8dee2aaSAndroid Build Coastguard Worker              5,  6,  7,  8,
103*c8dee2aaSAndroid Build Coastguard Worker              9, 10, 11, 12,
104*c8dee2aaSAndroid Build Coastguard Worker             13, 14, 15, 16);
105*c8dee2aaSAndroid Build Coastguard Worker 
106*c8dee2aaSAndroid Build Coastguard Worker     SkV4 r0 = m.row(0),
107*c8dee2aaSAndroid Build Coastguard Worker          r1 = m.row(1),
108*c8dee2aaSAndroid Build Coastguard Worker          r2 = m.row(2),
109*c8dee2aaSAndroid Build Coastguard Worker          r3 = m.row(3);
110*c8dee2aaSAndroid Build Coastguard Worker 
111*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (r0 == SkV4{ 1,  2,  3,  4}));
112*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (r1 == SkV4{ 5,  6,  7,  8}));
113*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (r2 == SkV4{ 9, 10, 11, 12}));
114*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (r3 == SkV4{13, 14, 15, 16}));
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44::Rows(r0, r1, r2, r3) == m);
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     SkV4 c0 = m.col(0),
119*c8dee2aaSAndroid Build Coastguard Worker          c1 = m.col(1),
120*c8dee2aaSAndroid Build Coastguard Worker          c2 = m.col(2),
121*c8dee2aaSAndroid Build Coastguard Worker          c3 = m.col(3);
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c0 == SkV4{1, 5,  9, 13}));
124*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c1 == SkV4{2, 6, 10, 14}));
125*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c2 == SkV4{3, 7, 11, 15}));
126*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c3 == SkV4{4, 8, 12, 16}));
127*c8dee2aaSAndroid Build Coastguard Worker 
128*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, SkM44::Cols(c0, c1, c2, c3) == m);
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker     // implement matrix * vector using column vectors
131*c8dee2aaSAndroid Build Coastguard Worker     SkV4 v = {1, 2, 3, 4};
132*c8dee2aaSAndroid Build Coastguard Worker     SkV4 v1 = m * v;
133*c8dee2aaSAndroid Build Coastguard Worker     SkV4 v2 = c0 * v.x + c1 * v.y + c2 * v.z + c3 * v.w;
134*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, v1 == v2);
135*c8dee2aaSAndroid Build Coastguard Worker 
136*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c0 + r0 == SkV4{c0.x+r0.x, c0.y+r0.y, c0.z+r0.z, c0.w+r0.w}));
137*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c0 - r0 == SkV4{c0.x-r0.x, c0.y-r0.y, c0.z-r0.z, c0.w-r0.w}));
138*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(reporter, (c0 * r0 == SkV4{c0.x*r0.x, c0.y*r0.y, c0.z*r0.z, c0.w*r0.w}));
139*c8dee2aaSAndroid Build Coastguard Worker }
140*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(M44_rotate,reporter)141*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(M44_rotate, reporter) {
142*c8dee2aaSAndroid Build Coastguard Worker     const SkV3 x = {1, 0, 0},
143*c8dee2aaSAndroid Build Coastguard Worker                y = {0, 1, 0},
144*c8dee2aaSAndroid Build Coastguard Worker                z = {0, 0, 1};
145*c8dee2aaSAndroid Build Coastguard Worker 
146*c8dee2aaSAndroid Build Coastguard Worker     // We have radians version of setRotateAbout methods, but even with our best approx
147*c8dee2aaSAndroid Build Coastguard Worker     // for PI, sin(SK_ScalarPI) != 0, so to make the comparisons in the unittest clear,
148*c8dee2aaSAndroid Build Coastguard Worker     // I'm using the variants that explicitly take the sin,cos values.
