xref: /aosp_15_r20/external/skia/tests/FindCubicConvex180ChopsTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkGeometry.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/tessellate/Tessellation.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <cmath>
16*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
17*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::tess {
20*c8dee2aaSAndroid Build Coastguard Worker 
is_linear(SkPoint p0,SkPoint p1,SkPoint p2)21*c8dee2aaSAndroid Build Coastguard Worker static bool is_linear(SkPoint p0, SkPoint p1, SkPoint p2) {
22*c8dee2aaSAndroid Build Coastguard Worker     return SkScalarNearlyZero((p0 - p1).cross(p2 - p1));
23*c8dee2aaSAndroid Build Coastguard Worker }
24*c8dee2aaSAndroid Build Coastguard Worker 
is_linear(const SkPoint p[4])25*c8dee2aaSAndroid Build Coastguard Worker static bool is_linear(const SkPoint p[4]) {
26*c8dee2aaSAndroid Build Coastguard Worker     return is_linear(p[0],p[1],p[2]) && is_linear(p[0],p[2],p[3]) && is_linear(p[1],p[2],p[3]);
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker 
check_cubic_convex_180(skiatest::Reporter * r,const SkPoint p[4])29*c8dee2aaSAndroid Build Coastguard Worker static void check_cubic_convex_180(skiatest::Reporter* r, const SkPoint p[4]) {
30*c8dee2aaSAndroid Build Coastguard Worker     bool areCusps = false;
31*c8dee2aaSAndroid Build Coastguard Worker     float inflectT[2], convex180T[2];
32*c8dee2aaSAndroid Build Coastguard Worker     if (int inflectN = SkFindCubicInflections(p, inflectT)) {
33*c8dee2aaSAndroid Build Coastguard Worker         // The curve has inflections. FindCubicConvex180Chops should return the inflection
34*c8dee2aaSAndroid Build Coastguard Worker         // points.
35*c8dee2aaSAndroid Build Coastguard Worker         int convex180N = FindCubicConvex180Chops(p, convex180T, &areCusps);
36*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, inflectN == convex180N);
37*c8dee2aaSAndroid Build Coastguard Worker         if (!areCusps) {
38*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, inflectN == 1 ||
39*c8dee2aaSAndroid Build Coastguard Worker                             fabsf(inflectT[0] - inflectT[1]) >= SK_ScalarNearlyZero);
40*c8dee2aaSAndroid Build Coastguard Worker         }
41*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < convex180N; ++i) {
42*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, SkScalarNearlyEqual(inflectT[i], convex180T[i]));
43*c8dee2aaSAndroid Build Coastguard Worker         }
44*c8dee2aaSAndroid Build Coastguard Worker     } else {
45*c8dee2aaSAndroid Build Coastguard Worker         float totalRotation = SkMeasureNonInflectCubicRotation(p);
46*c8dee2aaSAndroid Build Coastguard Worker         int convex180N = FindCubicConvex180Chops(p, convex180T, &areCusps);
47*c8dee2aaSAndroid Build Coastguard Worker         SkPoint chops[10];
48*c8dee2aaSAndroid Build Coastguard Worker         SkChopCubicAt(p, chops, convex180T, convex180N);
49*c8dee2aaSAndroid Build Coastguard Worker         float radsSum = 0;
50*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i <= convex180N; ++i) {
51*c8dee2aaSAndroid Build Coastguard Worker             float rads = SkMeasureNonInflectCubicRotation(chops + i*3);
52*c8dee2aaSAndroid Build Coastguard Worker             SkASSERT(rads < SK_ScalarPI + SK_ScalarNearlyZero);
53*c8dee2aaSAndroid Build Coastguard Worker             radsSum += rads;
54*c8dee2aaSAndroid Build Coastguard Worker         }
55*c8dee2aaSAndroid Build Coastguard Worker         if (totalRotation < SK_ScalarPI - SK_ScalarNearlyZero) {
56*c8dee2aaSAndroid Build Coastguard Worker             // The curve should never chop if rotation is <180 degrees.
57*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, convex180N == 0);
58*c8dee2aaSAndroid Build Coastguard Worker         } else if (!is_linear(p)) {
59*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, SkScalarNearlyEqual(radsSum, totalRotation));
60*c8dee2aaSAndroid Build Coastguard Worker             if (totalRotation > SK_ScalarPI + SK_ScalarNearlyZero) {
61*c8dee2aaSAndroid Build Coastguard Worker                 REPORTER_ASSERT(r, convex180N == 1);
62*c8dee2aaSAndroid Build Coastguard Worker                 // This works because cusps take the "inflection" path above, so we don't get
63*c8dee2aaSAndroid Build Coastguard Worker                 // non-lilnear curves that lose rotation when chopped.
64*c8dee2aaSAndroid Build Coastguard Worker                 REPORTER_ASSERT(r, SkScalarNearlyEqual(
65*c8dee2aaSAndroid Build Coastguard Worker                     SkMeasureNonInflectCubicRotation(chops), SK_ScalarPI));
66*c8dee2aaSAndroid Build Coastguard Worker                 REPORTER_ASSERT(r, SkScalarNearlyEqual(
67*c8dee2aaSAndroid Build Coastguard Worker                     SkMeasureNonInflectCubicRotation(chops + 3), totalRotation - SK_ScalarPI));
68*c8dee2aaSAndroid Build Coastguard Worker             }
69*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, !areCusps);
70*c8dee2aaSAndroid Build Coastguard Worker         } else {
71*c8dee2aaSAndroid Build Coastguard Worker             REPORTER_ASSERT(r, areCusps);
72*c8dee2aaSAndroid Build Coastguard Worker         }
73*c8dee2aaSAndroid Build Coastguard Worker     }
74*c8dee2aaSAndroid Build Coastguard Worker }
75*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(FindCubicConvex180Chops,r)76*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(FindCubicConvex180Chops, r) {
77*c8dee2aaSAndroid Build Coastguard Worker     // Test all combinations of corners from the square [0,0,1,1]. This covers every cubic type as
78*c8dee2aaSAndroid Build Coastguard Worker     // well as a wide variety of special cases for cusps, lines, loops, and inflections.