149*c8dee2aaSAndroid Build Coastguard Worker 
150*c8dee2aaSAndroid Build Coastguard Worker     struct {
151*c8dee2aaSAndroid Build Coastguard Worker         SkScalar sinAngle, cosAngle;
152*c8dee2aaSAndroid Build Coastguard Worker         SkV3 aboutAxis;
153*c8dee2aaSAndroid Build Coastguard Worker         SkV3 expectedX, expectedY, expectedZ;
154*c8dee2aaSAndroid Build Coastguard Worker     } recs[] = {
155*c8dee2aaSAndroid Build Coastguard Worker         { 0, 1,    x,   x, y, z},    // angle = 0
156*c8dee2aaSAndroid Build Coastguard Worker         { 0, 1,    y,   x, y, z},    // angle = 0
157*c8dee2aaSAndroid Build Coastguard Worker         { 0, 1,    z,   x, y, z},    // angle = 0
158*c8dee2aaSAndroid Build Coastguard Worker 
159*c8dee2aaSAndroid Build Coastguard Worker         { 0,-1,    x,   x,-y,-z},    // angle = 180
160*c8dee2aaSAndroid Build Coastguard Worker         { 0,-1,    y,  -x, y,-z},    // angle = 180
161*c8dee2aaSAndroid Build Coastguard Worker         { 0,-1,    z,  -x,-y, z},    // angle = 180
162*c8dee2aaSAndroid Build Coastguard Worker 
163*c8dee2aaSAndroid Build Coastguard Worker         // Skia coordinate system is right-handed
164*c8dee2aaSAndroid Build Coastguard Worker 
165*c8dee2aaSAndroid Build Coastguard Worker         { 1, 0,    x,   x, z,-y},    // angle = 90
166*c8dee2aaSAndroid Build Coastguard Worker         { 1, 0,    y,  -z, y, x},    // angle = 90
167*c8dee2aaSAndroid Build Coastguard Worker         { 1, 0,    z,   y,-x, z},    // angle = 90
168*c8dee2aaSAndroid Build Coastguard Worker 
169*c8dee2aaSAndroid Build Coastguard Worker         {-1, 0,    x,   x,-z, y},    // angle = -90
170*c8dee2aaSAndroid Build Coastguard Worker         {-1, 0,    y,   z, y,-x},    // angle = -90
171*c8dee2aaSAndroid Build Coastguard Worker         {-1, 0,    z,  -y, x, z},    // angle = -90
172*c8dee2aaSAndroid Build Coastguard Worker     };
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker     for (const auto& r : recs) {
175*c8dee2aaSAndroid Build Coastguard Worker         SkM44 m(SkM44::kNaN_Constructor);
176*c8dee2aaSAndroid Build Coastguard Worker         m.setRotateUnitSinCos(r.aboutAxis, r.sinAngle, r.cosAngle);
177*c8dee2aaSAndroid Build Coastguard Worker 
178*c8dee2aaSAndroid Build Coastguard Worker         auto mx = m * x;
179*c8dee2aaSAndroid Build Coastguard Worker         auto my = m * y;
180*c8dee2aaSAndroid Build Coastguard Worker         auto mz = m * z;
181*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, mx == r.expectedX);
182*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, my == r.expectedY);
183*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, mz == r.expectedZ);
184*c8dee2aaSAndroid Build Coastguard Worker 
185*c8dee2aaSAndroid Build Coastguard Worker         // flipping the axis-of-rotation should flip the results
186*c8dee2aaSAndroid Build Coastguard Worker         mx = m * -x;
187*c8dee2aaSAndroid Build Coastguard Worker         my = m * -y;
188*c8dee2aaSAndroid Build Coastguard Worker         mz = m * -z;
189*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, mx == -r.expectedX);
190*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, my == -r.expectedY);
191*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, mz == -r.expectedZ);
192*c8dee2aaSAndroid Build Coastguard Worker     }
193*c8dee2aaSAndroid Build Coastguard Worker }
194*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(M44_rectToRect,reporter)195*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(M44_rectToRect, reporter) {
196*c8dee2aaSAndroid Build Coastguard Worker     SkV2 dstScales[] = {
197*c8dee2aaSAndroid Build Coastguard Worker         {1.f,   1.f},   // no aspect ratio change, nor up/down scaling
198*c8dee2aaSAndroid Build Coastguard Worker         {0.25f, 0.5f},  // aspect ratio narrows, downscale x and y
199*c8dee2aaSAndroid Build Coastguard Worker         {0.5f,  0.25f}, // aspect ratio widens, downscale x and y
200*c8dee2aaSAndroid Build Coastguard Worker         {0.5f,  0.5f},  // no aspect ratio change, downscale x and y
201*c8dee2aaSAndroid Build Coastguard Worker         {2.f,   3.f},   // aspect ratio narrows, upscale x and y
202*c8dee2aaSAndroid Build Coastguard Worker         {3.f,   2.f},   // aspect ratio widens, upscale x and y
203*c8dee2aaSAndroid Build Coastguard Worker         {2.f,   2.f},   // no aspect ratio change, upscale x and y
204*c8dee2aaSAndroid Build Coastguard Worker         {0.5f,  2.f},   // aspect ratio narrows, downscale x and upscale y
205*c8dee2aaSAndroid Build Coastguard Worker         {2.f,   0.5f}   // aspect ratio widens, upscale x and downscale y
206*c8dee2aaSAndroid Build Coastguard Worker     };
207*c8dee2aaSAndroid Build Coastguard Worker 
208*c8dee2aaSAndroid Build Coastguard Worker     auto map2d = [&](const SkM44& m, SkV2 p) {
209*c8dee2aaSAndroid Build Coastguard Worker         SkV4 mapped = m.map(p.x, p.y, 0.f, 1.f);
210*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, mapped.z == 0.f);
211*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, mapped.w == 1.f);
212*c8dee2aaSAndroid Build Coastguard Worker         return SkV2{mapped.x, mapped.y};
213*c8dee2aaSAndroid Build Coastguard Worker     };
214*c8dee2aaSAndroid Build Coastguard Worker     auto assertNearlyEqual = [&](float actual, float expected) {
215*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, SkScalarNearlyEqual(actual, expected),
216*c8dee2aaSAndroid Build Coastguard Worker                         "Expected %g == %g", actual, expected);
217*c8dee2aaSAndroid Build Coastguard Worker     };
218*c8dee2aaSAndroid Build Coastguard Worker     auto assertEdges = [&](float actualLow, float actualHigh,
219*c8dee2aaSAndroid Build Coastguard Worker                            float expectedLow, float expectedHigh) {
220*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(expectedLow < expectedHigh);
221*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, actualLow < actualHigh,
222*c8dee2aaSAndroid Build Coastguard Worker                         "Expected %g < %g", actualLow, actualHigh);
223*c8dee2aaSAndroid Build Coastguard Worker 
224*c8dee2aaSAndroid Build Coastguard Worker         assertNearlyEqual(actualLow, expectedLow);
225*c8dee2aaSAndroid Build Coastguard Worker         assertNearlyEqual(actualHigh, expectedHigh);
226*c8dee2aaSAndroid Build Coastguard Worker     };
227*c8dee2aaSAndroid Build Coastguard Worker 
228*c8dee2aaSAndroid Build Coastguard Worker     SkRandom rand;
229*c8dee2aaSAndroid Build Coastguard Worker     for (const auto& r : dstScales) {
230*c8dee2aaSAndroid Build Coastguard Worker         SkRect src = SkRect::MakeXYWH(rand.nextRangeF(-10.f, 10.f),
231*c8dee2aaSAndroid Build Coastguard Worker                                       rand.nextRangeF(-10.f, 10.f),
232*c8dee2aaSAndroid Build Coastguard Worker                                       rand.nextRangeF(1.f, 10.f),
233*c8dee2aaSAndroid Build Coastguard Worker                                       rand.nextRangeF(1.f, 10.f));
234*c8dee2aaSAndroid Build Coastguard Worker         SkRect dst = SkRect::MakeXYWH(rand.nextRangeF(-10.f, 10.f),
235*c8dee2aaSAndroid Build Coastguard Worker                                       rand.nextRangeF(-10.f, 10.f),
236*c8dee2aaSAndroid Build Coastguard Worker                                       r.x * src.width(),
237*c8dee2aaSAndroid Build Coastguard Worker                                       r.y * src.height());
238*c8dee2aaSAndroid Build Coastguard Worker 
239*c8dee2aaSAndroid Build Coastguard Worker         SkM44 m = SkM44::RectToRect(src, dst);
240*c8dee2aaSAndroid Build Coastguard Worker 