79*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < (1 << 8); ++i) {
80*c8dee2aaSAndroid Build Coastguard Worker         SkPoint p[4] = {SkPoint::Make((i>>0)&1, (i>>1)&1),
81*c8dee2aaSAndroid Build Coastguard Worker                         SkPoint::Make((i>>2)&1, (i>>3)&1),
82*c8dee2aaSAndroid Build Coastguard Worker                         SkPoint::Make((i>>4)&1, (i>>5)&1),
83*c8dee2aaSAndroid Build Coastguard Worker                         SkPoint::Make((i>>6)&1, (i>>7)&1)};
84*c8dee2aaSAndroid Build Coastguard Worker         check_cubic_convex_180(r, p);
85*c8dee2aaSAndroid Build Coastguard Worker     }
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker     {
88*c8dee2aaSAndroid Build Coastguard Worker         // This cubic has a convex-180 chop at T=1-"epsilon"
89*c8dee2aaSAndroid Build Coastguard Worker         static const uint32_t hexPts[] = {0x3ee0ac74, 0x3f1e061a, 0x3e0fc408, 0x3f457230,
90*c8dee2aaSAndroid Build Coastguard Worker                                           0x3f42ac7c, 0x3f70d76c, 0x3f4e6520, 0x3f6acafa};
91*c8dee2aaSAndroid Build Coastguard Worker         SkPoint p[4];
92*c8dee2aaSAndroid Build Coastguard Worker         memcpy(p, hexPts, sizeof(p));
93*c8dee2aaSAndroid Build Coastguard Worker         check_cubic_convex_180(r, p);
94*c8dee2aaSAndroid Build Coastguard Worker     }
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker     // Now test an exact quadratic.
97*c8dee2aaSAndroid Build Coastguard Worker     SkPoint quad[4] = {{0,0}, {2,2}, {4,2}, {6,0}};
98*c8dee2aaSAndroid Build Coastguard Worker     float T[2];
99*c8dee2aaSAndroid Build Coastguard Worker     bool areCusps;
100*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, FindCubicConvex180Chops(quad, T, &areCusps) == 0);
101*c8dee2aaSAndroid Build Coastguard Worker 
102*c8dee2aaSAndroid Build Coastguard Worker     // Now test that cusps and near-cusps get flagged as cusps.
103*c8dee2aaSAndroid Build Coastguard Worker     SkPoint cusp[4] = {{0,0}, {1,1}, {1,0}, {0,1}};
104*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, FindCubicConvex180Chops(cusp, T, &areCusps) == 1);
105*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, areCusps == true);
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker     // Find the height of the right side of "cusp" at which the distance between its inflection
108*c8dee2aaSAndroid Build Coastguard Worker     // points is kEpsilon (in parametric space).
109*c8dee2aaSAndroid Build Coastguard Worker     constexpr static double kEpsilon = 1.0 / (1 << 11);
110*c8dee2aaSAndroid Build Coastguard Worker     constexpr static double kEpsilonSquared = kEpsilon * kEpsilon;
111*c8dee2aaSAndroid Build Coastguard Worker     double h = (1 - kEpsilonSquared) / (3 * kEpsilonSquared + 1);
112*c8dee2aaSAndroid Build Coastguard Worker     double dy = (1 - h) / 2;
113*c8dee2aaSAndroid Build Coastguard Worker     cusp[1].fY = (float)(1 - dy);
114*c8dee2aaSAndroid Build Coastguard Worker     cusp[2].fY = (float)(0 + dy);
115*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, SkFindCubicInflections(cusp, T) == 2);
116*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, SkScalarNearlyEqual(T[1] - T[0], (float)kEpsilon, (float)kEpsilonSquared));
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     // Ensure two inflection points barely more than kEpsilon apart do not get flagged as cusps.
119*c8dee2aaSAndroid Build Coastguard Worker     cusp[1].fY = (float)(1 - 1.1 * dy);
120*c8dee2aaSAndroid Build Coastguard Worker     cusp[2].fY = (float)(0 + 1.1 * dy);
121*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, FindCubicConvex180Chops(cusp, T, &areCusps) == 2);
122*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, areCusps == false);
123*c8dee2aaSAndroid Build Coastguard Worker 
124*c8dee2aaSAndroid Build Coastguard Worker     // Ensure two inflection points barely less than kEpsilon apart do get flagged as cusps.
125*c8dee2aaSAndroid Build Coastguard Worker     cusp[1].fY = (float)(1 - .9 * dy);
126*c8dee2aaSAndroid Build Coastguard Worker     cusp[2].fY = (float)(0 + .9 * dy);
127*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, FindCubicConvex180Chops(cusp, T, &areCusps) == 1);
128*c8dee2aaSAndroid Build Coastguard Worker     REPORTER_ASSERT(r, areCusps == true);
129*c8dee2aaSAndroid Build Coastguard Worker }
130*c8dee2aaSAndroid Build Coastguard Worker 
131*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu::tess
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