241*c8dee2aaSAndroid Build Coastguard Worker         // Regardless of the factory, center of src maps to center of dst
242*c8dee2aaSAndroid Build Coastguard Worker         SkV2 center = map2d(m, {src.centerX(), src.centerY()});
243*c8dee2aaSAndroid Build Coastguard Worker         assertNearlyEqual(center.x, dst.centerX());
244*c8dee2aaSAndroid Build Coastguard Worker         assertNearlyEqual(center.y, dst.centerY());
245*c8dee2aaSAndroid Build Coastguard Worker 
246*c8dee2aaSAndroid Build Coastguard Worker         // Map the four corners of src and validate against expected edge mapping
247*c8dee2aaSAndroid Build Coastguard Worker         SkV2 tl = map2d(m, {src.fLeft, src.fTop});
248*c8dee2aaSAndroid Build Coastguard Worker         SkV2 tr = map2d(m, {src.fRight, src.fTop});
249*c8dee2aaSAndroid Build Coastguard Worker         SkV2 br = map2d(m, {src.fRight, src.fBottom});
250*c8dee2aaSAndroid Build Coastguard Worker         SkV2 bl = map2d(m, {src.fLeft, src.fBottom});
251*c8dee2aaSAndroid Build Coastguard Worker 
252*c8dee2aaSAndroid Build Coastguard Worker         assertEdges(tl.x, tr.x, dst.fLeft, dst.fRight);
253*c8dee2aaSAndroid Build Coastguard Worker         assertEdges(bl.x, br.x, dst.fLeft, dst.fRight);
254*c8dee2aaSAndroid Build Coastguard Worker         assertEdges(tl.y, bl.y, dst.fTop, dst.fBottom);
255*c8dee2aaSAndroid Build Coastguard Worker         assertEdges(tr.y, br.y, dst.fTop, dst.fBottom);
256*c8dee2aaSAndroid Build Coastguard Worker     }
257*c8dee2aaSAndroid Build Coastguard Worker }
258*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(M44_mapRect,reporter)259*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(M44_mapRect, reporter) {
260*c8dee2aaSAndroid Build Coastguard Worker     auto assertRectsNearlyEqual = [&](const SkRect& actual, const SkRect& expected,
261*c8dee2aaSAndroid Build Coastguard Worker                                       const SkRect& e) {
262*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, SkScalarNearlyEqual(actual.fLeft, expected.fLeft, e.fLeft),
263*c8dee2aaSAndroid Build Coastguard Worker                         "Expected %g == %g", actual.fLeft, expected.fLeft);
264*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, SkScalarNearlyEqual(actual.fTop, expected.fTop, e.fTop),
265*c8dee2aaSAndroid Build Coastguard Worker                         "Expected %g == %g", actual.fTop, expected.fTop);
266*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, SkScalarNearlyEqual(actual.fRight, expected.fRight, e.fRight),
267*c8dee2aaSAndroid Build Coastguard Worker                         "Expected %g == %g", actual.fRight, expected.fRight);
268*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, SkScalarNearlyEqual(actual.fBottom, expected.fBottom, e.fBottom),
269*c8dee2aaSAndroid Build Coastguard Worker                         "Expected %g == %g", actual.fBottom, expected.fBottom);
270*c8dee2aaSAndroid Build Coastguard Worker     };
271*c8dee2aaSAndroid Build Coastguard Worker     auto assertMapRect = [&](const SkM44& m, const SkRect& src, const SkRect* expected) {
272*c8dee2aaSAndroid Build Coastguard Worker         SkRect epsilon = {1e-5f, 1e-5f, 1e-5f, 1e-5f};
273*c8dee2aaSAndroid Build Coastguard Worker 
274*c8dee2aaSAndroid Build Coastguard Worker         SkRect actual = SkMatrixPriv::MapRect(m, src);
275*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(reporter, !actual.isEmpty());
276*c8dee2aaSAndroid Build Coastguard Worker 
277*c8dee2aaSAndroid Build Coastguard Worker         if (expected) {
278*c8dee2aaSAndroid Build Coastguard Worker             assertRectsNearlyEqual(actual, *expected, epsilon);
279*c8dee2aaSAndroid Build Coastguard Worker         }
280*c8dee2aaSAndroid Build Coastguard Worker 
281*c8dee2aaSAndroid Build Coastguard Worker         SkV4 corners[4] = {{src.fLeft, src.fTop, 0.f, 1.f},
282*c8dee2aaSAndroid Build Coastguard Worker                            {src.fRight, src.fTop, 0.f, 1.f},
283*c8dee2aaSAndroid Build Coastguard Worker                            {src.fRight, src.fBottom, 0.f, 1.f},
284*c8dee2aaSAndroid Build Coastguard Worker                            {src.fLeft, src.fBottom, 0.f, 1.f}};
285*c8dee2aaSAndroid Build Coastguard Worker         bool leftFound = false;
286*c8dee2aaSAndroid Build Coastguard Worker         bool topFound = false;
287*c8dee2aaSAndroid Build Coastguard Worker         bool rightFound = false;
288*c8dee2aaSAndroid Build Coastguard Worker         bool bottomFound = false;
289*c8dee2aaSAndroid Build Coastguard Worker         bool clipped = false;
290*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < 4; ++i) {
291*c8dee2aaSAndroid Build Coastguard Worker             SkV4 mapped = m * corners[i];
292*c8dee2aaSAndroid Build Coastguard Worker             if (mapped.w > 0.f) {
293*c8dee2aaSAndroid Build Coastguard Worker                 // Should be contained in actual and might be on one or two of actual's edges
294*c8dee2aaSAndroid Build Coastguard Worker                 float x = mapped.x / mapped.w;
295*c8dee2aaSAndroid Build Coastguard Worker                 float y = mapped.y / mapped.w;
296*c8dee2aaSAndroid Build Coastguard Worker 
297*c8dee2aaSAndroid Build Coastguard Worker                 // Can't use SkRect::contains() since it treats right and bottom edges as exclusive
298*c8dee2aaSAndroid Build Coastguard Worker                 REPORTER_ASSERT(reporter, actual.fLeft <= x && x <= actual.fRight,
299*c8dee2aaSAndroid Build Coastguard Worker                                 "Expected %g contained in [%g, %g]",
300*c8dee2aaSAndroid Build Coastguard Worker                                 x, actual.fLeft, actual.fRight);
301*c8dee2aaSAndroid Build Coastguard Worker                 REPORTER_ASSERT(reporter, actual.fTop <= y && y <= actual.fBottom,
302*c8dee2aaSAndroid Build Coastguard Worker                                 "Expected %g contained in [%g, %g]",
303*c8dee2aaSAndroid Build Coastguard Worker                                 y, actual.fTop, actual.fBottom);
304*c8dee2aaSAndroid Build Coastguard Worker 
305*c8dee2aaSAndroid Build Coastguard Worker                 leftFound   |= SkScalarNearlyEqual(x, actual.fLeft);
306*c8dee2aaSAndroid Build Coastguard Worker                 topFound    |= SkScalarNearlyEqual(y, actual.fTop);
307*c8dee2aaSAndroid Build Coastguard Worker                 rightFound  |= SkScalarNearlyEqual(x, actual.fRight);
308*c8dee2aaSAndroid Build Coastguard Worker                 bottomFound |= SkScalarNearlyEqual(y, actual.fBottom);
309*c8dee2aaSAndroid Build Coastguard Worker             } else {
310*c8dee2aaSAndroid Build Coastguard Worker                 // The mapped point would be clipped so the clipped mapped bounds don't necessarily
311*c8dee2aaSAndroid Build Coastguard Worker                 // contain it
312*c8dee2aaSAndroid Build Coastguard Worker                 clipped = true;
313*c8dee2aaSAndroid Build Coastguard Worker             }
314*c8dee2aaSAndroid Build Coastguard Worker         }
315*c8dee2aaSAndroid Build Coastguard Worker 
316*c8dee2aaSAndroid Build Coastguard Worker         if (clipped) {
317*c8dee2aaSAndroid Build Coastguard Worker             // At least one of the mapped corners should have contributed to the rect
318*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(reporter, leftFound || topFound || rightFound || bottomFound);
319*c8dee2aaSAndroid Build Coastguard Worker             // For any edge that came from a clipped corner, increase its error tolerance relative
320*c8dee2aaSAndroid Build Coastguard Worker             // to what SkPath::ApplyPerspectiveClip calculates.
321*c8dee2aaSAndroid Build Coastguard Worker             // TODO(michaelludwig): skbug.com/12335 required updating the w epsilon distance which
322*c8dee2aaSAndroid Build Coastguard Worker             // greatly increased noise for coords projecting to infinity. They aren't "wrong", since
323*c8dee2aaSAndroid Build Coastguard Worker             // the intent was clearly to pick a big number that's definitely offscreen, but
324*c8dee2aaSAndroid Build Coastguard Worker             // MapRect should have a more robust solution than a fixed w > epsilon and when it does,
325*c8dee2aaSAndroid Build Coastguard Worker             // these expectations for clipped points should be more accurate.
326*c8dee2aaSAndroid Build Coastguard Worker             if (!leftFound) {   epsilon.fLeft   = .01f * actual.fLeft; }
327*c8dee2aaSAndroid Build Coastguard Worker             if (!topFound) {    epsilon.fTop    = .01f * actual.fTop; }
328*c8dee2aaSAndroid Build Coastguard Worker             if (!rightFound) {  epsilon.fRight  = .01f * actual.fRight; }
329*c8dee2aaSAndroid Build Coastguard Worker             if (!bottomFound) { epsilon.fBottom = .01f * actual.fBottom; }
330*c8dee2aaSAndroid Build Coastguard Worker         } else {
331*c8dee2aaSAndroid Build Coastguard Worker             // The mapped corners should have contributed to all four edges of the returned rect
332*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(reporter, leftFound && topFound && rightFound && bottomFound);
333*c8dee2aaSAndroid Build Coastguard Worker         }
334*c8dee2aaSAndroid Build Coastguard Worker 
335*c8dee2aaSAndroid Build Coastguard Worker         SkPath path = SkPath::Rect(src);
336*c8dee2aaSAndroid Build Coastguard Worker         path.transform(m.asM33(), SkApplyPerspectiveClip::kYes);
337*c8dee2aaSAndroid Build Coastguard Worker         assertRectsNearlyEqual(actual, path.getBounds(), epsilon);
338*c8dee2aaSAndroid Build Coastguard Worker     };
339*c8dee2aaSAndroid Build Coastguard Worker 
340*c8dee2aaSAndroid Build Coastguard Worker     // src chosen arbitrarily
341*c8dee2aaSAndroid Build Coastguard Worker     const SkRect src = SkRect::MakeLTRB(4.83f, -0.48f, 5.53f, 30.68f);
342*c8dee2aaSAndroid Build Coastguard Worker 
343*c8dee2aaSAndroid Build Coastguard Worker     // Identity maps src to src
344*c8dee2aaSAndroid Build Coastguard Worker     assertMapRect(SkM44(), src, &src);
345*c8dee2aaSAndroid Build Coastguard Worker     // Scale+Translate just offsets src
346*c8dee2aaSAndroid Build Coastguard Worker     SkRect st = SkRect::MakeLTRB(10.f + 2.f * src.fLeft,  8.f + 4.f * src.fTop,
347*c8dee2aaSAndroid Build Coastguard Worker                                  10.f + 2.f * src.fRight, 8.f + 4.f * src.fBottom);
348*c8dee2aaSAndroid Build Coastguard Worker     assertMapRect(SkM44::Scale(2.f, 4.f).postTranslate(10.f, 8.f), src, &st);
349*c8dee2aaSAndroid Build Coastguard Worker     // Rotate 45 degrees about center
350*c8dee2aaSAndroid Build Coastguard Worker     assertMapRect(SkM44::Rotate({0.f, 0.f, 1.f}, SK_ScalarPI / 4.f)
351*c8dee2aaSAndroid Build Coastguard Worker                         .preTranslate(-src.centerX(), -src.centerY())
352*c8dee2aaSAndroid Build Coastguard Worker                         .postTranslate(src.centerX(), src.centerY()),
353*c8dee2aaSAndroid Build Coastguard Worker                   src, nullptr);
354*c8dee2aaSAndroid Build Coastguard Worker 
355*c8dee2aaSAndroid Build Coastguard Worker     // Perspective matrix where src does not need to be clipped w > 0
356*c8dee2aaSAndroid Build Coastguard Worker     SkM44 p = SkM44::Perspective(0.01f, 10.f, SK_ScalarPI / 3.f);
357*c8dee2aaSAndroid Build Coastguard Worker     p.preTranslate(0.f, 5.f, -0.1f);
358*c8dee2aaSAndroid Build Coastguard Worker     p.preConcat(SkM44::Rotate({0.f, 1.f, 0.f}, 0.008f /* radians */));
359*c8dee2aaSAndroid Build Coastguard Worker     assertMapRect(p, src, nullptr);
360*c8dee2aaSAndroid Build Coastguard Worker 
361*c8dee2aaSAndroid Build Coastguard Worker     // Perspective matrix where src *does* need to be clipped w > 0
362*c8dee2aaSAndroid Build Coastguard Worker     p.setIdentity();
363*c8dee2aaSAndroid Build Coastguard Worker     p.setRow(3, {-.2f, -.6f, 0.f, 8.f});
364*c8dee2aaSAndroid Build Coastguard Worker     assertMapRect(p, src, nullptr);
365*c8dee2aaSAndroid Build Coastguard Worker }
366*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(M44_mapRect_skbug12335,r)367*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(M44_mapRect_skbug12335, r) {
368*c8dee2aaSAndroid Build Coastguard Worker     // Stripped down test case from skbug.com/12335. Essentially, the corners of this rect would
369*c8dee2aaSAndroid Build Coastguard Worker     // map to homogoneous coords with very small w's (below the old value of kW0PlaneDistance) and
370*c8dee2aaSAndroid Build Coastguard Worker     // so they would be clipped "behind" the plane, resulting in an empty mapped rect. Coordinates
371*c8dee2aaSAndroid Build Coastguard Worker     // with positive that wouldn't overflow when divided by w should still be included in the mapped
372*c8dee2aaSAndroid Build Coastguard Worker     // rectangle.
373*c8dee2aaSAndroid Build Coastguard Worker     SkRect rect = SkRect::MakeLTRB(0, 0, 319, 620);
374*c8dee2aaSAndroid Build Coastguard Worker     SkM44 m(SkMatrix::MakeAll( 0.000152695269f, 0.00000000f,     -6.53848401e-05f,
375*c8dee2aaSAndroid Build Coastguard Worker                               -1.75697533e-05f, 0.000157153074f, -1.10847975e-06f,
376*c8dee2aaSAndroid Build Coastguard Worker                               -6.00415362e-08f, 0.00000000f,      0.000169880834f));
377*c8dee2aaSAndroid Build Coastguard Worker     SkRect out = SkMatrixPriv::MapRect(m, rect);
378*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, !out.isEmpty());
379*c8dee2aaSAndroid Build Coastguard Worker }
380